You play as a commander of a defense unit in a war of two states on one of Earth's colonies. A small territory conflict escalated into a full scale war that goes on for several years. Our country started to break rules first so the Earth will actively support our opponents with henchmen and later with regular army. You will have to make some seemingly small decisions that will drastically turn the tides of war.

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Molten Armor - non-lenear, story-driven tower defense discussion