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Let Them Come is a machine gun sequence turned into a game. You are the last remaining survivor of a mission gone sour, but you’re not going out without putting up a good fight! Battle it out against an unrelenting horde of creatures and uncover what drives them along the way.

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Marketing milestone

News

For about 8 months now I’ve been working on a pixel art shoot’em up game in my spare time, called Let Them Come. It’s inspired by retro action classics like Metal Slug and Doom among others. You’re playing as the last survivor on a mission that went sour and you’re not going out without putting up a good fight! It will feature waves of increasingly difficult monsters, item progression and satisfyingly gory combat.

Development is progressing nicely. I’ve recently completed a marketing milestone where I set out to release the first game trailer and a new website. I’m currently developing new items/enemy types and working on Android and iOS integration.

New game website:
www.let-them.com

First game trailer:
Youtube.com

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Let Them Come
Platforms
Windows, Mac, iOS, iPad, Android, XONE, PS4
Creator
Klemen_Lozar
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Release date
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @klemen_lozar

RT @Tuatara_VFX: We're looking for a Unity VFX/tech art specialist with experience achieving realistic visuals, to apply please DM u… T.co

Apr 19 2021

RT @klemen_lozar: This was so fun to jam on with the team at @Tuatara_VFX . What started as a #UE4 procedural animation experiment sn… T.co

Apr 6 2021

Friends at AGP are looking for an environment artist, this is an amazing opportunity! Artstation.com via @artstationhq

Mar 31 2021

RT @Tuatara_VFX: We used #EmberGen's stylized rendering capabilities to create the base of our explosions, really happy with the loo… T.co

Mar 27 2021

RT @Tuatara_VFX: Some cool action shots from our new game prototype! #inidedev #gamedev #UE4 Youtu.be T.co

Mar 21 2021

RT @Tuatara_VFX: A crucial part of making things feel good and less obviously procedural is variation. Each actor has randomized bod… T.co

Mar 20 2021

We're sharing some tips & tricks we learned making our new game prototype, follow along if you're into that kind of… T.co

Mar 20 2021

This was so fun to jam on with the team at @Tuatara_VFX . What started as a #UE4 procedural animation experiment sn… T.co

Mar 20 2021

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