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I Am Overburdened is a silly roguelike full of crazy artifacts and a "hero" who has 20 inventory slots.

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I Am Overburdened, two steps forward, one step back

I Am Overburdened, two steps forward, one step back

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There's a new mouse control mode in town: teleport! So progress has been made, but I took a really bumpy road to get here.

I Am Overburdened, a trail of broken dreams

I Am Overburdened, a trail of broken dreams

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Not much news on my front, but I'm doing game development (at least some, sort-of) and I'm still alive :) I Am Overburdened - Update 1.2.8.

I Am Overburdened, happy holidays!

I Am Overburdened, happy holidays!

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No big updates this time, but I wanted to post an entry to wish everyone happy holidays, a fun-filled winter and most importantly an awesome new year...

I Am Overburdened, what is to come

I Am Overburdened, what is to come

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Been pretty much out of touch with the online world in the last few weeks. So I guess it is time to break the silence with an I Am Overburdened update...

I Am Overburdened, looney tuning

I Am Overburdened, looney tuning

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Time for one last small update before I go into full promotion mode regarding the new I Am Overburdened expansion pack ;)

I Am Overburdened, optimize prime

I Am Overburdened, optimize prime

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A not so spectacular, but hopefully funny update for I Am Overburdened. As the name suggest version 1.2.5. is way more swift than the previous one, plus...

I Am Overburdened, cracks showing

I Am Overburdened, cracks showing

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This entry is a bit more personal and full of rambling about game development in real life and how come making a tiny bug-fix update for a game takes...

I Am Overburdened, experience tidbits

I Am Overburdened, experience tidbits

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So it came to pass, that only a tiny update gets completed within two weeks while working on another way bigger project :D Hopefully, the user interface...

I Am Overburdened, cosmetics

I Am Overburdened, cosmetics

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This time instead of launching new content or features for I Am Overburdened I'm upgrading the graphics of the game a little.

I Am Overburdened, journal entry

I Am Overburdened, journal entry

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After being dormant for so long I Am Overburdened Version 1.2.1. is live. The game has been localized to German and Spanish and with this second set of...

I Am Overburdened, saving my soul

I Am Overburdened, saving my soul

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Version 1.2.0 of the game is live and the highlight of it is the save-game feature! Besides this one major addition, it is mostly a bug-fix and tweak...

I Am Overburdened, tiny achievement

I Am Overburdened, tiny achievement

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Version 1.1.8 is online, featuring mostly fixes and fine-tunings, but lets see in detail what it has to offer!

I Am Overburdened, where have I been?

I Am Overburdened, where have I been?

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It's been a while since my last I Am Overburdened update and I haven't posted anything online for more than a month now. In this post I'll showcase the...

I Am Overburdened, update and special promotion

I Am Overburdened, update and special promotion

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I've just released another update for I Am Overburdened. It is now at 1.1.4. and received quite a few enhancements since its first major update.

I Am Overburdened, recap and numbers

I Am Overburdened, recap and numbers

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It has been more than two months since I released I Am Overburdened, my silly roguelike, and since I wrote a devlog entry, but now I'm back with an in-depth...

I Am Overburdened, 1.1 Update & Winter Sale

I Am Overburdened, 1.1 Update & Winter Sale

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I've just released the first major update to my latest game I Am Overburdened. Now with version 1.1 it has full mouse support and a lot of new content...

I Am Overburdened, it's alive!

I Am Overburdened, it's alive!

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Yes, I Am Overburdened was released at evening (by GMT) on the 2nd of November. In the big sprint towards publishing this game I forgot to update my blog...

I Am Overburdened, so close, yet so far...

I Am Overburdened, so close, yet so far...

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This is going to be a painful post for me, but I got to do it :( ... TLDR: I had to postpone the release of I Am Overburdened by a little more than a...

I Am Overburdened, coming soon!

I Am Overburdened, coming soon!

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This entry is a bit more like an announcement and less like a devlog entry, but here it goes: I Am Overburdened is going to be released on October 23...

I Am Overburdened, quality over quantity

I Am Overburdened, quality over quantity

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Where was I for a month again?! Many friends already asked this and other difficult questions about the game and my progress and “quality over quantity”...

I am Overburdened, what takes so long?!

I am Overburdened, what takes so long?!

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I'm preparing for the I am Overburdened beta, some tiny fine-tuning left before I'm ready to upload a build, but before that, I share this update with...

I am overburdened, back among the living

I am overburdened, back among the living

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The development on I am overburdened entered its last stage where there are a zillion small tasks left to be done but no modifications are substantial...

I am overburdened, check out the graphics!

I am overburdened, check out the graphics!

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Tiny post with lot of pics this time. Last week I worked on the original sprites of the game and progressed steadily. Far from finished with every piece...

I am overburdened, loot is forever

I am overburdened, loot is forever

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This entry turned out to be lengthy and pretty technical. Sorry about that, but last week was spent only on "under the hood" stuff. So the agenda is the...

I am overburdened, monsters and mods

I am overburdened, monsters and mods

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Small update this time. Been working on wrapping up all the remaining core features, but got a bit sidetracked so I'm going to write a little about level...

I am overburdened, prototyping

I am overburdened, prototyping

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I worked on a lot of stuff since my last article: - Thought a lot about the content/format of my blog and my freshly started video series, and made some...

I am overburdened, begins

I am overburdened, begins

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This entry is the first one (announcement) for the new game I'm working on called "I am overburdened" and the first one when I publish a video log entry...