Fractured State is an RTS game chronicling a civil war in the country of Laperia. In the Summer of 1195 the Ritualist followers of Jefferson Kimmel consolidate in the northern provinces and, along with constables from several city-states, cede from Laperia and form the nation of Kalen. Executor Sor, the Imperialist leader of Laperia, swiftly declares all out war while Kimmel mentors his followers on how to harness the technology of a mysterious ancient civilization.
I made a quick video demo of the new terrain texture painting system.
Posted by Kelso on May 21st, 2012
Sorry for the lapse in updates. The past couple of weeks were spent pulling out the old terrain painting system and developing the one shown in the video below. The goal was to emulate the functionality of a Photoshop brush as much as possible and I think it feels pretty good thus far. This system is a bit more resource intensive compared to the last one so my next goal is, as part of the map publishing process, to dump the final color data for each mesh chunk into a flat file and then use a simpler diffuse shader in the actual game. This will add a little overhead to the map loading process but the trade off in performance will be worth it.