- © 2010 - 2012 DesuraNET Pty Ltd. All Rights Reserved. Making games the indie way.
- Privacy Policy
- Terms of Use
Lone Wolf: A Post Apocalyptic Beat-Em Up Role Playing Game. This action/adventure game lets a player use martial arts skills, weapons, and turn into a werewolf to fight their way through a world set in the aftermath of post nuclear devastation.
0 comments by playemgames on Apr 30th, 2012
Download video: MP4 format | Ogg format | WebM format
The newest alpha build 0.2.1 is ready for download! Log in to your Play-Em account and download the latest version!
The following changes were made:
Added Comic Book Intro, some speed up with loading.
This release has a comic book introduction to the game to set up the story for Lone Wolf. The next release will contain a new playable character, it may take a couple of weeks to get it ready but there will be more throwing and grabbing moves being added with this character! Pre-order or donate at Lonewolfgame.com or at Play-em.com, and continue seeing what comes next!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
altered beasts of rage. thats a good thing. i definitely want this.
Thanks! You can preorder to play the alpha for $9.99 at the homepage. I am working on the comic book art for the intro now.
This game deserves more trackers. Very unique.
Thanks! Currently I am working to make another video to show off the grabbing and throwing, but I am tweaking the AI a bit more, it's still too sluggish at the moment. Was hoping to have something to show this weekend, but would rather polish it up a bit more before I show more.
you are doing a nice work
Thanks so much! We are working hard still, hopefully soon we'll have more to show some progress. In the interim, we are trying to help out the effort in Japan, we are donating what we can to the efforts over there. We have friends and family there so it's really affecting us since we are worried about them and we cannot go there to help.
The space that we are seeing on the screen is too small...
cool im tracking :)
Just seen this liking the look of it although i would recommend larger health bars so you can see them easier. In a beat em up action is usually fast paced and it helps to have things big bold and clear
Thanks for the recommendation, yes we were playing with the idea of scaling up the health bars of the player characters a little. We will be working out more of the GUI for the inventory system soon so we will probably be tweaking it for then. Then of course some of the RPG elements will be seen at that point, right now all you see are the beat-em up elements. Thanks again for your input!