Alpha 7 brings new ships, modules, a software store, and numerous other improvements and bug fixes. Please see below for full change log.
New in this version
- Added a store where you can purchase Software for your ship
- Mountpoints and any installed Modules are now shown in the GUI when playing
- Individual Modules can be toggled on/off or activated by using the shortcut key for that Mountpoint (0 through 9)
- Added Spectre Mk I
- Added Hammerhead Mk I
- Added Hammerhead Mk II
- Added Viper Mk I
- Added Neutrino Wave Blaster
- Added Targetter software
- Dumbfire Missile Rack can now fire Wasp DF missiles
- Standard Missile Rack can now fire Wasp AR missiles
- Internal Missile Bay can now fire Wasp AR and Hornet AR missiles
- Phoenix Mk III now has three engine/equipment slots
- The total mass of a ship now affects the turning acceleration
- Projectiles now have their max speed increased proportionate to the speed of the ship (missiles will lose this extra max speed if they turn)
- Ships now show their description in the Shipyard
- Ships no longer have any software installed when purchased
- Max speed of a ship is now displayed in the Shipyard and inventory screen
- Populated star systems on the map screen now has labels
- Navigational Aid now displays "Press 'L' to land" when above a populated planet
- All the stores have Purchase/Sell button now, rather than relying on clicking icons to purchase/sell
- Lists now support mouse wheel scrolling