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Path to the Sky is a roguelike platformer that gets harder as you climb up.
Early access on steam is planned for Q2 2015. Created by @dekdev.
For more information, check out the Wiki as well as the Presskit!


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Procedurally generated cell New assets Path to the Sky
Blog RSS Feed Report abuse Latest News: April Sum up and a load of gifs!

1 comment by dekdev on May 2nd, 2015

I've simplified a lot of stuff that were blowing up the scope. The world is now made out of cells that arranged in a dungeon-crawler BOI like fashion. Games got a lot more replay value and traversing it has gotten more meaning.

I also put the UI on top of the screen bcos the camera is now fixed.

Outlines are still in, they can be activated in the options when people want em. Opinions are so super divided about em that I honestly dont know what the standard setting should be >>
I also made some drop/cast shadows.

Also, good news! The game can now be pre-ordered HERE!

I've been doing a lot of refactoring after the teaser release. After getting some serious feedback, I learned that the gameplay looked a bit aimless and I decided that I need to bring more structure to the game. I've divided the open world into cells and they will be connected via 4 exits. The cells are arranged in a grid-like fashion but shifted, to make more sense in a platformer context. You need to clear the cells in order for the exits to open, similar to Binding of Isaac.

Post comment Comments  (0 - 10 of 36)
Guest Jun 13 2014 says:

Yeah, looks awesome without the outlines! stay clean, thru movement you already have a contrast.

Cool game. put in some secrets and play hard, and this is bomb!

+3 votes     reply to comment
Gullinbursti Jun 4 2014 says:

That havoc of arrows... This looks so good! You have my attention :3

+1 vote     reply to comment
IBOL17 Apr 16 2014 says:

this looks really REALLY awesome! Thanks for making me aware of Path to the Sky!

+1 vote     reply to comment
Guest Apr 5 2014 says:

Your game looks SO beautiful without the outlines!
It still looks great, but here's one vote against the outlines.
You don't need them! Keep it clean!!
(Either way, keep up the awesome work!)

+3 votes     reply to comment
Guest Apr 1 2014 says:

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jtpup0 Mar 29 2014 says:

I love this.

+1 vote     reply to comment
Pixel_Warlock Mar 17 2014 says:

Loving This, hope to see it in the future!

+1 vote     reply to comment
Leowing Jan 20 2014 says:

Just Kickstart it! My money is ready :D

+8 votes     reply to comment
Derqs Nov 23 2013 says:

I need this!

+1 vote     reply to comment
Fervir Oct 23 2013 says:

This is my kind of game.
Looks awesome

+1 vote     reply to comment
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Path to the Sky
Windows, Mac, iPhone
Developed By
Custom Built
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Single Player

Latest tweets from @dekdev

@KissaKolme alright,. thanks a lot :) ill check em out! yeah i definitely wanna record outdoor stuff too!

13hours 19mins ago

@magdvv @ragzouken me_irl.gif

18hours 54mins ago

@KissaKolme Basically I wanna give this a go with some cheap equip to see if I have fun doing it and then maybe invest later :)

Aug 28 2015

@KissaKolme recording noob, ive only done some editing of samples from freesound)

Aug 28 2015

@KissaKolme mainly for doing what you do in the vids (make sounds with mouth / objects and edit them). :D I dont have a pre-amp. (im a total

Aug 28 2015

@unormal @TonyPlaysGuitar yeah i guess the whole engine accessability plays a big roles as well.

Aug 28 2015

@TonyPlaysGuitar @unormal greenlight maybe?

Aug 28 2015

@FrostForged haah i love the design of your stuff

Aug 27 2015

@mvandevander Lots of stuff is happening, I want to invite more testers in ~4 weeks if you'd be up for that? :)

Aug 27 2015

@noisli does noisli have a function that slowly modifies the parameters? so its a slight change in environment all the time. id love it :D!

Aug 27 2015

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Path to the Sky
Path to the Sky
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3 months ago
368 members