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Gentrieve 2 is a "Metroid"-style 3D action game featuring completely random & customizable worlds.

The year is 3080. Mass Generators are creating everything, everywhere. However, thieves often steal Mass Generators in hopes of creating robot armies & fortresses. Thieves are terrible programmers, though, and their creations become uncontrollably hostile & fortresses wildly convoluted.It is your job to clear out these fortresses & return the faulty Mass Generators. Be warned, when the Mass Generator is taken offline, the fortress will soon implode!

Please visit the homepage @ Gentrieve.wordpress.com for more information, demos & the full version!

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6 comments by redblueq1 on Apr 11th, 2013

This week's irresistible Indie Royale bundle features five creatively diverse games to confound and delight. Knytt Underground, The Real Texas, Monday Night Combat, Satazius and Gentrieve 2 are all available with a clutch of soundtrack bonus items.


Knytt Underground

Available for Windows & Mac and comes DRM-free and on Desura.
Described by one critic as having "one of the most elaborate game worlds ever created" Knytt Underground is an expansive platforming game featuring over 1,800 dim-lit rooms each with its own tightly-wound puzzle to solve. Set within an esoteric, brightly coloured network of underground tunnels, you must run, jump, climb and swing your way through an intriguing storyline, all set to a mesmerising ambient soundtrack. Story-driven quests tie the puzzles together into a cohesive narrative in a game that propels you forwards into its deepest depths and secrets. Knytt Underground is in Greenlight right now so please give it your support on Steam.


The Real Texas

Available for Windows, Mac and Linux DRM-free and on Desura.
Creator Kitty Lambda Games explains The Real Texas as a mash up of Zelda: Link to the Past and Ultima VI. If that weren't enough to spark your interest, its cast of colourful characters look as though they've just stepped out of a Minecraft mansion. You play as Sam, an American holidaying in England when he falls into a blue portal that transports him to a town called Strange Texas. Here you meet the town's inhabitants, explore and help solve their problems as you search for a way to get home. Humorous, affecting and relatable, one critic called The Real Texas "a game that reminds me why I got into indie gaming in the first place." The Real Texas is in Greenlight right now so please give it your support on Steam. BONUS: Bundle includes The Real Texas' Original Soundtrack

Monday Night Combat

Available for Windows via a Steam key.
Uber Entertainment's Monday Night Combat is a class-based action game that pits two teams of combatants against one another in the "most lethal sport of the future". Four players (each assigned one of the game's six character classes) join together to build defensive turrets and take down the opposing team, and you must weigh whether to spend your resources on upgrading your defences or your own character's offensive capabilities. Described by Eurogamer as a game that "cherry-picks ideas from gaming's contemporary landscape and melds them together into something at once fresh and familiar" Monday Night Combat has proved itself one of the most enduring and exciting multiplayer games of recent times.

Satazius

Available for Steam, Desura and is DRM-free on Windows.
Handsome side-scrolling shooter Satazius is set in the year 2051 on the long-abandoned eponymous planet. Created by indie developer ASTRO PORT (Gigantic Army, Armed Seven, Supercharged Robot Vulkaiser) the game features 13 types of upgradeable weapons, power-ups, obstacles and boss encounters for arcade veterans and newcomers alike. Customize your ship by selecting two side weapons that can be cycled and deployed at any time during the game while a charge attack rips across the screen obliterating anything in its path. Gamespot said Satazius is the perfect way to "scratch your shooter itch"

Gentrieve 2

Available for Windows, Mac and Linux DRM-free and on Desura.
Ambitious, daring and intriguing, Gentrieve 2 is a Metroid Prime-inspired FPS with procedurally generated worlds, puzzles and foes. In the year 3080 thieves have been stealing Mass Generators in an effort to create robot armies and fortresses. Their nefarious plans have come unstuck, as, due to poor programming, these creations have become uncontrollably hostile. You must clear out these fortresses and return the faulty Mass Generators before the world explodes. Each play-through provides a different experience in this ambitious and accomplished experiment in procedural-generation. BONUS: Bundle includes Gentrieve 2 Original Soundtrack

The Bundle $8 Bonus

Adventures in Pixels by Ben Landis - Adventures in Pixels is an album/comic hybrid from composer Ben Landis. Each comic page is embedded as album art for a particular track and the visuals tell a story reminiscent of the classic gaming era, accompanied by a nostalgic 8-bit chiptune soundtrack.


View interviews with some of the developers whose games we've have been featured in different Indie Royale bundles on our YouTube channel check in for the latest videos. You can find more information on The Spring Sun Bundle, including real-time statistics and its current price, on its official website or via its Facebook, Twitter and Google+ pages. As ever, the bundle is cheaper the sooner that you purchase it (unless, of course, some kind purchaser opts to lower the price for others) although there is tremendous value here whatever price you pay.

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Post comment Comments  (0 - 10 of 106)
Orpheusftw
Orpheusftw Apr 13 2013, 10:06pm says:

A little early confusion isn't such a bad thing. With all of today's hand-holding in games, its nice to have to get accustomed to something on your own again.
Actually, paying close attention to the map probably cleared up more for me than anything else. (If anyone else is new & confused, that would be my best tip for you. The map is extremely comprehensive, and if I'm not mistaken, even indicates where you should go next.)
It may be my favourite game from the bundle, and that says something because there are some great games in that one. It reminds me a little of A Valley Without Wind, in the procedurally-generated-exploration sort of way, and the swimming levels almost feel like playing Descent.
As for the visuals-- I don't doubt some people would call it "ugly", but the graphics are one of my favourite parts. Utterly surreal and ridiculous. Great for when you're in the mood for something completely removed from reality.

+3 votes     reply to comment
Orpheusftw
Orpheusftw Apr 13 2013, 5:29am says:

It's a strange game. It feels like something from the 90s, and I don't fully understand it yet, but so far I REALLY like it.

+2 votes     reply to comment
Phr00t
Phr00t Apr 13 2013, 8:03am replied:

Glad you are enjoying it and let me know if I can clear anything up!

+2 votes     reply to comment
Phr00t
Phr00t Apr 11 2013, 10:31pm says:

Thank you all for visiting & I hope you enjoy this game!

I greatly appreciate being part of the IndieRoyale bundle, where you can get this game cheap along with many other fun games!

Indieroyale.com

Also feel free to check out my other projects:

Desura.com -- 3079
Indiedb.com -- 3089

- Phr00t

+2 votes     reply to comment
Phr00t
Phr00t Feb 25 2013, 7:21am replied:

First, jMonkeyEngine decides to link against 2.14, not me. Second, managing libc versions is just one of the many things Windows users don't have to worry about since they don't have 14425784 flavors of the operating system. Finally, I've had other users with the same problem upgrade libc just fine. It is what it is, either upgrade or you can't play.

+3 votes     reply to comment
berarma
berarma Feb 25 2013, 7:58am replied:

Ok, if it's jMonkeyEngine's fault then I guess there's nothing you can do about it. That would have been the polite answer.

To the current day the most widely used glibc versions are 2.13 and 2.15, that's 2 flavors, and your game targets another third. While Targetting the oldest one would make it automatically compatible forward. Where are the 14425784 different flavors? I guess you meant the infinite variations of DLL combinations found in Windows. I think your anger is unfounded.

-3 votes     reply to comment
Phr00t
Phr00t Feb 25 2013, 9:13am replied:

I develop on 2.15 and have no problems. I've had users in your same situation upgrade to 2.17 with no problems. If you would like jMonkeyEngine to target an older libc version, take it up with them. However, as a fellow linux user, I understand my responsibility in keeping my libraries up to date, even if my distribution doesn't. Finally, expecting things (like games) to run on Linux as easily as they do on Windows is naive.

+2 votes     reply to comment
Phr00t
Phr00t Feb 25 2013, 11:08am replied:

Also, I'd like to add -- I'm not trying to be a ****. You have to accept some headaches running Linux, particularly distributions that use outdated libraries. Debian is #6 on Distrowatch.com, and #1-#5 all use newer libc versions that will work. I admit 14425784 is an exaggeration. Distrowatch lists 319 distributions, although people are free to mix and match libraries as they choose... I can't guarantee Gentrieve 2 will run smoothly on all distributions & all configurations.

+4 votes     reply to comment
berarma
berarma Feb 25 2013, 6:13pm replied:

So I guess you'll screw your Ubuntu 12.04 users soon by forcing them to upgrade to glibc6 2.17, the newest version out. It's good you want to be up to date, but when you're forcing your users to stay on the edge without reason, that's being a ****. I don't have any headaches because of GNU/Linux, but because of some developers not being nice with their users. Like I said, there's no reason to use the latest glibc, unless you want to screw a lot of users. You could have a bigger user-base but you prefer to narrow it down using the latest and coolest glibc version that brings nothing to the table. I'm not new to GNU/Linux, you don't need to tell me where the problem lies, I know it already. And I didn't require you to make the game playable for me, I just warned about it, so enough,.

-4 votes     reply to comment
Phr00t
Phr00t Feb 26 2013, 9:01am replied:

For the third time, I don't choose the glibc version. I don't want anyone feeling "screwed." However, I can't guarantee compatibility with all distributions & configurations for many reasons, glibc variations included. Yes, you warned about the problem which is fine, and I told people what they need to do to resolve the issue. Enough was said then.

+5 votes     reply to comment
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Gentrieve 2
Platforms
Windows, Mac, Linux
Developed By
Phr00t
Engine
jMonkeyEngine
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Official Page
Gentrieve.wordpress.com
Release Date
Released Aug 23, 2012
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Highest Rated (4 agree) 10/10

Gentrieve 2 is a fascinating experiment in procedural generation. Gameplay is 3D Metroid-style -- a room-based FPS platformer -- but genre is less important here than the ideas the game presents and the mood it effectively sets. In the style of roguelikes and dungeon crawlers, each play-through provides a unique experience through random generation, right down to the texture of the walls. The aesthetic is refined (dark, retro-futuristic) and I'm constantly propelled by my curiosity and eagerness…

Aug 30 2012, 5:27pm by burtz87

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Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @phr00t_

Working on the endings for 3089 along with a handful of other improvements :-)

20hours 11mins ago

@KeKoSlayer29 Not yet... I could add an item stat for "Radioactive Protection", but it'd also not charge your energy in those areas

22hours 26mins ago

@KeKoSlayer29 Uh oh! :-P OK, I'll get that fixed, thanks!

22hours 36mins ago

@avarisclari yes indeed :) @indieroyale team brought them in

May 23 2013, 10:12am

@KeKoSlayer29 now, yes indeed! However, in future updates, it will modify the story

May 22 2013, 6:38pm

@KeKoSlayer29 all that stuff isn't ready yet. The overlord collectors will likely just attack you now, which needs work :-)

May 22 2013, 6:33pm

@KeKoSlayer29 You are not given a quest in the hatch yet... it is just revealing more of the story. I will probably need to re-word it

May 22 2013, 3:35pm

Watch me play 3089! I'm trying out a "Let's Play" video series which will double as tutorials & a video dev blog @ T.co

May 22 2013, 12:52pm

Working on a developer's "Let's Play"/tutorial/blog video for 3089. Hope to start a series along with updates :-)

May 21 2013, 10:23pm

@moebiusdev it brings in more people to help test, for sure. However, I'd make sure it is well along in alpha, since ratings stick

May 21 2013, 1:21pm

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