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Kraden's Crypt is a momentum driven, rogue-like, dungeon crawler currently under development. Our target platforms are Windows, Linux and Mac. Are you brave enough to enter the domains of Kraden and face the creatures that there dwell?

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We have received many requests from players who felt that it was unreasonably difficult to block character motion when a melee weapon is being held. So we decided to get rid of this restriction for now, and see how players will react. Note that the usage of ranged weapons will still prevent your character to move.

Another great improvement on this release is that the assets are now being loaded asynchronously. This means that we can have animated loading screens, and the game no longer displays a “not responding” status on Windows while loading.

You can find the latest version in the download section

Cheers,
WiseWonky team.

Kraden Crypt - KickStarter, Greenlight and Demo!

Kraden Crypt - KickStarter, Greenlight and Demo!

News 7 comments

After a very busy few months, our team have been working hard to get something out to the public. We decided to launch a Greenlight, Kickstarter and an...

Kraden's Crypt: Lessons from a Game Convention

Kraden's Crypt: Lessons from a Game Convention

News 0 comments

This is the story of how we attempted to improve player experience based on feedback we got from our attendance to the London Anime&Gaming Con.

Kraden's Crypt: Post crunch report

Kraden's Crypt: Post crunch report

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Bull boss, new sounds, random level generation, new spells, character outer glow... those were the remaining adjustments we did before presenting our...

Sword Physics Update

Sword Physics Update

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Sword Physics updated to allow for maximum stabbing.

RSS Files
Kraden's Crypt pre-alpha 0.25 (linux)

Kraden's Crypt pre-alpha 0.25 (linux)

Demo 0 comments

Kraden's Crypt is a skill based rogue-like game with physics elements. It currently supports single player and couch co-op modes.

Kraden's Crypt pre-alpha 0.25 (windows)

Kraden's Crypt pre-alpha 0.25 (windows)

Demo 0 comments

Kraden's Crypt is a skill based rogue-like game with physics elements. It currently supports single player and couch co-op modes.

Comments
quillwarrior
quillwarrior

Hi, I'm Joe Davies. I am a final year college student in Swansea Metropolitan University. My course is in Illustration, but I have a deep interest for video game design. Which is why for my major project of my final year, I would like to design a video game. By that, I mean I can provide character designs, concept designs and even environmental designs to the development of a game.

I came across your game, Kraden's Crypt, on Kickstarter and I found its visual style compatible with the style I work with. This is why I would like to help you design this game as my major project in my final year in college. As such, I will not ask to be paid, however I will ask for permission to use whatever designs I make for this game for an exhibition that will be held at the end of my year.

I can't show examples of my work through this comment, but I can give you a link to my DeviantArt gallery which should give you an idea of the kind of art style I have.

The-quill-warrior.deviantart.com

Thank you for your time in reading this, and I look forward to hearing from you.

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martyra2j
martyra2j

I made a video preview to show off some of the features and gameplay of this game!
Youtu.be
I hope you enjoy!
Martyr

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Kraden's Crypt
Platforms
Windows, Linux
Developer
WiseWonky
Engine
XNA
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Homepage
Kradenscrypt.com
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Roguelike
Theme
Medieval
Project
Indie
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RT @Strawlie: I got around to making an official page for my portraits! Prices TBC, but hopefully soon! :D Facebook.com T.co

Sep 23 2016 by kradenscryptsam

Finally beat Hyper Light Drifter, what a lovely little jem. Might go back and find the other 3 cores and many keys.

Sep 20 2016 by ianmakesgames

Friday #TwitchStream Starting in 20 mins! Twitch.tv gonna play some #crawl for starters

Sep 16 2016 by kradenscryptsam

I did an #art Splitmindbarrier.deviantart.com #background #krita

Sep 16 2016 by kradenscryptsam

RT @Strawlie: Thank you everybody who promoted and watched me the last two days! :3 it really means a lot! ❤️ T.co

Sep 11 2016 by kradenscryptsam

Testing new feature, find unrelated bug, fix unrelated bug, back to feature testing. #programmerLife #thisIsWhyItTakesSoLong

Sep 8 2016 by ianmakesgames

Had a good time at #PAXWest2016 Might go to PAX Dev next year.

Sep 8 2016 by ianmakesgames

Just prepping to play Pandemic Legacy by playing some Pandemic. It has a really well written rule book!

Aug 25 2016 by ianmakesgames

RT @robotduck: When non-threatening "decorative" peril masks simplistic gameplay, it often feels like this to me. T.co

Aug 3 2016 by kradenscryptsam

cool work as always @powerhoof T.co

Apr 5 2016 by kradenscryptpey

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