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Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them with a place to showcase their hard work (in-progress or complete) to fans seeking original gaming experiences. Welcome to the official Indie DB BLOG, watch this profile to keep updated, join to show your support.

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Every year we make the annual pilgrimage from Australia to San Francisco to attend GDC (Game Developers Conference). 2019 is no different, we look forward to immersing ourselves in video gaming culture, meeting plenty of developers, playing games and discussing trends in the industry.


As well as providing a bit of coverage of the event, this year we are lucky enough to be invited to help judge Best of the MIX on Monday night. I look forward to playing a stack of indie games, hopefully not embarrassing myself and showcasing some of our favorites.

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My primary goal at GDC is to continue to introduce mod.io our open modding API to more developers, publishers, platforms and partners. We've had a busy year building out our tools, and are in a great place where we believe we are ready to scale and really help games at every level succeed with mods. Some of the key functionality we've recently added includes support for Steam and GOG authentication, a drop in Unity Plugin with Unreal Engine support next. Join our community on Discord to stay up to date.

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One of the hardest parts of indie game development comes after the actual development has finished: getting your game noticed. Whether than means by players, YouTubers, streamers, press, and any others who would find what you’ve made interesting and enjoyable – there’s only so far that you alone can spread the word.

While IndieDB as a whole exists to help indie developers share their projects, there’s one particular part of IndieDB that we think you should know about: our giveaways. Easily one of the smartest things you as a developer can do to encourage others to tell their friends and followers about your game is to give them a copy of it – and our giveaway system is designed to make that easy, smooth, and guaranteed to get noticed.

Here’s how it works. Developers can submit their game to IndieDB’s giveaways system, specifying what game the giveaway is for, the time the giveaway starts, and which digital storefront they want the winners to redeem their copies on. Since each giveaway runs for 24 hours, IndieDB will guarantee 24 hours of promotion for it on our homepage. Think of it similar to how a Steam Daily Deal appears on the Steam storefront.

The available storefronts include:

  • Steam
  • GOG.com
  • Origin
  • uPlay
  • PlayStation Store
  • Xbox Marketplace
  • Unity Store
  • Itch.io
  • ...and more!

While IndieDB requires at least 20 keys per giveaway, we recommend you provide 100 keys to cover the 24 hour giveaway period for maximum exposure and engagement.



A new addition to our giveaways system includes the ability for entrants to follow your game on IndieDB with links back to its profile. This is a powerful system for driving people to not only enter the giveaway itself, but to stay tuned regarding future updates, patches, or demos you may post in the future.

For more developer info about IndieDB’s giveaway system and how it might be better for you than buying an ad, check out this page. For IndieDB users, consider becoming a subscriber – because not only will you get to visit the site ad-free, but you’re 5 times more likely to win in each giveaway that you enter!

At DBolical, we are huge believers that mods bring out the best in games. From the moment we launched ModDB in 2002 and started playing mods like Chivalry: Medieval Warfare, Insurgency, Killing Floor (and so many others) we were hooked. Today, indie games like RimWorld and Cities: Skylines with incredibly active modding communities inspire us, and reinforce our belief that enabling the creativity of the community is a very powerful thing.

Two years ago we started working on mod.io, an open mod API for game developers (much like Steam Workshop) that allows user-friendly browsing, uploading, and installation of mods. With mod.io we are building a highly customizable drop-in platform to support mods (for studios large and small), that has allowed us to work closer with game developers than ever before.

Now that mod.io has approached the point where we are ready to onboard games to further our vision and help developers succeed, we are proud to announce a brand new initiative: Modularity. Modularity is a new games publishing division with a focus on investing in and supporting games that are created by modders, inspired by mods, or have strong modding support themselves.


Some of the biggest games that still reign supreme today were spawned from mods: recent smash hits like PLAYERUNKNOWN's Battlegrounds coming from the ARMA 2 mod scene; Dota 2 having its roots as a Warcraft III: Reign of Chaos custom map; the highly-moddable Cities: Skylines becoming the true city-building genre successor; or classics like Counter-Strike: Global Offensive rising to the top of the Steam charts from its humble beginnings as a Half-Life mod.

Modularity is looking for the next generation of games that have the chance to stand tall as mod-focused titles. Games with a fierceless independent streak. Games that dare to do something different. Games that, in finding success, steer the industry in a whole new direction with their creativity, innovation, and strong sense of identity.

Modularity is thrilled to announce its debut title under the label, Meeple Station - a highly moddable space station building simulator which, after already seeing great success as a top-selling beta on itch.io - is launching on Steam Early Access today. Inspired by deep and creative simulations like RimWorld and Dwarf Fortress, Meeple Station lets you build and manage a habitat for your meeples, all while surviving the dangers of deep space like meteors, pirates, and deadly alien encounters.

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If you're a developer who has found their start in the mod scene, is working on a game with strong mod support, or is inspired by other mod success stories, get in touch with Modularity and tell us why you think your game is incredible, and what kind of assistance you need to realise your modding-powered vision.

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We’re excited to announce that we’ve partnered with Indie Boost, to help developers sharing updates and content on IndieDB - reach more YouTubers and streamers!


It's easy to get started if you've already got a game profile setup on IndieDB. Just click the link below, enter your IndieDB game URL then Indie Boost will automatically set up a game page on their platform, and match your game with verified YouTubers and streamers who can request interviews or game copies directly from you.

Indie Boost makes it easy to connect with press, creators, and streamers. Manage requests and track all engagement with your game with one easy-to-use dashboard.

You can also use boosts to give your game the best chance of getting noticed by delivering review copies right to the inbox of creators and press who are most likely to cover your game. Boosts work alongside your existing outreach efforts, so you can choose to exclude journalists and influencers who you have already reached out to.

Indie Boost has helped more than 400 games reach over 200 million views on YouTube, Twitch, and Mixer, and now they’ve automated the process for you.

Thanks to Indie Boost for supporting our community and helping developers with their outreach. We look forward to a long and mutually beneficial partnership for all.

Meet us at E3 2018

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You may not be aware, but the DBolical Network of sites which includes ModDB.com, IndieDB.com, GameFront.com and mod.io is proudly Australian made. We reach over 5 million people monthly around the world but so rarely get to meet anyone down under. Occasionally we manage to fight our way through the snakes and kangaroos and E3 is one such event.

modio roadshow e3



If you happen to be in LA from June 11th to 14th and are keen to have a chat, please reach out to hello@dbolical.com. We are in town and will be taking our latest creation mod.io on a road show for game and engine developers, that want to take control and grow their modding community across all platforms. Of course if you just want to chat about mods or your indie game thats fine too!

See you there.
❤️ DBolical Team

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