A text-based adventure for the new age. Based on a revolutionary concept for non-linear storytelling by upcoming game designer Peter Moorhead. Featuring the enchanting pixel art of Brian Callahan, and a beautiful dynamic soundtrack by Nick Borrego.
Due to repeated delays, missed deadlines, and increasing financial pressure, Cube Noir is officially ceasing development of Incursion.
We've just added a bunch of extra content to the beta, including a new level, a collectibles screen, and a host of fixes and improvements.
Peter talks the ups and downs of bringing your game before a live audience...
Ever wondered who exactly it is that is responsible for bringing the strange and wonderful world of Incursion to life? You haven't? Oh... well we're going...
As the light of day cools and fades, something old and long forgotten stirs once more...
You can now help us fund development, while getting something awesome in return.
An amazing release day, better than we could've hoped.
Nostalgic graphics, text-based adventure with a captivating storyline for modern times.
DRM-Free Download For PC, Mac, and Linux is now on the Incursion website.
This will be the last news post you see from us before the Beta Demo is released via our website and Desura.
At long last, we have something professional, clean, and resonant with our title.
A video announcement from Creative Director and Programmer at Cube Noir; Peter Moorhead, along with a whole bunch of never before seen screenshots.
In preparation for the first professional build being released next month, GAZ has made a final version of the Incursion logo.
A short video on the game so far, and a little bit of insight into where it all started.
A quick update on the progression of the project, as well as things we intend to add in the near future.
GAZ explains the period of absence, as well as talking about the team's new look and feel and some other exciting things that are going on...
GAZORNONPLAT discusses his own inspiration for the project, as well as some of the teams goals, and other noteworthy facts about Cube Noir...
GAZORNONPLAT summarises the completely new Cube Noir site, complete with brand-spanking new features for your pleasure and convenience.
GAZORNONPLAT discusses his recent work on new features, as well as the brand new way we plan to bring updates to you...
Due to the very small number of responses, Cube Noir regrets to inform you all that the competition for user created content in INCURSION has been cancelled...
gazornonplat brings some news about what's currently happening with the development of INCURSION...
gazornonplat discusses the challenge of coding a non-linear game and shows how we plan to go about doing it...
The final licks of paint have been put on the UI, pre-caching, dialog, and animation functions.
Want to see your content in the game and win some free stuff at the same time?!?
Information about INCURSION on YOUR desktop environment...
Gameplay of INCURSION with a very early Linux-only build.