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Official Cover Page of the Game Aurion.  The royal lance OF Enzo Kori-Odan "Urithi" (Center)

Enzo Kori-Odan, main hero of the game

The game will be availabe on Windows and XBOX360 before the end of 2014. Our goal is to offer  a revolution in the field of 2D Action-RPG .

                                  Story  Pitch:

Enzo Kori-Odan, prince of Zama suffers a coup d'etat from his brother in-law on the day of his coronation. He decides to go round the world in order to acquire his warring legacy to retrieve his throne.

Erine Kori-Odan, Enzo's young spouse and heroine of the game

During his quest, he will discover the geopolitical and existential dilemmas attached to his role of future king and he will have to find answers to secure his people's destiny.

                                  What is the AURION ? :

The Aurion is both a mystery and evidence on the planet Auriona. This energy appeared long ago, and it manifests itself in many ways in daily life (combat, crafts, etc.).


Example of an object using the energy of Aurion

Those who use it in combat can increase their strength and have access to unprecedented fighting techniques for a brief moment.
However, these techniques seem to "come from somewhere else." The Warriors hear voices of their ancestors in combat, so the fighting art of the Aurion is called Legacy.

The Aurion can be seen as a living form of energy which exists on another astral plan.

An Aurion comes from the sum of emotions and thoughts of one or more individuals, and can be completed in, progressively generations by generations of the same family. That is the concept of Legacy.

                                  Gameplay (Gamer spirit Design !!) :

Our goal is to create an Action RPG in high definition  2D graphics. We are inspired by “tales of destiny” in the form but we will provide plenty of innovation and dynamism :

 - Horizontal Exploration in beautiful scenery with possible vertical movement (as in the classic beat them all of Snes)

  • Walk, run
  • Jump, wall jump, climb
  • swim
  • Feed your characters while respecting their culinary tastes to make them evolve faster.
  • etc.

Example of the type of scenery in the game

Example of the type of scenery in the game

We are inspired by “tales of destiny” in the form but we will provide plenty of innovation and dynamism :

Example of Enzo's movement in combat, much dynamism expected

Epic and strategic Real-Time Fighting!!

  • Facing enemies with Enzo and the support of Erine
  • Visual evolutive Combos !!
  • Several allies to recruit during  your journey
  • Gather your Legacy ,merge the Aurions,  to create new (22 aurionical transformations can be done !)
  • Touching duels with immersive fighting dialogs.
  • A new generation of events that will surpass the classic QTE: The Cognitives Battles Event

Discover many fighters

Various combat styles

Various techniques

An exciting story

Many great secondary activities !!!

Aurion is a living and rich world. Travel around it to discover the wealth of Kiro'o through many ancillary activities:

                                  News from our Devblogs :

This section will also bring you information on ongoing works. Some devblogs are already available for you on our website!!!

See you soon for more topics about these devblogs!!!

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Blog RSS Feed Report abuse Latest News: Aurion: Images of the “aurionic brawl”, a dynamic and nervous gameplay announced

0 comments by kiroogames on Oct 9th, 2014


Title screen, Enzo and Erine looking at Zama from a distance ...

The Kiro’o Games Team was quite silent these last few weeks and here are the results of their work in images.

You saw a video showing a bit of the exploration and scrolling system and also with some freedom for in depth movements.

As for combats, we almost come back to a 2D combat game, close to Tales of Destiny but with strong assets; notably the management of air and terrain combo.

Beginning of a combat phase

Enzo has several simple attack movements; his sequence movement is different on the spot and in movement

You can hit enemies on decorative elements. Some blocks are movable and others are fixed

Decorations explode after some damages

Enemies can be projected in the air and pursued

Enzo has a wide range of movements to manage air combat

It is possible to unleash heavy blows by holding the attack button

After a ground translation, you can give elbow hits that can often momentarily paralyze weak enemies.

Enzo is not a good magus, (Erine is there for that) but he can cast light spells to connect combo.

He can also cast spells in the air

Beyond spells, there are "physical" combat techniques. Some have medium power.

Shaka's wrath is a destructive punch!

Enzo can materialize his weapons in a particular radius.

Some techniques are compatible in the air, giving you more opportunities to combo

Project yourself towards the ground if you want to dodge or follow an enemy downward

Withdraw to reload or to examine your strategy

When your AP's are low, you can increase them with objects or by concentrating your Aurion

If Enzo gathers his Legacy, he can exceed his AP boundaries and unleash more powerful and harmful hits

By exceeding your limit you start hurting yourself, but your statistics also increase.
Surpass yourself against your most powerful enemies in Homeric duels

All of this will be edited in a video that will soon be published. But before that, we wanted to make you discover images of the combat phase so that you may have an overview of our work, especially the Gameplay.

We hope that these images will enable you to see the richness of the Gameplay we are currently developing.

See you soon!

Post comment Comments
Darkays Oct 9 2014, 5:39pm says:

The game is looking very cool! I am getting a Dust: Elysian Tail vibe from the game. Can't wait for some video footage of the game in action. Nice job so far!

+1 vote     reply to comment
Hamedjvh Jul 19 2014, 5:25am says:

Nice game , Check out my game : NOPO Borderlands

+1 vote     reply to comment
Guest Sep 20 2013, 8:50am says:

This comment is currently awaiting admin approval, join now to view.

milesmad Aug 29 2013, 2:59pm says:

great ! hope for a good gameplay

+2 votes     reply to comment
demonixis Aug 20 2013, 8:32am says:

I love graphics, it's really sweet ! I've backed too, good luck for the development. Do you use XNA or MonoGame ? A Linux port is possible ?

+2 votes     reply to comment
kiroogames Aug 20 2013, 9:19am replied:

Hi guys, thanks for the backs
We are thinking about MonoGame but the 1st choice is XNA. We will consider it as you ask. I really hope you will help us to share the word about this and the campaign.

+1 vote     reply to comment
hallinniklas Aug 14 2013, 2:44pm says:

Sweet! I just backed this today, and I was wondering if I could find a way to track your progress. Learning about this game really made my day, actually. I think this is a fantastic project.

+1 vote     reply to comment
kiroogames Aug 14 2013, 3:34pm replied:

Hi hallinnikas, thank you for your support and welcome in the page dedicated to the game.
I hope you can send most people there, we need to create a buzz about it, have you a lead for us?

+3 votes     reply to comment
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AURION : Legacy of the Kori-Odan
Windows, X360
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Official Page
Release Date
Coming Dec 2014
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Role Playing
Single Player

Latest tweets from @kiroogames

@JulienChieze quand les gars du studio regardent emmanuel Martin du SELL on dirait toi avec une barbe ! c'est fou ça.

Oct 23 2014, 5:02am

You can hit enemies on decorative elements. Some blocks are movable or fixed #gamedev #indiedev #aurion #Team237 T.co

Oct 22 2014, 7:56am

Enzo has several simple attack movements... #gamedev #indiedev #videogames T.co

Oct 21 2014, 6:53am

RT @chedjoukm: Le Community Management de la vie d'Ebène Duta (@Elyon_s ) T.co écrit avec @MessyDawn #CM #team237 http://

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Oct 21 2014, 6:26am

Beginning of a combat phase #indiedev #gamedev #videogames #Aurion T.co

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