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Rachel is 15 years old. She grew up hearing stories of a strange island called "Neverwell", told by her grandfather ("Papa" to Rachel). Rachel was 5 at the time, and the stories were always something adventurous and entertaining. Papa would tell her about the inhabitants of the island, and how they could perform magic. He would fight monsters while hunting for treasures buried in deep caves. There were so many details in his stories that he had to set some of his adventures on smaller islands around Neverwell.

Papa died shortly after, and it's been 10 years, so she doesn't remember all of the stories he told. But she remembers important details like the eponymous moor, which was a very dangerous place, but that it held some kind of secret... Perhaps the secret to the inhabitants magic? But that was a long time ago, and they were just stories. Everyone knows there is only one island, and they call it "Earth."

So Rachel sets off on a day like any other, but, feeling a little adventurous, she decides to help a friend. That kind gesture leads to a series of quests which eventually lands Rachel on Neverwell; a place that isn't supposed to exist...

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I wrote this game by myself within three weeks for the Liberated Pixel Cup coding competition between July 9 - August 1, 2012. The game uses art and music assets created during the LPC art phase. melonJS and Chipmunk-js are the game engine and physics engine respectively powering the game. It is free to play and available online right now!

Screen shots Screenshots

While still incomplete, the game shows a lot of promise with its unique story and classic action-oriented gameplay.

It is open source (released under a dual license: MIT and GPL3) so developers are encouraged to contribute to the project, or take it and make it their own!

Neverwell Moor v1.0 source code

Neverwell Moor v1.0 source code

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Neverwell Moor v1.0 source code release. Program code is available under MIT and GPL3 dual license. Art and music asserts are available under CC-BY-SA...

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Neverwell Moor
Platforms
Windows, Mac, Linux, Web
Creator
Parasytic
Engine
melonJS
Contact
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Homepage
Kodewerx.org
Release date
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @kodewerx

Feb 4 2016

#melonJS is giving away a copy of @TURBO_GUN's Master Spy as part of an #indiegame contest! T.co

Dec 28 2015

I liked a @YouTube video from @eevblog T.co EEVblog #831 - Power A Micro With No Power Pin!

Dec 9 2015

RT @PubNub: Interview with creator of TinyArcade, the most adorable and hackable game console you’ve ever seen: T.co

Nov 21 2015

Wow, long hiatus! Work is winding down, so now it's time to get back into game dev! w00t!

Nov 17 2015

@TinyCircuits I just backed Tiny Arcade – A Retro Tiny Playable Game Cabinet on @Kickstarter T.co

Oct 31 2015

@cinemassacre Love the Board James arc!

Oct 6 2015

@EasterEggHuntr Just saw the Justin Bailey episode. We gotta talk. FWIW, I found the "NARPASSWORD" by reverse engineering the game in 2003.

Oct 3 2015

#gamedev live streaming! #HTML5 with @melonJS T.co

Oct 3 2015

And I love every single pixel! T.co

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Neverwell Moor
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