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Rachel is 15 years old. She grew up hearing stories of a strange island called "Neverwell", told by her grandfather ("Papa" to Rachel). Rachel was 5 at the time, and the stories were always something adventurous and entertaining. Papa would tell her about the inhabitants of the island, and how they could perform magic. He would fight monsters while hunting for treasures buried in deep caves. There were so many details in his stories that he had to set some of his adventures on smaller islands around Neverwell.

Papa died shortly after, and it's been 10 years, so she doesn't remember all of the stories he told. But she remembers important details like the eponymous moor, which was a very dangerous place, but that it held some kind of secret... Perhaps the secret to the inhabitants magic? But that was a long time ago, and they were just stories. Everyone knows there is only one island, and they call it "Earth."

So Rachel sets off on a day like any other, but, feeling a little adventurous, she decides to help a friend. That kind gesture leads to a series of quests which eventually lands Rachel on Neverwell; a place that isn't supposed to exist...

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1 comment by Parasytic on Aug 4th, 2012

I wrote this game by myself within three weeks for the Liberated Pixel Cup coding competition between July 9 - August 1, 2012. The game uses art and music assets created during the LPC art phase. melonJS and Chipmunk-js are the game engine and physics engine respectively powering the game. It is free to play and available online right now!

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While still incomplete, the game shows a lot of promise with its unique story and classic action-oriented gameplay.

It is open source (released under a dual license: MIT and GPL3) so developers are encouraged to contribute to the project, or take it and make it their own!

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Neverwell Moor v1.0 source code

Neverwell Moor v1.0 source code

Aug 4, 2012 Full Version 0 comments

Neverwell Moor v1.0 source code release. Program code is available under MIT and GPL3 dual license. Art and music asserts are available under CC-BY-SA...

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Neverwell Moor
Platforms
Windows, Mac, Linux, Web
Developed By
Parasytic
Engine
melonJS
Contact
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Official Page
Kodewerx.org
Release Date
Released Aug 1, 2012
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8.5

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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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alright @beardsounds! I am a coder looking for a sound designer and musician. My portfolio: T.co

May 15 2013, 2:22pm

#1GAM April is done! Postmortem available: T.co Time to start on the next one! YAY!

May 2 2013, 1:50am

It's official! Sprung Fever is "done" for now, but will be getting new sprites in the coming days. Thanks everyone! T.co

May 1 2013, 4:54pm

HOORAY!! Finally put springs in my #1GAM last night! T.co

Apr 26 2013, 2:45pm

@McFunkypants @gemstrike I would love to make a designer/building game next month! (For real, this time!)

Apr 25 2013, 7:16pm

Yay! My #1GAM April is finally starting to look like a game! T.co How exciting! :D

Apr 23 2013, 3:30am

@Billtron209 Yep! I think this game is the most fun of all my projects. Frantic and silly. :)

Apr 21 2013, 12:16am

@Billtron209 I'm looking for some music for my new project: T.co Any suggestions? BTW thanks for the help at #molyjam! :D

Apr 20 2013, 3:44pm

New #1GAM is called "Sprung Fever"; it's open source, HTML5! About a boy who falls in love with every girl he sees. T.co

Apr 11 2013, 2:15am

Woohoo! New twitter profile design. I'll probably use the same style for the website when I get around to it!

Apr 8 2013, 3:34am

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