This is a single player experience for all terminator fans using the unreal engine III by Epic Games. set in the year 2029 you are placed in the boots a of soldier serving for humankind against the ruthless army of machines. The final campaign will feature nine chapters of a roller coaster ride, inspired by James Cameron's masterpiece franchise. Confront the many killing machines at skynet's disposal including the HK aerial, the HK tank, the mini HK, and the legendary T800 with an arsenal of futuristic plasma weapons. game by Kevin M. Bryant. custom content by Kevin M. Bryant. custom audio by Ben Sterry. original score by Thom Maggs. gears of war content by Epic Games. unreal technology by Epic Games. Terminator Franchise in honor to James Cameron.
FPS Terminator Alpha 2.0.1 Fixes from Alpha 2.0 include -no additional installation instructions, just run the installer only -the useless Melee attack has been taken out -hitting f1 will not bring up a scoreboard -first person player mesh now vanishes on death -no more time limit -spawning on an endo skeleton will now kill it instead of grabbing you over and over and over -a usable chaingun has been put in act3 -The HK tanks now have collision -a JPEG illustrating the control layout has been included -the resolution option 1600x900 has been included -the neon terrain in act 1 is supposedly fixed (this problem never happened on my computer so I can't truelly declare it fixed) I really anticipate your feedback. you can express it at www.indiedb.com/games/fps-terminator this website is also where I document all my progress so you can track the latest of the project.
Wasn't this already here? This new update? Was it removed and added again?
the first upload was corrupted.
Damn i would love to try it, but alas the .exe (main game) has stopped working
Awesome! Haven't had a chance to play it too much yet, but the ground glitch is fixed at least.
But when I was playing I got a few steam achievements, called "cereal killer", and "Don't tase me bro" and something else cant remember what. Is that normal or some new bug?
The lasers also don't seem to show up right, lol sorry can't think of a better way to explain it.
Could I have a screenshot to better explain the laser problem?
I think I know what he's talking about. For me, the lasers should up as over saturated-photoshopy looking red and yellow weird stuff. I'm not sure why...
I also have the weird laser effect, it is only in this release, but other than that, I play this awesome game every day! :D
Yeah, something like that.
It would help if I knew what u guys are talking about. some kind of visual? like a screen?
I have the same issue. The lasers would keep disappearing on me and would reappear when I reloaded. Happens randomly though. Hard to get a screenshot of it.
I'd love to know where these achievements came from. Were they included in the SDK when this was being created or something?
yes the achievements are default with the UDK and I plan to get rid of it.
Moddb.com
Screenshot of the laser glitch. I got a few more screens for you to check out too.
Thank you for the screens man. I'll figure something out to fix the problem soon.
the bloom looks kinda messed up too. It never looked like that when I tested the download. I honestly don't know why :/
great advance in this demo! I like that you add those skulls on the floor! thanks! The only thing I think can be nice is to cut down some of those fire "catapults" on L.A. level, is like they are always there and break in some way the tension and suspense feeling of "just" searching for the Terminators. They are great for an action style level but please don´t forget to add some parts to simply enjoy and have fear of the Terminators and not have to be always looking up the sky for those fire balls (just the wind sound between the devastated buildings and then the sound of terminators hunting you, yes! like in the "Future Shock" game first level) I like them but not all time. Hope you understand my point of view. And other nice option can be switch off the music and only have the FX sound. thanks for your work and for read our crazy ideas!
thank you for the comment. I'm glad you enjoyed playing, and I very much enjoy getting feedback like this. I'll see what I can do for future releases. :)
I found it really easy to kill terminators, I just shoot grenades at them all the time, and ammo seems to be unlimited so the game is actually pretty easy right now.
Also does either level have a proper end? I couldn't seem to "complete" them.
And I agree with the other guy about the fireballs.
Shame, it's doesn't appear to work for me. All I get is a "program not responding" message when I start it up.
Previous versions worked fine.
The same thing happens to me. Already tried to reinstall it.
Compatibility mode doesn't work either.
Got no idea if it might help:
Couldn't launch ..\Win32\UE3ShaderCompileWorker.exe! Make sure the exe is in your binaries folder.
System.Runtime.InteropServices.SEHException error in UDK:
Eine externe Komponente hat eine Ausnahme ausgelöst.
bei GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 )
bei ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)Address = 0x7605b727 (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0x5a4051 (filename not found) [in C:\UDK\Fps Terminator\Binaries\Win32\UDK.exe]
Address = 0x76614990 (filename not found) [in C:\Windows\syswow64\KERNEL32.dll]
Address = 0x76601069 (filename not found) [in C:\Windows\syswow64\KERNEL32.dll]
Address = 0xf2ed790 (filename not found) [in C:\Program Files (x86)\Steam\gameoverlayrenderer.dll]
Address = 0x75145b (filename not found) [in C:\UDK\Fps Terminator\Binaries\Win32\UDK.exe]
nice i love the terminator movies most one i loved is terminator the sarah connor chronicles wish they made more episodes sniff wel time to download
damnation it needs pixelshader 3.0 ill try it on my other pc when i got my new videocard
hi just tried the demo great work but need 1360x768 and no motion blur and some AA options
Just gonna throw in my 2 cents
1.) I had to use the UE3 Compiler you posted to megaupload to get it to run, so thats a definite something that needs fixed asap
2.) You made the atmosphere perfect, unfortunately at the cost of the player, the head bobbing, along with the weird light that comes from the scope make playing kinda hard to get into, lol
3.) Its riddled with bugs, like many have said at every turn, at one point I was flying simply because I went up a small ledge and just never came down
4.) Please make an indicator of where to go if you idle, because with the way the environment currently is, its somewhat overwhelming
Other then that keep it up, I would HIGHLY recommend though you get ALOT of testers on many different rigs before releasing again, I know thats the point of an alpha, but with the extremely long time in between releases, you could spare an extra week, or hell even a month, just having testers go through and find bugs so the community doesn't get 5 minutes into a game and have to stop because they literally cannot go forward, let you know whats wrong, and wait another 8 months
I'm finding the textures become buggy and sometimes disappear so that you can't even see the ground when playing on High and Very High quality.
I feel that the accuracy of the weapons needs to be increased as well. Understandably, yes it should decrease for continual fire, but it does decrease far too quickly imo.
Pointers as to where to go in the mission would be useful (like a mini map and objectives for instance) as on Act 1, I now do not have the foggiest where I should be going after destroying the turrets on the Goliaths (I don't know if this is how you know them, but this is what they were called in Future Shock and Skynet).
Why does it jump from Act 1 to Act 3 in the Campaign menu ?
I think the T-800 are too tough to kill and I think their HP needs to be reduced.
I know this last point is not essential, but the ability to remap key bindings would be nice as I find using default controls (WASD) difficult as I am use to playing with my own set of keys.
On the plus, very nice job for early work!
Hey, it crashes on launch, how do i fix it (I am computer-savy, and use UDK myself, but it doesnt want to work) :(
Thanks patch help. Bugs:
Act1:
1) Noset colosion mesh JeepCar + flying gun, after second HK.
2) Flying rock 2m near second HK (wrong rotate, many this type problem in game).
3) Try navigate player with grean flares, i dont finish first level (triger to open Act2 is somewher near twins HK?).
Act3:
1) Fell from the end of the map.
2) I lost again (player need map whit mission target).
This is a great looking game. I downloaded it, but when I play I am perpetually turning left, making it impossible to play. Is there any way to fix this?
Thanks
can't get it to run, crashes at startup :(
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Sadly the game crashes at start up v.v I wish to play it someday tho ^.^ Looks amazing ^.^