An engine test that features an arcade mode style game mechanic and demonstrates the controls and the look of the game well, even if the gameplay is very...
A metroidvania-esque fast-packed platformer shooter featuring a lonley robot-dude stranded all alone on a very hostile planet.
M.A.Y.R.A. Arcade Demo was released at the Assembly 2012 computer festival in Helsinki, Finland, in the Game Development competition. This was a tremendous relief for the whole dev team, as only two weeks prior to the festival, I lost all of my source code in a hard disk failure (backups! backups!!! do as I say, not as I do, kids), so we quite literally had to recreate the whole thing from scratch. As if that wasn't enough, the week prior to the deadline, I was diagnosed with a inflammation in my foot, which was very painful and severly limited my movement, causing additional stress and loss of sleep.
With that in mind, the game ending up finishing 9th in the competition was a definite success for us, and looking at the top-10, we're definitely in good company. Now that Assembly is over, we're back on track with the development of the actual game, even though we will probably still release updates to the arcade version as well, and possibly release other types of demos along the way.