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Faster Than Light is a spaceship simulation roguelike-like. Its aim is to recreate the atmosphere of running a spaceship exploring the galaxy (like Firefly/Star Trek/BSG etc).

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Blog RSS Feed Report abuse Latest News: IGF Finalists 2013

3 comments by Henley on Jan 8th, 2013

The Independent Games Festival (IGF) juries are announcing the Main Competition finalists for its historic 15th annual awards - nominating nearly 30 outstanding independent game titles to come out of the worldwide community in the past year.

This year's finalists for the most prestigious independent video game awards and showcase were each picked by
a discipline-specific set of expert juries, following playthroughs and recommendations of the 580+ IGF entries from over 200 top independent game experts.

Some of the multiple-nominated games for this year's extremely diverse Festival include Cardboard Computer's 'magical realist adventure game'
Kentucky Route Zero, Subset Games' spaceship sim 'Roguelike-like' FTL, and Richard Hofmeier's stark, dense street vendor simulator Cart Life.

The first-ever Excellence in Narrative Award is also showcasing unique titles such as Blendo Games' quirky 'first-person short story'
Thirty Flights Of Loving, Auntie Pixelante's autobiographical game about a trans woman undergoing HRT, Dys4ia, and The Fullbright Company's abandoned house mystery Gone Home.

The Nuovo Award, once again honoring 'abstract... and unconventional game development' of all kinds, also saw many standout games competing for its $5,000 prize, including Sleeping Beast's irreverent local co-op sci-fi smartphone game
Spaceteam, Michael Brough's 'one move a day for 100 days' VESPER.5, and Mousechief's multi-generational family history title 7 Grand Steps.

The full list of finalists for the 2013 Independent Games Festival, with jury-picked "honorable mentions" to those top-quality games that didn't quite make it to finalist status, is as follows:


Excellence In Visual Art

Incredipede (Northway Games and Thomas Shahan)
Kentucky Route Zero (Cardboard Computer)
Guacalamelee! (Drinkbox Studios)
Lovers in a Dangerous Spacetime (Asteroid Base)
Year Walk (Simogo)

Honorable mentions:
Fly'n (Ankama Play); Eleven (Christoffer Hedborg, Datahowler); The Bridge (Ty Taylor and Mario Castaneda); Thomas Was Alone (Mike Bithell, David Housden and Danny Wallace); Hundreds (Semi Secret feat. aeiowu)

Excellence In Narrative
Thirty Flights of Loving (Blendo Games)
Cart Life (Richard Hofmeier)
Kentucky Route Zero (Cardboard Computer)
Dys4ia (Auntie Pixelante)
Gone Home (The Fullbright Company)

Honorable mentions:
Goblet Grotto (thecatamites, j chastain, NEW VADERS); Analogue: A Hate Story (Christine Love); Papo & Yo (Minority Media); The Stanley Parable (Galactic Cafe); 7 Grand Steps (Mousechief)

Technical Excellence

StarForge (CodeHatch)
Perspective (DigiPen Widdershins)
Little Inferno (Tomorrow Corporation)
Intrusion 2 (Aleksey Abramenko)
LiquidSketch (Tobias Neukom)

Honorable mentions:
Mobiloid (Monty Melby); Skulls Of The Shogun (17-BIT); Foldit (University of Washington); 140 (Jeppe Carlsen); Gateways (Smudged Cat Games)

Excellence In Design

Samurai Gunn (Beau Blyth)
FTL: Faster Than Light (Subset Games)
Starseed Pilgrim (Droqen & Ryan Roth)
Super Hexagon (Terry Cavanagh)
Super Space ______ (David Scamehorn & Alexander Baard/DigiPen)

Honorable mentions:
Spaceteam (Henry Smith); Helix (Michael Brough); Little Inferno (Tomorrow Corporation); Rymdkapsel (Martin Jonasson, Grapefrukt Games); Hotline Miami (Dennaton Games)

Excellence In Audio

Kentucky Route Zero (Cardboard Computer)
Bad Hotel (Lucky Frame) 140 (Jeppe Carlsen)
Hotline Miami (Dennaton Games)
Pixeljunk 4AM (Q-Games)

Honorable mentions:
Thomas Was Alone (Mike Bithell, David Housden and Danny Wallace); Little Inferno (Tomorrow Corporation); Gone Home (The Fullbright Company); Fract OSC (Phosfiend Systems); Dust: An Elysian Tale (Humble Hearts)

Nuovo Award [Designed 'to honor abstract... and unconventional game development'.]
Cart Life (Richard Hofmeier)
Spaceteam (Henry Smith)
Dys4ia (Auntie Pixelante)
Bientot l'ete (Tale of Tales)
7 Grand Steps (Mousechief)
MirrorMoon (SantaRagione + BloodyMonkey)
VESPER.5 (Michael Brough)
Little Inferno (Tomorrow Corporation)

Honorable mentions:
Renga (wallFour); Starseed Pilgrim (Droqen & Ryan Roth); Frog Fractions (Twinbeard); Thirty Flights of Loving (Blendo Games); The Stanley Parable (Galactic Cafe)

Seumas McNally Grand Prize

Hotline Miami (Dennaton Games)
FTL: Faster Than Light (Subset Games)
Cart Life (Richard Hofmeier)
Little Inferno (Tomorrow Corporation)
Kentucky Route Zero (Cardboard Computer)

Honorable mentions:
Gone Home (The Fullbright Company); Thirty Flights of Loving (Blendo Games); The Stanley Parable (Galactic Cafe); Super Hexagon (Terry Cavanagh); Starseed Pilgrim (Droqen & Ryan Roth)

All finalist games will be playable at an expanded IGF Pavilion on the Game Developers Conference 2013 Expo floor from March 27-29, 2013, at San Francisco's Moscone Center, as part of a week of independent game-related content that also includes the Independent Games Summit (March 25th-26th), and the IGF Awards ceremony itself.

The IGF Awards, where this year's IGF winners will be unveiled, will be held on the evening of Wednesday, March 27th at the Moscone, alongside the Game Developers Choice Awards. IGF Awards recipients will receive nearly $60,000 of prizes in various categories, including the $30,000
Seumas McNally Grand Prize.


As part of this year's event, all IGF Main Competition finalists will receive the opportunity to accept a distribution agreement for Valve's Steam, a leading platform for distribution in today's burgeoning independent gaming market.

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Faster Than Light Backup Starter

Faster Than Light Backup Starter

Nov 19, 2012 Other 2 comments

Did your system crash again? Unable to recover your savefile? How about you never need to worry about that again?

Post comment Comments  (0 - 10 of 19)
!!Nova!!
!!Nova!! Apr 14 2014, 10:43am says:

Someone needs to make a warhammer 40k rogue trader mod for this.

+1 vote     reply to comment
PANdemoniumJP
PANdemoniumJP Jan 2 2013, 10:24pm says:

Best Christmas gift ever.
Is it too much to ask for more ship classes, more balanced weapons and crew species?
I'm running out of ways to kill :)

+5 votes     reply to comment
Alextfish
Alextfish Feb 11 2013, 6:19am replied:

Check out the mods on Ftlgame.com . There are loads more ships and weapons there, such as my Starcraft mod replacing all 18 ships with ones from the Starcraft universe :)

+3 votes     reply to comment
Guest
Guest Dec 19 2012, 9:12pm says:

Very interested in this game--my only hesitation has been that I hardly play games on my laptop anymore. It seems like a natural fit for iPhone/iPad/Android... keeping my fingers crossed that you port it to mobile!

+1 vote     reply to comment
somonels
somonels Nov 17 2012, 9:54am says:

Kind of surprised to see the community being non-existent on moddb, but i guess the bleeding is inevitable and only the hardcore clots shall remain.
The game is plenty-a-moddable. Most assets are parsed from open XML files and png? images. The XMLs themselves are broked in so many ways but workable. The community has already released some decent tools for you picky people.
What you can do:
*New Ships ( graphics, layout )
*missions/events/solarsystems/sectors

Good news for EVERYONE!
An upstanding fellow is rewriting the engine in C# meaning a possible linux release but also the opportunity to implement new mechanics and such.
FTL - Overdrive
Github.com
Open source, baby... get yo butts over there!

+6 votes     reply to comment
conlk
conlk Nov 14 2012, 4:25pm says:

WARNING!!!! GAME MAY CAUSE YOU TO PUNCH COMPUTER WHEN YOU KILL BOSS SECOND TIME WITH 1 HP REMAINING AND YOU FIND OUT AFTER MUCH HARDSHIP YOU HAVE TO DO IT AGAIN WARNING!!!

+3 votes     reply to comment
Mushroomman
Mushroomman Oct 9 2012, 11:05pm says:

It's always the boarding parties that kill me. What's the best way to deal with them?

+2 votes     reply to comment
conlk
conlk Nov 14 2012, 4:24pm replied:

improve your doors and deplete the oxygen. Or if you are insane use firebomb or breach bomb and target ur own ship

+2 votes     reply to comment
The_Error
The_Error Oct 14 2012, 2:27pm replied:

Get rock and mantis guys, or try killing them with lack of oxygen

+5 votes     reply to comment
Oberguga
Oberguga Nov 4 2012, 6:13am replied:

Or fight in medroom.

+4 votes     reply to comment
Guest
Guest Dec 14 2012, 2:26pm replied:

or get rock and mantis guys upgrade your doors open airlock doors and inner doors and fight in medbay

+3 votes     reply to comment
Piemanlives
Piemanlives Dec 15 2012, 3:18am replied:

Rule one is always fight in the med bay when possible.

+3 votes     reply to comment
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Faster Than Light
Platforms
Windows, Mac, Linux
Developer
FTL Team
Engine
Custom Built
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Official Page
Ftlgame.com
Release Date
Released Sep 13, 2012
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9.5

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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
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@Fangamer is currently having a Sale! It's a great time to pick up a Kestrel Hoodie: T.co

Dec 3 2014, 4:49pm

Nifty rogue-like "Convoy" inspired by FTL and Mad Max, check out their Kickstarter in its final (successful) hours: T.co

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Check out @GoBedlam's Kickstarter, a cool looking new roguelike-like: T.co

Oct 15 2014, 4:39pm

RT @AlmostHumanLtd: Legend of Grimrock 2 is now alive and kicking! The mysteries of the Isle of Nex await!

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Faster Than Light
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Mods
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