• Register

Lord of Rigel is a turn based 4x (Explore, Expand, Exploit, and Exterminate) space strategy game. Our goal is to create an accessible, yet deep, turn based strategy game with real time tactical combat that will provide a complete space-opera experience. Lord of Rigel will feature a diverse universe with young and elder races that will struggle to shape the future of the galaxy. Players can make a choice between warring elder races or forging their own alliance with a coalition of alien races including minor species. Given all the resources of a galactic empire, players can choose how to navigate through complex diplomacy and survive grand menaces invading the galaxy using an array of game mechanics such as a galactic council, espionage, research, and military force. Players can expect Lord of Rigel to be completed in 2016 and available for Windows, OS X, and Linux.

Report RSS Design Series #12- Plot

This entry of our design series discusses how we handle Lord of Rigel's plotline through gameplay!

Posted by on

Thanks for joining us for Part 12 in our design series. This week we are going to discuss how the plot of Lord of Rigel plays into the sandbox nature of the game and how its sets up some of the core game mechanics in Lord of Rigel.

As many of you have seen Lord of Rigel's catch line is "Shape the Galaxy." When thinking about this catch phrase we wanted to encompass what Lord of Rigel is about. Sure most games say "conquer", "destroy", etc. However what we wanted to convey to our player is the galaxy was an open place. We have setup the galaxy and it is yours to mold into whatever you want. Of course we have to provide players with some reason as to why all each species exists and why the political stage has been set between the Elder Races and how is it that all of these species are expanding into the galaxy at nearly the same time.

Those who have been following Lord of Rigel know that there has been a Galactic Cold War that has consumed the galaxy for many millennia, however the player enters at the next round of the Cold War where ten younger races have been given technology for them to enter the galactic stage and help one of the Elder races defeat the other. However our plot takes the player only to this point and certainly doesn't lock them into having to side with either side. In fact the player can choose to go it alone or build their own "side" and have other species join them.

The open plot of Lord of Rigel also allows us creative freedom in the future for ourselves, but also for the player. With the Lord of Rigel plot we tried to give players a strong story to build up the stage for the player to act out their own story and determine the fate of the galaxy. That fate may even include the player leaving the galaxy and leave the fighting to the species. We hope that the player chooses to play Lord of Rigel in the variety of ways that they can win the game.

Join us next week!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: