Hearts of Oak: Conquest of the Seas is a non-commercial PC game being developed by PiratesAhoy!, and is to become the historical seafaring game to end them all! Fun, realistic gameplay on land and at sea, set during the Age of Sail, will provide extensive free play, exciting scripted storylines and intense multiplayer scenarios.
A video to show off some of the changes and advantages of switching to the Unity 5 system.
Can't wait for the demo, i gotta test to see if i can run it on my potato. Also it looks good so far, even with the "stock" stuff.
And i hope that we will have as many options as possible in the later releases so we can tweak them, you know like shadows, blur, textures, stuff like that...
Our plan is to have the settings adjustable for as many options as possible and to serialize the settings so you can save them to a JSON file that can then be shared and imported. That way players can take their settings and share them to others to create the 'style' they prefer.
That is an AWESOME idea, you guys thought of everything :O
This is sique, keep it up.
Looking awesome guys! I'm curious what that gold light bug is. Does it occur when a certain map type is turned on? If so I think it could possibly be single pixels that have a certain RGB value. It may cause the PBS to believe there is some sort of metal with extreme reflectivity causing it to blow up the bloom.