Gentrieve 2 is a "Metroid"-style 3D action game featuring completely random & customizable worlds.
The year is 3080. Mass Generators are creating everything, everywhere. However, thieves often steal Mass Generators in hopes of creating robot armies & fortresses. Thieves are terrible programmers, though, and their creations become uncontrollably hostile & fortresses wildly convoluted.It is your job to clear out these fortresses & return the faulty Mass Generators. Be warned, when the Mass Generator is taken offline, the fortress will soon implode!
Please visit the homepage @ Gentrieve.wordpress.com for more information, demos & the full version!
Beat the average and get Gentrieve 2! All purchases over $1 will get you a key redeemable on Desura which will make it much easier to get updates, including the full version!
Thank you everyone for your support & I hope you enjoy my games! If you have any questions, suggestions or love to share, head over to the forums :)
Highest Rated (5 agree) 10/10
Gentrieve 2 is a fascinating experiment in procedural generation. Gameplay is 3D Metroid-style -- a room-based FPS platformer -- but genre is less important here than the ideas the game presents and the mood it effectively sets. In the style of roguelikes and dungeon crawlers, each play-through provides a unique experience through random generation, right down to the texture of the walls. The aesthetic is refined (dark, retro-futuristic) and I'm constantly propelled by my curiosity and eagerness…
Aug 30 2012, 5:27pm by burtz87
Latest tweets from @phr00t_
@Gfamad it definitely is a mix of Gentrieve 2 & 3089; I really like how this is shaping up & thanks for following!
Apr 22 2014, 3:09pm
Apr 22 2014, 12:08pm
Apr 22 2014, 12:07pm
Quick 4089 update on room generation with a new screenshot! T.co
Apr 22 2014, 12:05pm
New 4089 development screenshots posted! T.co
Apr 15 2014, 2:25pm
@GonzoDark I make a screenshot, then think of what I can do next to make the screenshot look better; do that, take another screenshot... :P
Apr 12 2014, 4:20pm
Apr 8 2014, 9:27pm
Apr 5 2014, 9:18am