test outskirts

Drive your ship through your foes and destroy them ! In this circular bullet-hell, switch colours to absorb projectiles, build up energy and unleash your powers. Overcome huge waves of enemies and master your combos to reach the best score possible !

In-game screenshot

Outskirts is based on three fondamentals:

  • Everything happens within a circle
  • The player and basic ennemies have three different colours
  • A combo system depending on killed enemies’ colour

The player can switch from each colour at any time during the game. This has several consequences:

  • if the projectile is the same colour as the player’s, he can absorb it and witness his power gauge filling up
  • if the enemy and the player have the same colour, player’s projectiles will deal less damages to those enemies. When they die, they fill said colour power gauge.

Player’s colour choice

By default, the players gets the power "Unleash".

Screenshot of ‘Unleash” Power

This power uses the whole power gauge and destroy everything standing on its path. The size of the explosion depends on the level of filling of each colour. Other powers can be unlocked thanks to the combo system.

Screenshot of the power gauge

In Outskirsts, there are two combo systems:

  • The first one is based on dead enemies’ colour and is limited to three.

Screenshot of the combo system’s UI

  • Use previous combos as value (Super-combo)

Combos are useful for two things: improve the player’s score and the multiplier.
Super-combos are secret combos that release powerful effects: fill every power gauge, replace the current power with another one, and so much more!

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Hi everyone,
Long time no see! Here are our latest news:

  • Outskirts succeeded its Greenlight. Thanks for this
  • we are very grateful!
  • We changed some effects to give more dynamic apparence to the game.
  • We improved the sound design.
  • We added new bosses, new levels... A preview will be out soon!
  • We worked a lot to serve you with a beta version which uses the Steamwork api.

Speaking of it, the Beta giveaway will be available in the following month.
The Beta will contain:

  • A basic tutorial.
  • Levels one and two.
  • A steam leaderboard.
  • Some steam achievements.
  • English and French languages.
  • Color set for color-bind people. (We need a lot of feedback for them).

This beta will be available on Windows, macOS and GNU/Linux.
Last but not least, we will be at the Indie Game Play 7 event (October 24-25th, Montreuil, France).More informations here: Indiegamesplay.fr.

So come see us and play the lasted build!
Everyone who comes to meet us will receive a beta code, instantly usable.

We thank you for your time and support as always! Don't forget to stay tuned for our coming up news!

New updates on Outskirts: Greenlight and Public beta!

New updates on Outskirts: Greenlight and Public beta!


Outskirts Update: Now on Greenlight and a public beta is released!

New Boss HUD and new preview!

New Boss HUD and new preview!

News 2 comments

A news about change made on boss HUD/Design and a boss preview.

Happy New Year, Past, Future

Happy New Year, Past, Future

News 2 comments

2015 was an incredible year, so wait for 2016 to be better! What we’ve planned so far...

New teaser and Paris Games Week

New teaser and Paris Games Week


New Outskirts teaser and Paris Games Week playtest session.


That new boss gif is awesome !

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Rezo Zero
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