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Mordhau is a multiplayer first person slasher, with deep character and equipment customization and a focus on fluid melee combat.

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The first phase of the IndieDB awards voting process for 2016 has started. Make sure to cast your vote for Mordhau by clicking below:

Indie of the Year Awards

Let your friends know, too!

Many of you have been asking us what's up with our kickstarter campaign. We're still working diligently to get everything ready as soon as possible, but it's not there yet. Regrettably, we won't be able to hit 2016 as we'd have hoped. We know this is disappointing to some of you, and we apologize for missing our mark. This is in part due to some delays on our part, in part due to December rearing its ugly head, with holidays and spending sprees that would invariably take away attention from the campaign. Put simply, we've only got one chance to do this right, and we don't want to blow it -- and we know you don't want us to, either. The campaign is coming, and we'll keep you updated, but we'll let you know once we're 100% sure we can hit a specific date.


Among other things we've been working on a new environment to show off, this one's a larger map with a small village and a castle (not in view), and a cozy little stream.

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A catapult which you can push around the map, to find that perfect spot to rain destruction from. Or just be an ass and drive it off a cliff.

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And some prototyping work on character aging. Just another thing you can customize. Here's how it looks inbetween:


Missed some of our more recent shots? Catch up on them below!

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Development Blog #3: Customization

Development Blog #3: Customization

News 5 comments

The third developer blog is finally here! This time we're showing off the vast customization options that the player has available in Mordhau.

Development Blog #2: Melee Combat

Development Blog #2: Melee Combat

News 10 comments

It's been a while since our last development vlog! This time around, we're introducing some of the combat mechanics behind Mordhau. It's a game where...

Introducing the ballista & a brief look at Highlands

Introducing the ballista & a brief look at Highlands

News 6 comments

A look at our ballista from prototype to final version, and a quick preview of the Highlands map with some combat footage.

Gameplay video, bows, blood, greener maps and more!

Gameplay video, bows, blood, greener maps and more!

News 11 comments

In this update, we have some more footage of the game to show, and it's finally in a higher quality video format! Included are also some images of our...

Comments  (0 - 10 of 85)

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will we be able to end our enemies rightly?
*starts unscrewing Pommel*

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Have you guys considered a console release in the future?

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mar0x Creator

We don't currently have plans for it, but you never know :)

Reply Good karma+2 votes

A sandbox-mmo with this kind of fighting mechanics needs to happen!

Reply Good karma Bad karma+1 vote

how a i can play this game???

Reply Good karma Bad karma+3 votes

Sorry to compare but this game looks like a updated game of Chivalry: Medieval Warfare. Looks amazing though!!!! Keep up the great work!

Reply Good karma Bad karma+5 votes

This is nothing like chivalry. Since your sword sings in the direction you intend it to. And does not rely on stupid exploits.

Reply Good karma Bad karma+4 votes

That is exactly the point, it's developed by previous Chivalry top-level players.

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Latest tweets from @mordhaugame, @elwebbaro

We're glad to see these guys back on track! T.co

Jan 12 2017 by mordhaugame

RT @IndieDB: Congratulations to Mordhau for Winning Best Upcoming Indie Indiedb.com @mordhaugame #indiedev

Dec 30 2016 by mordhaugame

RT @IndieDB: Congratulations to Mordhau our editors pick for Best Upcoming Indiedb.com @mordhaugame @elwebbaro #indiedev

Dec 26 2016 by mordhaugame

Mordhau is the @IndieDB "Editors Choice Best Upcoming Indie 2016". Thanks for all the support, you lovely people! Indiedb.com

Dec 22 2016 by mordhaugame

Check our forums for @IndieDB Indie of the year awards, the latest progress and an update on our Kickstarter. Mordhau.com

Dec 3 2016 by mordhaugame

Feeling menacing on this #screenshotsaturday. #UE4 #UnrealEngine #gamedev T.co

Nov 12 2016 by mordhaugame

Chilling in a small barn. #screenshotsaturday #gamedev #UE4 T.co

Nov 5 2016 by mordhaugame

RT @mordhaugame: When you're desperate for art assets, but need to get a ballista working. #gamedev #UnrealEngine #manlista T.co

Jan 19 2016 by elwebbaro

RT @mordhaugame: Testing weapon trails during swings. #screenshotsaturday #indiedev #UnrealEngine T.co

Nov 7 2015 by elwebbaro

RT @polycount: Our brand new Steam Workshop contest is LIVE! Check out the Guns 'n Gear for Tripwire Interactive's Killing Floor 2! T.co

Sep 16 2015 by elwebbaro

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