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Gentrieve 2 is a "Metroid"-style 3D action game featuring completely random & customizable worlds.

The year is 3080. Mass Generators are creating everything, everywhere. However, thieves often steal Mass Generators in hopes of creating robot armies & fortresses. Thieves are terrible programmers, though, and their creations become uncontrollably hostile & fortresses wildly convoluted.It is your job to clear out these fortresses & return the faulty Mass Generators. Be warned, when the Mass Generator is taken offline, the fortress will soon implode!

Please visit the homepage @ Gentrieve.wordpress.com for more information, demos & the full version!

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Blog RSS Feed Report abuse Latest News: Spermination updated to v1.4

0 comments by Phr00t on Jan 8th, 2015

Hello fellow swimmers & good news, Spermination has been updated! Of course, you always want to be shooting with the freshest, so grab the latest either from IndieGameStand or BMT Micro!

v1.4 brings fixes to joystick controls (should hopefully fix looking around on all types of controllers). Oculus Rift updates have also been made -- GUI elements shouldn't overlap incorrectly, among other fixes.

There was a rather large balancing tweak made for v1.0, so if you are running an older version, you really want to update as prices were changed & damage tweaks were made.

Are you a Let's Player who wants to play Spermination? Let me know! Send me an e-mail to phr00t at the usual gmail dot com, and I can hook you up. Here is a video of another fellow gamer enjoying himself:



As always, please vote on Greenlight for this title! Want to play? You can buy it on IndieGameStand!

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Post comment Comments  (0 - 10 of 117)
hein09
hein09 Jul 31 2013, 6:05pm says:

i am not a smart man.
after discovering that some of the repair-stations are in fact upgrade-stations, the seemingly diabolical level of difficulty turned out to be balanced just right.
and now i'm in love <3

+2 votes     reply to comment
Phr00t Creator
Phr00t Aug 4 2013, 12:05pm replied:

There are repair stations, with 3 wrenches, that you can keep re-visiting. Then, there are single wrench upgrade areas to get more maximum health :)

+1 vote   reply to comment
hein09
hein09 Jul 18 2013, 7:08am says:

i can't launch the game through desura, as the exe location is set to % LAUNCHER_EXE% (on linux, that is).
launching by manually executing the script works as intended, so maybe you could review the desura-package.

that being said, i really like the game, the idea of playing through countless different iterations of metroid prime pleases me =) although i have yet to generate a world where i don't get stuck after one boss, the difficulty is quite insane ;) but alas, off to a new world, off to a new try!

+1 vote     reply to comment
Phr00t Creator
Phr00t Jul 18 2013, 8:48am replied:

Are you guys using the open-source client Desurium? The Desura linux client isn't supported anymore, if I recall correctly...

+1 vote   reply to comment
hein09
hein09 Jul 18 2013, 10:40am replied:

either switching to desurium or your proper response fixed the issue, great, thank you!
another question: is there a reason for putting the environments etc. in a visible folder?
personally, i'd be more happy for them to be in .gentrieve2 or even .phr00t/gentrieve2

+1 vote     reply to comment
hein09
hein09 Jul 18 2013, 9:46am replied:

no, but i will look into it, desura homepage doesn't mention it (at least in an obvious way)
thanks in advance!

+1 vote     reply to comment
Phr00t Creator
Phr00t Jul 18 2013, 8:44am replied:

I'll contact Desura support and see whats up...

+1 vote   reply to comment
totheteeth
totheteeth Jul 1 2013, 1:51am says:

Any chance of autosaves after getting items, maybe as a seperate file? It's really annoying to have to trudge all the way back to a save point just to ensure that the last 15 minutes of play aren't a waste.

+1 vote     reply to comment
ModTortoise
ModTortoise May 30 2013, 9:05pm says:

I love that this looks like a Nintendo 64 game.

It feels like I am James Bond deserted in the future.

+2 votes     reply to comment
mouse13
mouse13 May 27 2013, 1:36am says:

I like this. It reminds me a lot of metriod. I only played the demo but this would be a fantastic game if there are plenty of new weapons and tools to find AND if you can save the game. I'm not interested in yet another game where you lose all your progress without anything to fall back on if you die.

+1 vote     reply to comment
Phr00t Creator
Phr00t May 28 2013, 9:40am replied:

In the full version, you can save your game! All of the items, including weapons, are listed here:

Desura.com

+1 vote   reply to comment
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Gentrieve 2
Platforms
Windows, Mac, Linux
Developed By
Phr00t
Engine
jMonkeyEngine
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Official Page
Gentrieve.wordpress.com
Release Date
Released Aug 23, 2012
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Community Rating

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8.4

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Highest Rated (5 agree) 10/10

Gentrieve 2 is a fascinating experiment in procedural generation. Gameplay is 3D Metroid-style -- a room-based FPS platformer -- but genre is less important here than the ideas the game presents and the mood it effectively sets. In the style of roguelikes and dungeon crawlers, each play-through provides a unique experience through random generation, right down to the texture of the walls. The aesthetic is refined (dark, retro-futuristic) and I'm constantly propelled by my curiosity and eagerness…

Aug 30 2012, 5:27pm by burtz87

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Boxshot
Twitter

Latest tweets from @phr00t_

Spermination updated to v1.10: balancing tweaks, reliability improvements and no more booing crowd :P -- coming to Steam soon!

Apr 15 2015, 12:40pm

I got a sample for an "HD" toothpaste in the mail. High Definition.... toothpaste? WTF?

Apr 14 2015, 7:32pm

Quite fun coming up with Steam trading cards & badges for Spermination, hehehe T.co #indiedev T.co

Apr 14 2015, 3:52pm

Spermination was GREENLIT! Expect more splooge on your Steam shortly :-D #indiedev #indiegame T.co

Apr 13 2015, 4:21pm

Win @PsydraGames Dark Scavenger in the latest #Steam #indiegame #key #giveaway here: T.co T.co

Apr 13 2015, 11:19am

RT @hitpawz: Hey check out my game, R.A.T.S. on kickstarter and help spread the word. T.co #indiedev #slothdev

Apr 10 2015, 4:02pm

@BiodromeGame yes; you need to manage all parents stat together, because you don't want two stats to combine to make something ridiculous

Apr 10 2015, 1:20pm

@BiodromeGame i don't generate each stat separately, but spread one stat out evenly across possibles

Apr 10 2015, 1:17pm

@BiodromeGame then shot_rate = random(0.5, 2.5); damage = shot_rate * damage_per_second; etc. basically distribute a stat

Apr 10 2015, 1:16pm

@BiodromeGame do something like damage_per_second = getStat(difficulty, basevalue)

Apr 10 2015, 1:14pm

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