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Illuminascii is available to vote for on Steam Greenlight! If this is something you would like to see on Steam, please vote:
here!
 

Huge letters loom in the darkness of the RNG. The sinister organisation of the ILLUMINASCII conspire to bring forth a New World Order throughout all the ascii land. As the lowly @ symbol, can you defeat their agents and overturn the conspiracy?

Illuminascii is a new FPS with a ascii text based visual style that features randomly generated content and roguelike elements. Monsters, Weapons, Armor and Levels are all created with random characteristics.

As a fan of both roguelike and FPS style games, I am developing this as a game that embodies not only the spirit of a roguelike, but also the aesthetics. The feel of a roguelike, in a modern engine.

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0 comments by depressing on Jul 8th, 2014

The inevitable lifecycle of the indie game dictates it must be submitted to Steam Greenlight at some point, and so it is with Illuminascii. If you like to see the game on Steam, you can vote for it here!

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NateBravender
NateBravender Aug 1 2014, 9:57pm says:

Aroused Motorcycle? Aroused Motorcycle. Aroused Motorcycle! AROUSED ************* MOTORCYCLE! I'm dying of laughter mate XDXD Awesome!

+1 vote     reply to comment
bioniclightandshadow
bioniclightandshadow Mar 4 2014, 12:42am says:

This is a really awesome concept and i rather like to demo. it might just be my play style, but i often find it easy to get lost and end up starving to death more often than a monster killing me

+1 vote     reply to comment
Key390
Key390 Feb 26 2014, 6:14pm says:

Definitely an interesting game; I had a lot of trouble at the start due to my neglect of watching tutorials. After a couple of deaths, I finally got the hang of it. Got to level 4 before other means of intervention drew my attention away from my computer. 10/10 for the Breaking Bad reference.

+1 vote     reply to comment
TheGrandVizier
TheGrandVizier Jan 14 2014, 10:27am says:

Just played the alpha, I had a lot of fun. The game is still quite rough around the edges, but I'm sure it will be brilliant when it's finished.

Some very odd things happened while playing. I flew all the way across the graveyard map when I bumped into an enemy and one time kicking a trash can resulted in another trash can popping out (Yay, more trash cans to kick!).

Also the game got quite impossible for me at level 7. I had an assault rifle that had killed everything with one shot earlier, but on level 7 I got killed by the first monster I encountered after shooting at it six times. Are individual mosters' stats randomly generated or are all monsters on a level the same?

+2 votes     reply to comment
depressing
depressing Jan 14 2014, 3:54pm replied:

Definitely working on the bugs you mention! With the levels, its worth bearing in mind that whilst the monsters get more powerful as you go to higher levels, your weapons do not!

+1 vote     reply to comment
TheDapperjester
TheDapperjester Nov 26 2013, 11:12pm says:

This looks awesome. Roguelike gameplay with graphics with this interesting "Ascii" style this game looks like it could be brilliant. When are you planning on releasing this game? *Saw a date for December 10th but wasn't sure.*

+1 vote     reply to comment
Gip-Gip
Gip-Gip Nov 24 2013, 7:52pm says:

can't wait for download link.

+1 vote     reply to comment
TheSniperFan
TheSniperFan Nov 3 2013, 11:25am says:

I don't know why, but I find this awesome! :D

BTW: Since it's made in Unity, will there be Linux support? :3

+1 vote     reply to comment
depressing
depressing Nov 4 2013, 2:08pm replied:

I'd very much like to- I've not been able to get a linux build running on my ubuntu test bed yet, but I tell you what; I'll run off a linux version on my next release and we'll see if it works for the people who know what they're doing with linux.

+1 vote     reply to comment
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Illuminascii
Platforms
Windows, Mac
Developed By
depressing
Engine
Unity
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Official Page
Illuminascii.com
Release Date
TBD
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Genre
First Person Shooter
Theme
Noire
Players
Single Player
Project
Indie
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