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Hello Awesome Games Factory fans and guests. I wrote some time ago, we were going bankrupt. The good thing is: AGF got not one, but TWO big clients (one is being handled by me, the other by the non-game person of the company, the one that helped me build the Arcade Cabinet). The bad thing is: Now noone is left to work on the games!But we actually insist... Soon I will resume working on Paddle Wars, probably I will release beta 6, and then decide what to do next. Now we have SURPLUS money, this mean that I can hire a web designer to redo the crap site we have (anyone volunteer? Keep in mind that surplus money does not mean we are rich...)Also I bought a Dingoo, so maybe I will make Dingoo games. And also I found something else, not related to games, but interesting, but that something else I will talk about it later.Still want to help us in any way? Send your complaints, suggestions, ideas, questions for self-interview (I only stopped that series because noone send questions!) to firstname.lastname@example.org
We took the game arcade cabinet to Campus Party, and had loads of success, read here what happened there, and the changes that we did on the game.
It is a bit late for that, but the beta has been made public as a gift to all fans!
The beta got cycled again, with lots of small fixes!
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This is the Mac OS X version of Paddle Wars: Hit The Wall. It was made by a fan (that goes by "Jam") and he don't figured how to make music work, so it...
Windows version of Prototype 3, in a .exe self extractor.
Second prototype of Paddle Wars: Hit The Wall, compressed with .7z Refer to the news to see the new features.
First prototype of Paddle Wars: Hit The Wall It was released in the start of july, and it is meant to test gameplay. If you download it, please, give...
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