Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them with a place to showcase their hard work (in-progress or complete) to fans seeking original gaming experiences. Welcome to the official Indie DB BLOG, watch this profile to keep updated, join to show your support.
We’re excited to announce that we’ve partnered with Indie Boost, to help developers sharing updates and content on IndieDB - reach more YouTubers and streamers!
It's easy to get started if you've already got a game profile setup on IndieDB. Just click the link below, enter your IndieDB game URL then Indie Boost will automatically set up a game page on their platform, and match your game with verified YouTubers and streamers who can request interviews or game copies directly from you.
Indie Boost makes it easy to connect with press, creators, and streamers. Manage requests and track all engagement with your game with one easy-to-use dashboard.
You can also use boosts to give your game the best chance of getting noticed by delivering review copies right to the inbox of creators and press who are most likely to cover your game. Boosts work alongside your existing outreach efforts, so you can choose to exclude journalists and influencers who you have already reached out to.
Indie Boost has helped more than 400 games reach over 200 million views on YouTube, Twitch, and Mixer, and now they’ve automated the process for you.
Thanks to Indie Boost for supporting our community and helping developers with their outreach. We look forward to a long and mutually beneficial partnership for all.
You may not be aware, but the DBolical Network of sites which includes ModDB.com, IndieDB.com, GameFront.com and mod.io is proudly Australian made. We reach over 5 million people monthly around the world but so rarely get to meet anyone down under. Occasionally we manage to fight our way through the snakes and kangaroos and E3 is one such event.
If you happen to be in LA from June 11th to 14th and are keen to have a chat, please reach out to email@example.com. We are in town and will be taking our latest creation mod.io on a road show for game and engine developers, that want to take control and grow their modding community across all platforms. Of course if you just want to chat about mods or your indie game thats fine too!
See you there.
❤️ DBolical Team
For some time now Google Chrome, Firefox and other browsers have been pushing the adoption of HTTPs and for good reason. HTTPs helps ensure data is encrypted (to stop eavesdropping), provides data integrity (no modifying data without being detected) and authenticates you end-to-end to prevent man-in-the-middle attacks.
Migrating was a considerable challenge, as it impacts every URL, image and post on the site (and we have several million pieces of content to consider), but we have successfully enabled HTTPs everywhere. This was one of the important steps we mentioned last week as part of our "security first" approach and compliance with the EU's upcoming GDPR laws (note that HTTPs isn't a requirement, but we believe important to support).
While this change shouldn't break anything, to stop mixed content warnings (happens when a HTTPs URL embeds content from HTTP URLs) we now only support HTTPs embedded content in posts and will be updating all posts to use HTTPs URLs. This means if you have embedded an image or iframe in your profile or content previously without HTTPs support, it may no longer work.
It also means that all of your links to us on your homepage, blog and elsewhere are now out of date. If you can please change those URLs to HTTPs that would be amazing!
Replace http:// with https:// for all of our domains: https://www.moddb.com https://www.indiedb.com https://www.vrdb.com https://www.slidedb.com
If you don't already link to us, now is a great time to throw us a link and help us let Google know we've moved. We've got plenty of buttons and logos available on our about page, as well as embedded below.
As always thanks massively for your continued support, we hope you enjoy the update.
On the 25th May 2018, EU's General Data Protection Regulations (GDPR) will be coming into effect. Although these changes are spurred by European law, we are strong believers that every users privacy is important, and have done a complete review of our system to ensure the continued privacy and security of all our users personal data.
Over two decades we have watched modders transform games in creative and unique ways. The longest lasting franchises with amazing legacies like Half-Life, Warcraft, Skyrim, ARMA and Minecraft have spawned many of today's genre defining hits including Counter-Strike, League of Legends and PUBG.
Today we are proud to announce the launch of mod.io, the first open cross-platform mod API that puts developers in-control of their modding community. mod.io is designed to operate behind-the-scenes and be a drop-in solution that does the heavy lifting required to support user generated content in-game.
Our aim with ModDB.com has always been to support creators, and help games grow their modding community. We believe the more open and accessible modding is, the stronger and wider the adoption will become. So for us mod.io is a natural evolution of this belief. It is quite a different product from ModDB.com, which proudly supports mods for every game. mod.io will only support games that integrate the API and automate the process of installing mods.
We are incredibly excited to be launching mod.io with the titles 0 A.D, ECO, and Sinespace. Partnerships with these titles were sought to demonstrate mod.io's flexibility to tackle unique challenges. In the case of 0 A.D, it is working with the open source community that require a platform agnostic solution. In ECO, mods are purely server-side and Sinespace is a virtual world that treats mods as templates that are there to be built and modded themselves.
Game developers, we invite you to explore mod.io, read the docs and test integration in your games. We are investing heavily in games that want to support mod.io, as well as providing marketing support across our network. Reach out if you'd like to hear the details and work together to grow your playerbase. A whitelabel solution for large studios that require an in-house product is available to discuss on request.
We are incredibly excited to be launching mod.io, and help games of all shapes, sizes and requirements tap into the power of mods to deliver deeply personalised, amazing new gameplay experiences. This is step one of many for ModDB.com and mod.io and we cannot wait to grow this community with your support.
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