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(・◡・) No One's Space got greenlit!:
No One's Space

The Game:

No One's Space (NOS) is a single-player Retro 2D-Science-Fiction-Shooter with modern physics. It was created as a cross-breed of the classic games Wing Commander I and Star Control II.
In NOS, the player experiences a cosmic conflict between four powerful races, taking the role of different heroes. In 54 challenging missions, reaching from manageable duels to large combats, the player controls a variety of vessels and has to go all out to master them all and improve his skills.

Main Features:

  • Challenging single-player dogfights
  • Bullet time (permanently available, facilitation for newcomers)
  • Detailed, handmade pixel art
  • Precise and merciless collision with all objects
  • Fully dynamic and destructible environment (friendly fire)
  • Integrated squad system
  • Changeable perspective: rotating ship vs rotating world
  • Game controller support, force feedback included
  • Story mode: campaigns with an overarching story
  • Arcade mode: free level selection out of mission collections

Upcoming Features as DLC's:

  • Mercenary mode: a rogue-like NOS version
  • Extensive mission editor

Game Modes:

We are planning to successively release different game modes at steam.
The Story and Arcade Mode will be available for the early access release.

  • Story Mode:
    The main, and therefore first mode, will be the story mode.
    It consists of a tutorial and six campaigns with nine missions each, telling the story of four different races getting into a cosmic conflict.
  • Arcade Mode:
    The second one will be an arcade mode, which provides a variety of instant action battles.
  • Mercenary Mode:
    The third and last one will be the mercenary mode, which will be available as DLC.
    In this rogue-like mode, the player takes the role of a rookie mercenary and can choose between different, procedurally generated missions. During these, the player has a chance of recovering wrecks of ships and weapons, which he then can repair and use to improve his equipment or scrap to sell the resources.

The Editor, which will be available as DLC as well, will allow the player to create his own campaigns and missions for the Story and Arcade Mode.

Turtle-Games:

The core of the small indie-game forge Turtle-Games GbR consists of 2 German game developers with academic background. They're working, together with some freelancers, decentralized on their first shared project so far: No One's Space.
Turtle-Games was newly founded in January 2016, and grew out of a long time hobby team.

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Comments
Turtle-Games Creator
Turtle-Games

Big news ;D
We are on Greenlight!
Please support us and vote for No One's Space!
Feel free to share!

Steamcommunity.com

Thank you!

Turtle-Games

Reply Good karma+3 votes
shanar
shanar

how do you download

Reply Good karma Bad karma+2 votes
Turtle-Games Creator
Turtle-Games

Hey Shanar,
thx for asking. We are currently preparing for a greenlight launch. Creating a press kit, trailer, updating the Homepage and more. By the end of January we will be at Steam Greenlight.
If everything goes according to plan, No One's Space will relased August 2016 at Steam.

Reply Good karma+1 vote
Murel
Murel

Will there be press copies available before launch?

Reply Good karma Bad karma+1 vote
Turtle-Games Creator
Turtle-Games

Hey Murel thanks for the question.
Yes, we'll share press copies ~may 2016.
(We'll be in touch.)

Reply Good karma+1 vote
Turtle-Games Creator
Turtle-Games

Hey,
thanks for asking. We like the game SPAZ, but the main focus of No One's Space is different.

Jackie Chan once said he won't be the next Bruce Lee. He will be the first Jackie Chan.

NOS started as a mix between Star Control II and the classic Wing Commander I and developed a lot from there.

We are planing to successively release different game modes at steam. The first one will be the story mode, with six campaigns including four races. The second mode will be an arcade mode with instant action and not much to read. Third and last one will be a mercenary mode, where you can earn new ships and weapons by repairing wrecks and doing different jobs.

The mercenary mode is the most SPAZ like part of NOS, but there are still a lot differences. For example:

- You can collide with asteroids, ships, stations, and so on.
- At NOS you're steering the ship directly and don't set target points with the mouse.
- You don't collect loot.
- You don't manage your ship parts besides weapons, and that only in the mercenary mode.

Greetings

Turtle-Games

Reply Good karma+2 votes
PetrenkaPie
PetrenkaPie

so how SPAZ like is this?

Reply Good karma Bad karma+1 vote
Turtle-Games Creator
Turtle-Games

Hey folks, we'd like to announce a new Update!

Reply Good karma+1 vote
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No One's Space
Platforms
Windows
Creator
Turtle-Games
Engine
Custom
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Noonesspace.com
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Sci-Fi
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Single Player
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Indie
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Latest tweets from @noonesspace

Could I be right? Could that Game be Dynamite? T.co

Jun 26 2016

Started mapping the Zzhar faction campaigne (Episode III). And I'm already at mission 7 of 9. Lol do you get it ? :D #indiedev #StarTrek

May 31 2016

New avatars! Elite of the Drones aka the Pontifices. #pixelart #Avatars #gimp ##gamepromo #retrogaming #shmup #retro T.co

May 7 2016

New avatars! Elite of the Drones aka the Pontifices.#gamedev #screenshotsaturday #indiegame #indiegames #indiedev T.co

May 7 2016

Here is a sneak peek at our first Sirian space station part! #screenshotsaturday #indiegame #indiedev #scifi T.co

Apr 30 2016

Bad news on internal affairs, please read here: Facebook.com

Apr 9 2016

pew pew hiding behind ice asteroids (・◡・) #indiedev #indiegame #gamedev #arcade #retrostyle #shmup #spacegame T.co

Mar 5 2016

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