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Malevolence: The Sword of Ahkranox is a procedurally generated, turn-based first person roguelike set in an infinite world with infinite environments, items, weapons, spells, potions, cities, NPCs, quests and even dialogue. It's being made out of Australia, but involves a team of people from all over the world.

We keep a regularly updated development blog on BlogSpot, as well as maintain an official Facebook Fan Page and Twitter Feed, which I heartily encourage you to join if you're on those networks, as we keep them regularly updated with info about the game!

Here is some of what people have had to say about the title so far:

"A 3D roguelike? Shut up and take my money!"
"Best game i have EVER seen on this site"
"Freaking gorgeous! Best-looking roguelike ever."

"Just divorced skyrim.. Marry Me!!!"

"You guys are a constant inspiration to indie devs everywhere"

"I have never been so impressed. This is AMAZING work"
"This engine just blows my mind"
"With every article you guys post I want to play Malevolence more and more"
"When can I start giving you money? Please, take my money!!!"
"A system shock 1 like interface and an elder scrolls feel... I love it!"
"Dont ever stop! This game looks absolutely beautiful in all three of my main ways: Depth, Detail and Beauty!"
"Wow, this game looks like it has definite promise!"
"How did i not find out about this sooner?"
"This game looks awesome! Brings back so many memories."
"I hate rpgs, but this looks AMAZING"
"Infinite items, infinite world, infinite quests. Guys, I think I'm in love!"
"I think I may have just done a little love wee. "

Anyway, I hope you like it! And remember to please join the social networks to follow our development!

Image RSS Feed Screens
Sunset in Lsnu-Gody's Keep Town Generation The desert...

Hi all! We're back and almost ready to push out the Christmas update, which will - among other things - introduce the new Shaderless gameplay mode!

Not everyone has the most up-to-date PC and Malevolence is a pretty power-hungry game, so for those who have trouble getting the game to run at nominal speed, the shaderless mode will make the game FLY. Seriously, we've had it running on a Celeron laptop with onboard video at nearly 50fps.

It's not as visually pretty to run the game in this mode, as obviously many video concessions had to be made, but in our eyes it still looks pretty good considering it's an extremely low detail mode:

Countrysides have probably suffered the most, since they are - by far - the most graphically draining part of the game's engine, but still, it gives the game quite a nice retro feel to play in it, and many of our test team (who have quite powerful computers) have been opting to play in this mode by choice since it makes the game feel much more old-school to them, and more nostalgic:

It's quite a far cry from what the game looks like normally!

In addition to this, we were lucky enough (thanks to your generous votes) to be nominated for Indie Game of the Year this year! Now it's coming to the end of the final voting on the nominees and we'd love to get your support once more. If you can please click the vote button up above once more and give us your support once again, that would be great! And don't forget to share the link everywhere, as I think there's only about a day to go!

Anyway, we're pushing this update out within the next 48 hours, so we hope you enjoy it! Once it goes out, our team is having a short break over Christmas and then we'll be getting to work on finishing the procedural quest system ready for release!

Merry Christmas, lads and ladies! I hope you have a wonderful end of year. Don't drink too many bottles of Blatherbeard's Brew!



1 year ago News 6 comments Report

We've been Greenlit on Steam! And, we're still struggling to comprehend the awesomeness of that fact!

That time of year again!

That time of year again!

1 year ago News 0 comments Report

We're back again with the Indie Game of the Year Awards! Here's an update on what's been happening in the world of Ahkranox.

Halloween Update!

Halloween Update!

1 year ago News 0 comments Report

Sorry it's been a while, guys. I've been head-down-bum-up working like a madman to get this project wrapped up as soon as possible, which has meant I've...

Yet another beta update!

Yet another beta update!

2 years ago News 6 comments Report

We're back again after a long absence with yet another beta update for you all! Quite a bit has been going on in the meantime, so we're here with an update...

Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming using modern game engine technology. Rich classics such as the Might & Magic series, Eye of...
RSS Feed Downloads
Launcher Update - 11-Feb-2013

Launcher Update - 11-Feb-2013

2 years ago Patch 1 comment

This is an update to the Malevolence Launcher to allow for manual selection of offline mode play.

Malevolence Beta (with demo!)

Malevolence Beta (with demo!)

2 years ago Demo 23 comments

This is the full beta build of the game. Feel free to download and try out the demo mode! It's the full game, just without the ability to save :)

Post comment Comments  (0 - 10 of 378)
auroraparadox Dec 10 2014 says:

Is this game still being developed?

+1 vote     reply to comment
stephenmbanham Dec 20 2013 says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out? Youtu.be

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+2 votes     reply to comment
CumQuaT Creator
CumQuaT Dec 21 2013 replied:

Shared! Thank you :)

+1 vote   reply to comment
Rayman51 Dec 20 2013 says:

Bought the games 6 month ago. I still not regret it .

So..... You said this game got greenlighted ? I can't wait to play this on a Steambox :D

+1 vote     reply to comment
CumQuaT Creator
CumQuaT Dec 21 2013 replied:

We got Greenlit a couple of weeks ago! :D :D :D Dreams CAN come true :P

+1 vote   reply to comment
Rayman51 Dec 22 2013 replied:

So in the end, throwing money at the screen was totally worthing it :D
Just don't forget desura too ! i like to play that game while I download other games.

Which is not possible anymore with steam's latest update....

+2 votes     reply to comment
Rhyl3yMaster Dec 11 2013 says:

Man, So excited its finally Greenlit! I've followed your game since the beginning, and I have to say, its come a very long way! Now Im pummed for the official release so I can get my friends to buy it on Steam!

+2 votes     reply to comment
CumQuaT Creator
CumQuaT Dec 12 2013 replied:

Thanks Rhyl3yMaster! It always gives us a fuzzy feeling when people have been following it from way back when! :D

+1 vote   reply to comment
Guest Sep 13 2013 says:

Incredible this hasn't been greenlit yet. I still want it so badly.

+1 vote     reply to comment
Guest Dec 9 2013 replied:

This comment is currently awaiting admin approval, join now to view.

CumQuaT Creator
CumQuaT Dec 9 2013 replied:

And we're very excited about it! WOOO!!!

+1 vote   reply to comment
Nagrach Dec 11 2013 replied:

Congratulations, hopefully I will have Time and Money when it comes out.

BTW. Are you guys thinking about a GOG.com Version?

+1 vote     reply to comment
CumQuaT Creator
CumQuaT Dec 21 2013 replied:

Thinking about it, yes! :D We love gog

+1 vote   reply to comment
Nagrach Dec 23 2013 replied:

Great, loving it too ;)

+2 votes     reply to comment
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Malevolence: The Sword of Ahkranox
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Release Date
Released Jan 30, 2013
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13 votes submitted.

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Highest Rated (4 agree) 8/10

Malevolence beta is turning into an amazing project with epic goals! I have never heard of limitless locations in a procedurally generated world, but they did it! All the Role Playing elements are here and the exploration is a huge part of the game. The current beta still has a lot of work to be done as the shaders and lighting still need to be optimized, but the developers have really put themselves in a new level of game design due to the massive amounts of assets, weapons, characters and locations…

Feb 15 2013 by booman

Role Playing
Single Player

Latest tweets from @swordofahkranox

@warthurton Cool! Jump on the forum when you're on! Smeggit's gonna help out, too :)

Oct 13 2014

@warthurton ready for some patch testing, Wayne? :D

Oct 13 2014

@sarah_j_smith That's how we roll! You coming to this one? T.co

Sep 9 2014

@sarah_j_smith The trick is getting him to shut up before the building closes for the night! :P

Sep 9 2014

Who's had to change their pants after exploring a tomb?

Sep 3 2014

@mike_acton Hey Mike, haven't been able to access AltDevBlog for ages. Is it still going?

Aug 24 2014

@DreamHostCare @SwordOfAhkranox all good now. Thanks. 4 hours downtime, though :(

Jul 14 2014

@dhstatus Is Irvine data centre down? My entire site is a no-show, including MySQL and my VPS, and has been for some time.

Jul 14 2014

A big welcome to all of our new followers! Going live on Steam in less than 12 hours!

May 9 2014

Just learned that there's an audiobook of Masters of Doom read by @wilw . I know I'm late to the game on this but now my life is complete.

Feb 20 2014

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Malevolence: The Sword of Ahkranox
Last Update
1 year ago
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