A procedurally generated platformer/roguelike fusion. You are a force knuckle pilot and propel yourself towards the Sky through aerial combat. The higher you manage to climb, the harder the enemies and challenges will become. The world is being generated around you as you move, there are not doors or portals to higher "floors". I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.
This is a preview post, showing a snippet of new music and environment.
Posted by dekdev on Sep 29th, 2012
This week I am only posting a new short video of a snow tileset I made. It is accompanied by a new environmental music piece by Eric Gallardo who is making music for my game.
Hello there, IndieDB.
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