A technical demonstration of realistic liquid simulation for Minecraft, Liquid Cubed is a WIP project where you can build dams, pump water, drain lakes, and otherwise experiment with the liquid system within the building area. ------- The algorithm used for the liquid simulation was developed over two years by in a modified version of Infiniminer. After Minecraft's wild success, we thought it was about time we built a standalone "proof-of-concept" in the hope that the algorithm could be integrated within Minecraft, but unfortunately more work will have to be done before this can become a reality.
Large scale courses, improved rendering system for greater performance, and many other new additions are included in version 1.0.3 of Liquid Cubed. Please be sure to check the requirements / known issues below!
So, it's like minecraft?
Uh... yes? Only Minecraft is an awesome game proper, and this is a technical demonstration of fluids in a similar environment. You can read the main page summary for more info.
you have my download going to try it out :D look if it works and i get what you wanna do with it and proof with it
it wont work for me
After checking to make sure meet the requirements (see above), could you please send me your computer's dxdiag.txt? (instructions in the readme).
Er, strike that. Apparently I didn't include those instructions in the readme. Use the info in the forum post here instead: Indiedb.com
It crashes on startup for me, and I'm way over the recommended requirements, with an nVidia graphics card and 64-bit W7. Every required program installed, and I can't even make it as far as the startup splash.
Can you confirm you have XNA 3.1?