A procedurally generated platformer/roguelike fusion. Choose out of a variation of weapons and find unique upgrades in the world that permanently affect your interaction with the environment. The higher you manage to climb, the harder the enemies and challenges will become. I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.
Path to the Sky has been Greenlit 14/2/2014 ! Thank you !
Build 322 changes include:
I've made some gamedesign decisions. Firstly, I have decided to remove the concept of having multiple weapons. There will be only one weapon to play the game with - a new weapon that I added, the bow - and the game will be balanced around that.
Bow combat is just that much more fun than melee, so I thought that It wouldnt be worth it trying to force things. Instead, I will try to introduce the unique mechanics different weapons would have, by creating charms that influence the bow.
Latest tweets from @dekdev
@iamtopf i think the link went down :(
16hours 55mins ago
@Cellusious I loved your game, the world really felt interesting & beautiful to look at. feeling that comment.
17hours 10mins ago
T.co my fav LD game of all times that pretty much made me start programming. max is a great guy. im sad he vanished.
17hours 13mins ago
@DSSMathias Agreed, ill prolly give it a chance:)
17hours 27mins ago
@DSSMathias I do like his series though. I just dont know if I would like a remake.
17hours 30mins ago
@DSSMathias I dont know what to think. yay, big budgets? or Noo, spike lee oldboy?
17hours 31mins ago
@Tezamondo AC ?
Aug 27 2014, 1:21am
Soon you can drive with Link in a mercedes benz through bowsers castle in an unmodded nintendo game. think about that.
Aug 27 2014, 1:18am
woot 8 new courses in mario kart 8 dlc.. and link.
Aug 27 2014, 1:11am
@PlinaGanucheau the internet is over, was just a fad
Aug 26 2014, 5:30pm