RipStar
Combat SimThis project aims to provide a modular framework for Space Combat/Flight Simulator developers in Unreal Engine.
It is the twilight of the Clans. The Inner Sphere's massive counterstrike against the vicious Smoke Jaguar Clan rages on, but victory is elusive. Your mission: conduct a high-impact commando raid on one of the last Clan outposts - and possibly break the back of the Clans forever. But be warned, MechWarrior, for you face the battle-hardened elite of a once superior force. In this, their last stand, it is YOU who risk extiction!
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This project aims to provide a modular framework for Space Combat/Flight Simulator developers in Unreal Engine.
Mass Combat Galactic Massacre simulator. Only for fans, and for fans.
The idea comes from the Star Wars Rogue Squadron 3D game. However i've tried to re-design the game combat element with the Battlefield (DICE) games.
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Premier Cherdenko : I'm going to the one place that hasn't been corrupted by capitalism... SPACE.
Do you have what it takes to battle your enemies lightyears away from earth? Can you compete with real, live opponents, in your LAN and the internet?...
Acting on undetermined hostile activity in the New Belt area, intel has learned that a group of highly organized and ruthless pirates have taken the planet...