For reference, our first press release. We sent this out for E3 2012 at various website, maybe some other indie developer wants to take a look. :)
forma.8 is an action adventure game for for PS4, PSVita, Wii U, iOS, PC, Mac and Linux. You are a little exploration probe on a foreign planet, with a life or dead mission to accomplish and every odds against you. With an innovative control system implemented with touch screen in mind, forma.8 aims to give you a thrilling, old school action adventure game.
Follow us and the development of the game here and:
...and follow our devlog on TIGSource!
Lot of time passed, and how things changed! We started working on our little action adventure game in 2011, we showed the game as an iOS exclusive at E3 2012 as a very early iPad build, and we posted our first news here on indieDB on october 15 2012.
Our team is always the same, we are two guys working on the game. A new musician is working on the game. And forma.8 is no longer an iOS exclusive but is coming on an incredible array of platform: PlayStation 4, PlayStation Vita, Wii U, iOS, PC, Mac and Linux.
We are extremely proud on all the progress we've made on the game, and if someone asked us just one year ago if the game would ever appear on a console we've probably laughed hard. How things changed...
Here's the new announcement trailer for the game, hope you'll like it!
In a distant future, the small exploration probe forma.8 is stranded alone on the surface of an alien planet. He got parted away from his companions by an accidental event and has a life or death mission to accomplish: he needs to find and recover a powerful energy source deep under the surface before it's too late. Ancient civilisations, great perils and dystopian visions awaits him, and not everything is as it seems...
Floating gracefully in mid air, with a control system that aims to give the player a true sense of flying, our little hero forma.8 starts with no powers, no weapons and no hints of what to do and where to go: it's up to the player to explore the planet, deal with its often hostile inhabitants, and slowly uncover the story.
There's no verbal communication in the game, everything is conveyed to the player only with images and sounds.
A unique mix of hand drawn vector graphics and 3d elements brings the world of forma.8 to life with a clean and vibrant look, while the fully physics based interaction with the environment and the planet weird fauna offers unexpected twists to the gameplay.
If you like the game, please give us a 'yes!' on Steam Greenlight, here's our page:
We really hope to provide more constant update about the project here on indieDB, meanwhile follow us on social networks, we are really active both on FaceBook and on Twitter!
@_kzr I'll keep you up to date. So far everything work flawlessly. Great performances too on PS4 and in VR using Morpheus. :)
4hours 7mins ago by mixedbaggames
Two problems with the PS4 version of Grow Home: lack of vsync causes some annoying tearing and frame rate is less than ideal. :/
4hours 9mins ago by mixedbaggames
4hours 10mins ago by mixedbaggames
'Alzo' was a typo, meant 'also'. Damn iPad Italian auto correction!
4hours 15mins ago by mixedbaggames
Alzo, if you're interested in Game design, play and analyse Grow Home: it's a crash course in good game design! #indiedev
4hours 52mins ago by mixedbaggames
5hours 44mins ago by mixedbaggames
7hours 23mins ago by mixedbaggames
Sep 4 2015 by mixedbaggames
Sep 4 2015 by mixedbaggames