A text-based adventure for the new age. Based on a revolutionary concept for non-linear storytelling by upcoming game designer Peter Moorhead. Featuring the enchanting pixel art of Brian Callahan, and a beautiful dynamic soundtrack by Nick Borrego.
Peter talks the ups and downs of bringing your game before a live audience...
A few extra things are being thrown into the Incursion Beta soon!
You can now help us fund development, while getting something awesome in return.
incursion official soundtrack available now!
In preparation for the first professional build being released next month, GAZ has made a final version of the Incursion logo.
final logo design
A quick update on the progression of the project, as well as things we intend to add in the near future.
how goes it?
GAZORNONPLAT summarises the completely new Cube Noir site, complete with brand-spanking new features for your pleasure and convenience.
website re-done, new features
GAZORNONPLAT discusses his recent work on new features, as well as the brand new way we plan to bring updates to you...
upcoming features, new open-ness strategy
Due to the very small number of responses, Cube Noir regrets to inform you all that the competition for user created content in INCURSION has been cancelled...
gazornonplat brings some news about what's currently happening with the development of INCURSION...
incursion - progress report 01/06/11
The final licks of paint have been put on the UI, pre-caching, dialog, and animation functions.
incursion - alpha 0.3 released
Information about INCURSION on YOUR desktop environment...
incursion - cross platform support
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