The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!
Quite proud of Nicolás for this. A quick example video showing our new physics object code. Please note that while it is coded in, I didn't use per object settings for individual entities, and as such they act solely on the models mass. This will be tweaked per object as I get through them all... And there is a lot of them :)
It gets a little gross around the 40 second mark :)
1080p 60fps YouTube link: Youtu.be