A free "demake" of VVVVVV running in the Windows Command Line. Features support for custom levels and XInput controllers!

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Flip-Fall 1.2 Released!

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Hey there, I'm Sam!
You might know me from making Skyline and Outside Influence, as well as a few other Portal and Counter-Strike related projects. This is my first "from-scratch" game, written in C++ using a codebase provided by my lecturer Dr Dave Wyatt and the SFML by Laurent Gomila.

This is an ASCII demake of VVVVVV by Terry Cavanagh, It's a bit finicky, but you're completely able to make your own levels and level packs (tutorials are included, but they're a bit rough too!). It also supports XInput controllers (I tested with a Dualshock 4, but it should work with anything XInput.

Anyway, I hope you enjoy this at least a little! (or at the very least, don't find this too horrible). I learned a whole lot during the production of this game, and I plan on making a better version from scratch somewhere down the line, including paralax scrolling and increased colour capability.

Thanks very much for giving it a chance, and you can download the latest release in the download section :D

- Sam

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Flip-Fall 1.2b Release

Flip-Fall 1.2b Release

Demo

Flip-Fall 1.2 Tech Demo release. Windows only. Supports XInput controllers. CHANGES: Added COLOURS.TXT

Flip-Fall 1.2 Release

Flip-Fall 1.2 Release

Demo

Flip-Fall 1.2 Tech Demo release. Windows only. Supports XInput controllers.

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Flip-Fall
Platforms
Windows
Creator
SpAM_CAN
Engine
Custom
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Homepage
Elitetreacle.com
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Style
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Platformer
Theme
Abstract
Players
Single Player
Project
Indie
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Latest tweets from @spam_can

Gonna look into doing a proper 3d orthographic view maybe? But I'm not sure I can be that bothered.

6hours ago

Been working on the SDK side of things today; Added new icons, a sub-integer grid mode, wireframes on selected models and a dodgy ortho view

6hours ago

RT @Lorenzo__LP: "YOUR CORE BELIEF OF KEEPING TOMATO SAUCE IN THE FRIDGE DID NOT MAKE IT INTO YOUR MANIFESTO!?" #BattleForNumber10 T.co

6hours ago

Unreal really shouldn't be publishing level design quotes given that Unreal has the worst level design tools I've e… T.co

6hours ago

I also made a new Hammer icon today, and a VMF file icon. T.co

10hours ago

Made this proper cool icon for the Portal:OI SDK a while back. Wish I could find what the hell I did with the vecto… T.co

10hours ago

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