My Liege is a simulation and RPG medieval game based on the Nordic and Central European of the Dark Ages. So far, it is been developed and designed by one developer and he is investing alone to hire a few staff and buy assets. This is a project he always wanted to developed and it is possible now (a true Indie Developer). The game may take some time to finish and the Alpha tests will be completely free for everyone to try (here and on Itch.IO) until there are NO bugs and a solid gameplay, after that, it may become premium.
- Study of real locations to create a nice atmosphere and environment.
- Discover the story with NPCs and exploration. Face the consequences.
- Interact with every NPC - a true role-playing game. They have a routine, desires and secrets.
- Help to manage and grow your home village.
- Combat based on real player skills mixed with our RPG attributes.
- Some combat based on real Nordic combat (check our blog).
- At least three main villages with lots of details.
- Survival elements: your character needs to live, feel and survive.
- Awesome album with at least nine soundtracks, composed solely for this game.
- Different non-linear professions to follow.
- Non linear Skill progression, where you need to practice to master.
- Dynamic quests and missions.
- Detailed visuals using Unity 2018 engine, tested in different hardware sets. For now, Windows only.
- More to come...
If you want to become an Alpha tester, just Follow us here, on IndieDB.
This is my first public news in English regarding "My Liege", a medieval simulation+rpg game based on the Dark Ages of Nordic and Central Europe. My name is "JDevJoker" and I am the writer, designer and developer of this game. I've worked in some titles before and this is a game I always wanted to do. I am investing all by myself on this game, but I also hired a few awesome professionals to work for me in soundtrack and graphic assets.
This game is been developed 100% with love about the theme, medieval combat, medieval music and all its lore. I want to create a detailed land, with rich stories and live NPCs (yes, single player only at the moment). This is my first Dev Log in English and each week we will have more. Also, please, visit my website and media channels. Feel free to ask any questions here.
The Alpha versions will be free for everyone to try.
The scenes and pictures below were chosen based on real world spots. Not only beautiful places, but something that will make you remember that time. I want it to be based on real locations and real life, but of course there will be some fantasy additions to it. The world will be big (of course, not as big as Skyrim, Witcher, etc), I mean, big enough for dozens of hours of gameplay (even Endless mode). Every place will be detailed, by "big world" I mean places that worth visiting and not just another 3D mesh in the world to create volume.
The game does not have specific levels, but places to explore and at the same time discover the story. A mix of sandbox and linear story with an end, but, as I said, you will be able to continue playing. Explore at your will and pace. There will be places not recommended to explore at first, but you can do at your own risk.
From the main menu to the smallest of the villages, everything will be detailed with love. Of course, nothing everything will be perfect, but I want that players have the feeling of exploration and reward. This may take some time to finish.
Our assistance Producer, "Magnus", not only is a real Aikido Master (Japanese martial arts) but also member of the Hednir Clan, which have a training house in São Paulo, Brazil. They have classes of the art style "Hammaborg", where you use your sword combined with your shield. They are always open for visits ;)
With this in mind, I am really exploring real combat to use in the game, to make it fun and nice to see.
If you want to know more, check their webpage here: Facebook.com
This is all for the beginning on our story in IndieDB. You can also check this, but in Portuguese, in our official blog.
May the Gods be with you.
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