KarBOOM 1.1 is done!
Indie car-combat party game KarBOOM has finally been updated, boasting new improvements as well as a bunch of bug fixes.
At the request of fans, the player limit has been increased from 8 to 12 players, with up to 8 controllers (XBox 360, PS3/4, Wiimote, Logitech, whatever works with the player's OS) plus 4 players on keyboards.
AI has been significantly improved, and new difficulties have been added to ease players into the game, as well as to give more experienced players or teams of players a greater challenge.
3 new skins are available as well, and players can pick the same colour to form teams in Showdown and Klassic modes. With 8 different skins, this means up to 8 players on a single team, though that'd likely make for a one-sided game given the 12-player cap.
Check out KarBOOM.net or KarBOOM's IndieDB and Desura pages for more info. Also, help get KarBOOM onto Steam by voting for it on Steam Greenlight!
Finally, for more news on KarBOOM or whatever else is coming in future, follow developer @JibbSmart on Twitter.
Thanks for the great improvements with number of players, teams and skins!
12 players is really cool and I'm really glad the game supports 8 gamepads. :o)
I happen to have 12 gamepads at home.
Is there a chance of adding support for 12 gamepads in a future update?
Thanks, and sorry for the late reply!
Unfortunately, Unity only supports 8 gamepads, and I've heard nothing about that being improved in future. If it does, though, in a future free version of Unity and KarBOOM works in it, then I'll gladly update it :)
Ahh! Now I understand the 8 gamepad limit. Thanks for explaining.
8 player gamepad support is awesome as it is. :o)
(If I desperately need 4 extra players I can add them with some ppjoy <-> glovepie magic. The sollution allows me to give the extra 4 players the same analogue control with gamepads as the rest of the players. It's a workaround but it works very well.)
Ah, that's brilliant :D