Let Them Come is a machine gun sequence turned into a game. You are the last remaining survivor of a mission gone sour, but you’re not going out without putting up a good fight! Battle it out against an unrelenting horde of creatures and uncover what drives them along the way.

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Marketing milestone


For about 8 months now I’ve been working on a pixel art shoot’em up game in my spare time, called Let Them Come. It’s inspired by retro action classics like Metal Slug and Doom among others. You’re playing as the last survivor on a mission that went sour and you’re not going out without putting up a good fight! It will feature waves of increasingly difficult monsters, item progression and satisfyingly gory combat.

Development is progressing nicely. I’ve recently completed a marketing milestone where I set out to release the first game trailer and a new website. I’m currently developing new items/enemy types and working on Android and iOS integration.

New game website:

First game trailer:

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Let Them Come
Windows, Mac, iOS, iPad, Android, XONE, PS4
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Single Player

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Raindrop shader. Three layers, two dynamic, one static. Packed tiling textures with normals and opacity mask. More… T.co

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5k followers, great to see so much interest, thanks everyone! What kind of tips&tricks would you like to see next?… T.co

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Jan 11 2018

RT @LetThemCome: Huge thanks to @AppStoreGames for making us #GameOfTheDay Go check it out now! #indiedev #gaming T.co

Jan 10 2018

Volumetric mushroom cloud in Unreal, quick breakdown. Procedural noise stepping through a mesh stack. This one is e… T.co

Jan 9 2018

Very excited to announce @LetThemCome is live on @AppStoreGames ! Slay some alien scum on the go!… T.co

Jan 8 2018

Calcifer shader! Single noise texture used, everything is procedural including the eyes and mouth. I'll follow up t… T.co

Jan 6 2018

New year, new tips. When you have a camera facing mesh with a panning effect, offset it in a world space direction… T.co

Jan 3 2018

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