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Path to the Sky is a roguelike platformer that gets harder as you climb up.

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Farja, the arctic sorceress - v0.20 Update

Farja, the arctic sorceress - v0.20 Update

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The biggest addition for v0.20 is Farja, a new playable character. For more information on her, check out the video! Additionally, tons of things have...

v0.12a - Basic Inventory, Changes and Bugfixes

v0.12a - Basic Inventory, Changes and Bugfixes

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This week I'm adding a much requested feature to the game. People were sometimes having troubles seeing the items that they picked up for various reasons...

PTTS Early Access Trailer & Announcement!

PTTS Early Access Trailer & Announcement!

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Path to the Sky is a roguelike that gets harder as you climb up. Early Access on 2nd February! Check out the trailer!

April Sum up and a load of gifs!

April Sum up and a load of gifs!

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See what I've been working on in the past months - Ive changed the world layout and how you traverse it, simplified a lot of stuff! There are some new...

Build 322: New additions + Changes!

Build 322: New additions + Changes!

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Astar pathfinding, this makes combat much more interesting. Lighting and Fog of War. Boulders, a type of rock that monsters cant pass, but you can shoot...

Path to the Sky: Build 302 Flying hammer

Path to the Sky: Build 302 Flying hammer

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This devlog article describes new updates and changes for build 302.

Path to the Sky: Build 273 combat footage

Path to the Sky: Build 273 combat footage

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In this news segment you can see new additions to the game. Enjoy this Gif!

Greenlit & Whats gonna happen

Greenlit & Whats gonna happen

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Wow, Path to the Sky is greenlit! Whats next? Also, a screenshot. Check it out in this news post.

Combat animation updates: Sword & Shield actions

Combat animation updates: Sword & Shield actions

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Hey everyone, I just want to show this gif with updated sword and shield animations.

Path to the Sky: Procedual generation Update

Path to the Sky: Procedual generation Update

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The procedurally generated levels have received more features that I show in this post.

Path to the Sky Air combat update!

Path to the Sky Air combat update!

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The basic Idea is that you can find advanced knuckles with cool features and get as far as possible. You want to move upwards by hitting monsters in the...

Path to the Sky: Transporting Elements

Path to the Sky: Transporting Elements

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This is an update showing how you can transport Elements in the game from one place to another via the Bird Deoka.

Path to the Sky: Deoka

Path to the Sky: Deoka

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A little update post about what I have been working on. Also a little preview gif with a little bird that I made.

Path to the Sky Devlog 11

Path to the Sky Devlog 11

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I made moving platforms and obstacles. I am picking up some more traditional platformer elements. Take a look here:

Path to the Sky Devlog 10

Path to the Sky Devlog 10

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There is a new devlog video up on youtube, showing off temples in the game that will help you explore the world.

Path to the Sky new Music & Art

Path to the Sky new Music & Art

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This is a preview post, showing a snippet of new music and environment.

Path to the Sky Devlog 7

Path to the Sky Devlog 7

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This week I can finally show some enemy behavior. They can follow the player, aggro, deaggro, attack, and so on. They have a special mob behavior and...

Path to the Sky Devlog 5

Path to the Sky Devlog 5

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This is a devlog post, containing what I did with the game in the last week.