The next installment in the Iron Grip series from ISOTX, makers of Iron Grip: Warlord, Iron Grip: Marauders is a browser game unlike any other. Using the Unity engine, Marauders is a turn-based strategy game where players assume the roles of airship captains able to take advantage of research and engineering to create an entirely unique army to combat enemies with. Choose to fly solo or fight together with other captains in alliances; deploy troops onto a variety of rich maps for fights over wealth and territory; research new technologies to defend or destroy. The options are yours. The fight is yours. And with Iron Grip: Marauders being promised to be free to play for all, the fight is everyone's.
On November 30 the Boneyard Arena Expansion went live for Iron Grip: Marauders! The Expansion introduced a whole new region with new exciting units to...
Iron Grip: Marauders goes live on Steam“s "Free to Play" section!
Today, ISOTX announced the completion of the advanced graphics upgrade for its strategy based 3D browser game, Iron Grip: Marauders. The most important...
At long last, Iron Grip: Marauders, ISOTX's flagship product, has entered open beta. Players are welcome to explore the war-ravaged land of Kathos and...
Vote for IG:M for the MotY/IotY awards. We'd appreciate it and so would Warlord Sahrab.
Iron Grip: Marauders is back--with a look at flying units and the Terror Walker!
Iron Grip: Marauders is now taking beta sign-ups every week! Also a first look at gameplay through a new launch trailer.
Ask the developers your own questions, and check out these new characters in Iron Grip: Marauders!
If you can pry your eyes away from E3, you might be interesting in what Iron Grip: Marauders has been up to. Tune into our latest video blog.
Iron Grip: Marauders' first developer video blog hits ModDB. Learn how how the concept of Marauders was thought of, including tidbits about the Iron Grip...
ISOTX announces the next Iron Grip title. Introducing Iron Grip: Marauders, set years after the end of their last title, which uses the Unity engine and...