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PsychoDelia is a First-Person Platforming Adventure game with a psychedelic, surreal art style. The environments areunique and visually stimulating. A balance of darkness and vibrant colors interplay with subtle details to create mind-warping visuals! Each piece of environment is a puzzle for you to solve in order to progress, becoming increasingly complicated as you play more and more. PsychoDelia creates a unique experience in a world contrasted by light and darkness.

Now on Steam Greenlight! Steamcommunity.com

What is the gameplay like?

In order to progress through the strange worlds placed before you, you must utilize objects in your environment;

-Flowers accelerate your movement temporarily and stack together, allowing you to reach disorienting speeds!

-Bulbs which launch you high into the air

-Altars change your environment and help guide you, as well as provide Power-Ups

-Mushrooms shrink you down to the size of a bug!

Each piece of of the (un)natural terrain becomes a puzzle of 'connect-the-dots', with the dots being your speed-boosting

Flowers. A simple enough concept, yet there are many factors that play in to finding the correct path (and many hidden

paths along the way). A small change in the terrain can become a daunting obstacle as it becomes harder and harder to find the correct path to follow given the limited duration of your speed boost. As the game progresses, you unlock various upgrades which

further the complexity even further beyond!

Power-Ups

Special Altars hold the key to upgrades...Should you be able to navigate through the worlds to which these Altars lead

you, you will be rewarded with special abilities. These abilities are wide and varied, including;

-Increasing the natural power and speed of your movement

Over the course of the game you will increase your speed, jumping strength, the ability to 'Burst' forward while airborne, and eventually the power of flight!

-'Planting' Flowers, Bulbs, and Mushrooms

As you make your journey you will unlock 'Totems' that give you the ability to place your own speed boosting Flowers and launching Bulbs. This will allow you to reach much higher speeds and blast off fast and high into the air for dream-like periods of semi-flight. Combining these abilities with wits and cunning will allow you to discover areas previously thought to be inaccessible. Shrinking down to miniscule sizes with the Mushroom, you will reveal many hidden pathways and secret places (as well as dangers) awaiting you within the world you inhabit.

-Manipulate AI

Shrinking yourself is great, but you will find that it leaves you vulnerable to the strange little bugs that inhabit parts of the world. You will gain 'lure' that allows you to gain the attention of the bug-like creatures, which could turn out to be invaluable in certain situations... Eventually, you gain the ability to possess and control some of the bug-like creatures, giving you the power to use them to activate switches, destroy certain objects, and temporarily gain flight to pioneer into hard to reach places! With a bugs eye-view you can change the way you see the world!

-Gain power over the darkness!

The Dark Orb allows you to shoot blobs into certain types of neon water and grow oil-like splotches of land, blotting out the light and giving you the ability to leave the land behind! The darkness can be imbued with the slickness of oil;by combining this ice-like terrain creation with your previous upgrades you will gain even more incredible mobility.

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AND MUCH MORE!


All of these abilities will need to be combined in a wide variety of different ways in order for you to advance, so bring your

wits and platforming skills! As the game goes on you will be faced with further and further complicated puzzles which will

challenge your critical thinking. The path to the end is filled with challenges, environmental puzzles (not always with

linear solutions),overwhelming visuals, and ECSTATIC MUSIC from HappenStance Twitter.com

Experience PsychoDelia! Take the trip!

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PsychoDelia recently launched on Steam Greenlight! Take a peek at the trailer and Vote! Read on for some more info of the latest developments!

Greenlight Promo Pic

The Dark Orb

The splotches of 'black land' which you can grow on the neon water

The latest addition to the gameplay features, the Dark Orb, is a pickup which allows you to grow Procedurally Generated oil-like splotches of land on top of the neon water. Each one has a level of variance so no two are exactly the same, nor do they 'grow' at exactly the same rate. You must use this ability to bride the gap between different land-masses to assist the 'bug' AI which you can interact with and control, among other uses.

The player controlled bug version of the AI

The "Sky City"

The foggy background of the Sky City opposed by the strange moving growths

The development of a new area began recently. Dubbed the "Sky City", it is a conglomerate of floating islands high in the sky, where initially the variety of colors is limited and mainly constituted of a blending mix of white fog and black land. This area serves as a "break for your eyes" in which you will be intermittently transported to upon finding special Altars during gameplay.

The beginning of the construction of a living structure in the Sky City

Easter Eggs

A hidden cave awaits you with hidden lore

The current landscape is being littered with secret areas to discover! In each of these hidden areas you will acquire collectable items which unlock new areas in the existing level. Slowly but surely, more and more secret areas appear which will drastically change the landscape depending upon how many you can find!

A tiny entrance to the inside of a special Altar, available upon shrinking

Not only are there small collectables, but certain hidden areas will provide you with small bits of information and lore which help you to understand the world you inhabit!

A seemingly inaccessible castle...Seemingly

Check out the main page to see the Trailer and vote on Greenlight if you like what you see!

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Latest posts from @harmlessmonkii

Some new environment work for #screenshotsaturday 😅 #gamedev #indiedev #UE4 #unrealengine #trippy #psychedelic… T.co

Aug 26 2017

Working on a new trailer for #kickstarter - coming soon! Check out the old Greenlight trailer if you havent seen it! Youtube.com

Aug 22 2017

Very late to #screenshotsaturday 😅so I threw in an extra shot of shaders recompiling to 4.17, kinda spooky #gamedev… T.co

Aug 12 2017

The never ending cycle of level design and simultaneous play-testing continues 😶. #indiedevhour #gamedev #indiedev… T.co

Aug 9 2017