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forma.8 is an action adventure game for for PS4, PSVita, Wii U, iOS, PC, Mac and Linux. You are a little exploration probe on a foreign planet, with a life or dead mission to accomplish and every odds against you. With an innovative control system implemented with touch screen in mind, forma.8 aims to give you a thrilling, old school action adventure game.

Follow us and the development of the game here and:

On Facebook: Facebook.com
On Twitter: Twitter.com
On Google+: Plus.google.com

...and follow our devlog on TIGSource!

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forma.8 announcement screenshots forma.8 announcement screenshots forma.8 announcement screenshots
Blog RSS Feed Post news Report abuse Latest News: forma.8 re-announced for PS4, PSVita, Wii U, iOS, PC, Mac, Linux

1 comment by Skyrise on Mar 2nd, 2014

Lot of time passed, and how things changed! We started working on our little action adventure game in 2011, we showed the game as an iOS exclusive at E3 2012 as a very early iPad build, and we posted our first news here on indieDB on october 15 2012.

Our team is always the same, we are two guys working on the game. A new musician is working on the game. And forma.8 is no longer an iOS exclusive but is coming on an incredible array of platform: PlayStation 4, PlayStation Vita, Wii U, iOS, PC, Mac and Linux.

We are extremely proud on all the progress we've made on the game, and if someone asked us just one year ago if the game would ever appear on a console we've probably laughed hard. How things changed...

Here's the new announcement trailer for the game, hope you'll like it!

In a distant future, the small exploration probe forma.8 is stranded alone on the surface of an alien planet. He got parted away from his companions by an accidental event and has a life or death mission to accomplish: he needs to find and recover a powerful energy source deep under the surface before it's too late. Ancient civilisations, great perils and dystopian visions awaits him, and not everything is as it seems...

Floating gracefully in mid air, with a control system that aims to give the player a true sense of flying, our little hero forma.8 starts with no powers, no weapons and no hints of what to do and where to go: it's up to the player to explore the planet, deal with its often hostile inhabitants, and slowly uncover the story.

There's no verbal communication in the game, everything is conveyed to the player only with images and sounds.

forma.8 announcement screenshots

A unique mix of hand drawn vector graphics and 3d elements brings the world of forma.8 to life with a clean and vibrant look, while the fully physics based interaction with the environment and the planet weird fauna offers unexpected twists to the gameplay.

If you like the game, please give us a 'yes!' on Steam Greenlight, here's our page:

forma.8 announcement screenshotsforma.8 announcement screenshots

We really hope to provide more constant update about the project here on indieDB, meanwhile follow us on social networks, we are really active both on FaceBook and on Twitter!

Twitter: Twitter.com
FaceBook: Facebook.com

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First full press release - E3 2012

First full press release - E3 2012

Oct 15, 2012 Other 0 comments

For reference, our first press release. We sent this out for E3 2012 at various website, maybe some other indie developer wants to take a look. :)

Post comment Comments
lentinant Dec 23 2012 says:

As for mee, it looks more like Insanely Twisted Shadow Planet

+1 vote     reply to comment
Chriz_86 Dec 20 2012 says:

That looks promising - tracking!

+1 vote     reply to comment
petethelion Oct 24 2012 says:

This looks amazing. Like a living LemonJelly cover!

+2 votes     reply to comment
CreatorOfThings Oct 16 2012 says:

I love the art direction :) Will keep track of this.

+2 votes     reply to comment
KurlyWurly Oct 13 2012 says:

Loving the art style, remind me of Limbo a little.

+2 votes     reply to comment
Skyrise Creator
Skyrise Oct 14 2012 replied:

Thank you!

We'll post some news soon, like... later today. ;)

+2 votes   reply to comment
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Windows, Mac, Linux, Mobile, iPhone, iPad, PS4, VITA, WiiU
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MixedBag Srl
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Latest tweets from @mixedbaggames, @forma_8

@_kzr I'll keep you up to date. So far everything work flawlessly. Great performances too on PS4 and in VR using Morpheus. :)

4hours 7mins ago by mixedbaggames

Two problems with the PS4 version of Grow Home: lack of vsync causes some annoying tearing and frame rate is less than ideal. :/

4hours 9mins ago by mixedbaggames

RT @yosp: Thank you all PlayStation fans in ME :D“@ignme: Congrats @PlayStation_ME for selling 1m PS4s! T.co T.co

4hours 10mins ago by mixedbaggames

'Alzo' was a typo, meant 'also'. Damn iPad Italian auto correction!

4hours 15mins ago by mixedbaggames

Alzo, if you're interested in Game design, play and analyse Grow Home: it's a crash course in good game design! #indiedev

4hours 52mins ago by mixedbaggames

If you've missed it on Pc get #GrowHome on #PS4, it's such a great, lovely and tactile game. #PS4share T.co

5hours 44mins ago by mixedbaggames

@_kzr toyed with KvantSwarm and KvantSpray yesterday on PS4 + #ProjectMorpheus and got some amazing effects! Thanks for sharing! :)

7hours 23mins ago by mixedbaggames

RT @_kzr: lots of ribbons #unity3d T.co

7hours 27mins ago by mixedbaggames

Today we're having a lot of fun experimenting with #ProjectMorpheus and weird graphical effects. #PS4

Sep 4 2015 by mixedbaggames

@AlessioWard :O

Sep 4 2015 by mixedbaggames

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