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Golel is a first person rogue-like dungeon crawler with turn based actions and tile-based movement. Combat is focused on mobility and using the environment to your advantage. Golel is a disturbing dark fantasy game with horrifying atmosphere. STRIDING INTO UNNATURAL REALMSAs a fierce warrior disturbed by your own visions, you willingly chose to venture where no other mortals would dare. You'll encounter many hostile monsters and environments, but also some non-hostile entities that may or may not help you in your quest. Each play-through is unique and set different challenges, obstacles and rewards.FAMILIAR YET NEW WAYS TO DO DUNGEON CRAWLINGYou will have to use different skills and rely on the environment to gain an advantage. You might drop book shelves on a skeleton, kick a zombie into spikes, or flee through narrow passages in the hopes that the monster hunting you cannot follow. Mobility is important, and you will have to rely on it and tactical use of the environment. Your b

Post feature Report RSS New map update. Dev Blog

I am presenting new map, with new features. Also, presenting quality of life additions, such as UI size and minimap.

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Development update

In this update you are going to see how I progress in making more elaborate mazes. Some changes and new features.

For instance, this new area shows a forest map, together with a dungeon that has more than one way to progress.

I will talk about stats, and the importance of stats.

Strength can be used to break things, while Intelligence can be used to activate special items.


Quality of life changes

I am adding quality of life features, such as changing UI size, and minimap.


While working on the walk animation, I have recorded a video showing walk animation in the editor, I think it's interesting to watch.


And here is a screenshot of enhancing the minimap even further, with stairs icons and terrain types.

ScreenMiniMap



Please wishlist Golel on Steam!

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