The game is set in the year 1995, in an alternate history version of Finland. The main character of the game is Bob, a hermit and an American who has moved to live in Finland. Bob's cabin is attacked by a mutant monster, which triggers the story. He must find out what is going on around him and discover the reason behind the weird outbreak.





  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Bugs and glitches

News

Hello there!

As you might have noticed, we've been updating the game regularly since the release. The latest patch released was the version 1.0.7, which finally fixes most of the inventory handling issues.



Earlier this month we also published a larger content patch, which added one new item for the main story and added quite a lot of flavor text. It also included few new inventory items to play around with. It was done with a lightning-fast speed, compared to the time which it would've normally taken to complete such a large scripting task.

We had to iron out a few bugs after the release, due to the fast pace of the patch work. But overall, I'm personally really happy with the new additions. They cover most of the stuff that we eventually wanted to put in the game, but didn't know how to implement before the initial release.



The game has now reached the state where I believe there won't be as many patches in the future. Or at least not as frequently as we've released them until now. Of course we'll still be keeping our eyes on the Steam Community of Kalaban, and we'll continue to tackle the bugs reported to us.

And we owe a lot to our lovely fans, who have reported fresh bugs with every new version. Without our fans a lot of the glitches would've gone unnoticed. Due to the random and open-ended nature of our game, a lot of the bugs are not so straightforward to find or replicate.



We did have a good group of testers before release, but we also added so much stuff up until the release, that extensive bug hunting would've been required with every version. Also, writing a good bug is a matter of skill and patience, which can be learned, but just requires some time.

When the developer can successfully replicate a bug by following the specific steps written by a tester, then it's considered to be a well-written bug. If the player just states that "the hotbar is broken", it leaves a lot of questions to the developer. How is it broken? Is it broken all the time? Is it more about the contact with the sprites, or hotbar doesn't save and load correctly, or something else?



If you've previously felt that there are still too many bugs in the game to start playing, or you tested one of the first versions, and haven't touched the game since, well now is the time to pick up the game again. Like I said in the beginning, a lot of the bigger issues have now been dealt with, and chances are that you haven't even seen the newest story additions.

There is a line in development, that has to be drawn with the fixing and patching. Especially now, that Kalaban is no longer an Early Access game, and people have already experienced the game a certain way. If we keep on changing it, we risk ruining the game for someone who really liked the original version.



We would like to hear more general feedback about the game and what you want to see from us next. We'll ultimately follow our own plans of course, but your opinions will definitely matter a great deal to us. Now that Kalaban is out and available to the world, you guys are our customers, and our audience.

Send your suggestions, wishes and feedback to our Steam Community, we read each and every one of them. Or, if you want to report some specific issues or write us a longer text, you can mail to: kalaban(at)rayhouseproductions.com

Thank you!

- Harri J.

Postmortem: Kalaban

Postmortem: Kalaban

Feature

A full recollection of my time with the project, and a little bit of personal history regarding our gamedev efforts.

After the release

After the release

Feature

A short update of things that we've been planning for future updates.

Kalaban finally released!

Kalaban finally released!

News 2 comments

The game is finally out and playable on Steam, this is just the first impressions after the launch.

"Horde mode" up for download!

"Horde mode" up for download!

News

Try the stand-alone demo for Kalaban, now available for the Windows platform.

Add file RSS Files
Kalaban - Horde mode

Kalaban - Horde mode

Demo 3 comments

A stand-alone demo for Kalaban, featuring the Horde mode.

Kalaban - Shooter Version [LEGACY]

Kalaban - Shooter Version [LEGACY]

Full Version

This is an ancient version of the Horde mode. It has several missing features, and it does not represent the quality of the commercial game. This version...

Bob-Man

Bob-Man

Full Version

A small minigame made during Kalaban's development.

Kalaban - Screensaver

Kalaban - Screensaver

Other

A desktop screensaver for Windows. Watch as Bob explores the randomly generated forest and hunts down mutant monsters.

Comments  (0 - 10 of 12)
Dudeist
Dudeist

Player horde, is very nice! I found some bugs, but overall is very nice. I think store mode can be better, fingers crossed!

Reply Good karma Bad karma+2 votes
Rayhouse Creator
Rayhouse

Thanks for the feedback! Have you tried the full game yet?

Reply Good karma+1 vote
Johnyliltoe
Johnyliltoe

Fun game! Just did a review of the Horde Mode demo on my channel: Youtube.com

Reply Good karma Bad karma+2 votes
Kakburk
Kakburk

Looks interesting! :) Keep up the good work!

Reply Good karma Bad karma+3 votes
Rayhouse Creator
Rayhouse

Thank you! We've kicked the development of Kalaban into full gear this year. For the moment it's coming along nicely.

Reply Good karma+3 votes
zurumen
zurumen

Loooking great!!!

Reply Good karma Bad karma+4 votes
Rayhouse Creator
Rayhouse

Thank you! We're working on a complete re-haul for the light & shadow system right now. It's going to be much more cinematic and horror style, with colored lights and dynamic shadow and light objects. We'll be posting fresh screenshots of it soon!

Reply Good karma+3 votes
Guest
Guest

"kalaban" means "enemy" from the filipino word.

Reply Good karma Bad karma+3 votes
Rayhouse Creator
Rayhouse

It's a good addition to the atmosphere which we have cooking in the game. We're working out ways to combine interesting exploration, adventure game mechanics and action.

Reply Good karma+2 votes
Rayhouse Creator
Rayhouse

Thanks! We're hard at work to finish the first act of the game by the end of May. The progress has been slow, as our team members also have other jobs and we currently can't develop the game full-time.

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Kalaban
Platforms
Windows
Developer & Publisher
Rayhouse Productions
Contact
Send Message
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Adventure
Theme
Horror
Players
Single Player
Project
Indie
Twitter

Latest tweets from @rayhousecompany

RT @JokinenHarri: V 1.1.2 also includes breakable crates with random loot.

Apr 23 2017

...And you can also get our game from GetJar! Getjar.com

Apr 22 2017

'Lasercrash' now also available at SlideME Slideme.org #mobile #indiegame #challenge #hardmodeT.co

Apr 22 2017

Store.steampowered.com Listen to the new BOMB track included in the latest version! #kalaban #soundtrackT.co

Apr 22 2017

A new update for Kalaban released -- New features included! Store.steampowered.com #Kalaban #horror #adventureT.co

Apr 21 2017

'Lasercrash' now also uploaded to Opera store Android.oms.apps.opera.com #Lasercrash #rayhouse #mobilegame #mobiledevT.co

Apr 21 2017

Take on the challenge of LASERCRASH and claim your name on the score board! Play.google.com #arcadeT.co

Apr 18 2017

Check our official LASERCRASH page: Rayhouseproductions.com

Apr 10 2017

Will YOU be the next master of 'LASERCRASH'? Play.google.com #gamedev #mobilegame #indiegameT.co

Apr 9 2017

NOW - Available in our galaxy: Lasercrash! Play.google.com #gamedev #googleplay #arcade #indiedevT.co

Apr 7 2017

Embed Buttons
Link to Kalaban by selecting a button and using the embed code provided more...
Kalaban
Statistics
Last Update
Watchers
62 members
Files
4
Articles
41