New version contain 6 new elements and 2 new maps, one in space. New weapons allow to create more combat vehicles and new type of manoeuvring engines...
Each construction is based on nodes, node can be wheel, wing, engine, balloon, propeller, tank etc.
Nodes can be connected by edges, moved, rotated, added and removed.
Vehicle can be divided to many segments by axes, axe can have rotation limit and can be individual steering
Game support air and water drag, wings can direct aerodynamic force to chosen direction. Nodes in water have own displacement, it can be changed in tank node so build submarine is possible.
Parameters of each elements can be changing in inspector, also it allows to rebind steering keys.
I create devblog for sheering: plans about new things, working progress and news - cheek Gavdevblog.blogspot.com
Hi, I was thinking how change current vehicle editor to full game with goals, progress and enjoying gameplay.
First from all, according they name most impotent thing must be a vehicles, all kind of, for travelling, fighting, working and storage all needed stuff. For having material to building and making technological progress minerals (many kinds) are necessary, minerals are placed underground so some of dig working will be help. Also planets will be resident by many type of hostly mobs, so digging will not always be safe. Robot character can dig, collect resources and fight alone but it is too ineffective to do it good, vehicles can do it better.
Game world will not be only single planet, they will contains many of stars and each will have couple of planets to explore, also in space will be many place without gravity to explore. Planets and whole universe are random generated. To travel from one planet to other first vehicle must achieve orbit (some hight above surface), next travel some distance in space and safe land on other planet. Travelling between stars need hyper drive to discover. Sometimes in space alien space ship can be meet, aggressive of course.
More advanced technologies will need some exploring and crafting work to been discover. Also more precious minerals will be rare and they will not be available in some of planets. Also changing minerals to useful materials will need to bulid machines, or even systems first. And, of course all stuff need some kind energy to run.
Latest tweets from @humman01
I will try release new version 0.4 in Sunday, this week. Version 0.4 will have new graphics of all element, better editor, new element
Mar 3 2014, 3:10pm
Version 0.3 will be available today. Merry Christmas, ho, ho, ho :)
Dec 24 2013, 10:01am
Version 0.2.7 will be tomorrow, it will fix all known bugs (including multiplayer) and allow to create buildings.
Nov 15 2013, 6:41am
In 0.2.7 I want fix all bug in saving and multi, add buildings, cables, shafts, pipes. Will be upload in this week.
Nov 4 2013, 10:42am
Version 0.2.5 should be available to download on indeidb soon. Another-next after one week ;)
Oct 28 2013, 3:51pm
I want to change way of editor work and its GUI, also special connections will be returned. Next version in this month.
Oct 22 2013, 10:23am
Version 0.2.2 is finish, will be allow to download soon.
Sep 28 2013, 10:04am
New version 0.2 will be in monday or even today
Sep 8 2013, 11:52am
Three version uploaded, now waiting for authorization
Aug 24 2013, 2:52pm
Today I will try upload new version ( 0.1.7 )
Aug 24 2013, 6:19am