Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica. *If you purchase Enola on Desura, you also get a Steam key*

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Postmortem: Enola

Postmortem: Enola

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Enola was a challenging game to make. Not because it was hard to program, but because of the story and things it needed to portray: it was a story about...

Enola interview on IGM

Enola interview on IGM

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Enola told its story of hope in the darkness with a graceful hand, but one that was still willing to mire itself in the more horrible aspects of its tale...

Enola is now available on Steam

Enola is now available on Steam

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Enola is now available on Steam. However, fear not. If you got Enola from Desura, GamersGate, etc., that version will be updated too. Also, you are entitled...

The Silo is a total nightmare

The Silo is a total nightmare

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Some notes about the factory level, one of the last levels in Enola.

An updated build, finally

An updated build, finally

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News on a new build, finally. Here I let you know why this update took so long and what you can expect.

Crouching makes things a lot more dangerous

Crouching makes things a lot more dangerous

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I’ve been talking with one of the guys here for some time about the possibilities of adding crouching. This was not an easy question, actually. The...

Postmortem: Our first Rezzed exhibition

Postmortem: Our first Rezzed exhibition

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I’d dare say we were the first team from El Salvador, traveling from El Salvador to England, to exhibit at Rezzed. Here you can read how it all went.

Last levels, stats and endings

Last levels, stats and endings

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Quick update: Enola will feature 8 levels, 2 difficulty levels and 5 endings (2 good endings, 2 bad endings, one surprise ending).

Game ideas: guard impact for Enola?

Game ideas: guard impact for Enola?

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You know how modern horror games have turned into these “hide and seek” or “hit me until I die” things because devs take away all means of defense...

New updates, misc stuff and soundtrack!

New updates, misc stuff and soundtrack!

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We've been working a lot to update Enola, and today we are making available version 0.10. It's still in alpha, and it's still incomplete, but we are getting...

Interview with Nick Borrego by slasherjpc

Interview with Nick Borrego by slasherjpc

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ENOLA: Interview with Nick Borrego. A written interview was recently posted on Spawnfirst

Horror Bundle at indiebundle.org features Enola and other 4 games

Horror Bundle at indiebundle.org features Enola and other 4 games

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Get 5 indie games for a very cheap price. Horror Bundle at indiebundle.org features Enola and other 4 games.

Enola alpha 0.9 is out

Enola alpha 0.9 is out

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This is a brief list of the changes available in Enola alpha 0.9

It’s been a long, so here’s another update on Enola

It’s been a long, so here’s another update on Enola

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Well hello, I figured it was time to stop talking about the mistakes of “designing too much game” and everything else that can be derived from that...

Enola alpha 0.8 is out (June 2013

Enola alpha 0.8 is out (June 2013

News 1 comment

The latest Enola update is out. Read all about it here.

Game Undesign: Designing around limitations

Game Undesign: Designing around limitations

Feature 1 comment

it can be interesting to see what happens when you make the game “you wanna make” but you take into consideration what your limitations are, and what...

Shadow men got moves!

Shadow men got moves!

Feature 1 comment

I’ve been working on some mocap for Enola using iPi desktop motion capture, and I wanted to show you a glimpse of what we’re doing with it.

Angelica animation test

Angelica animation test

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Last week I was testing the motion capture setup using my Playstation Eye cameras and iPi Desktop Motion Capture. The system yelds pretty decent results...

Enola gets motion capture!

Enola gets motion capture!

Feature 1 comment

A while ago I wrote about using Face Robot (a facial animation module in Softimage) for facial animation, but I still hadn’t addressed the body animation...

Building characters (building Angelica)

Building characters (building Angelica)

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Today I want to talk (or rather, write) about characters and why this matters. In some games, characters are "empty vessels" that players step into, but...

Enola alpha 0.6 is available

Enola alpha 0.6 is available

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Alpha 0.6 has been released. Here you can find the changes found in that release.

Enola alpha 0.6 is out!

Enola alpha 0.6 is out!

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Enola is (in not so many words) a game where: You’re a girl on a mysterious place, looking for her loved one, and you need to rescue her before it’s...

Evolution of Enola, and last post…

Evolution of Enola, and last post…

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Originally posted on my blog on Dec 31st 2012 ...since this is the last post of 2012, I guess it should be something meaningful so I’ll be talking about...

Enola character profiles: Building Angelica

Enola character profiles: Building Angelica

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This may be good or bad, but to me story comes first, simply because I am not half as good at “designing” games as I am at writing. A while ago I’ve...

Enola alpha 0.5 is available

Enola alpha 0.5 is available

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Enola alpha 0.5 is available. This new update is a patch to version 0.4 released last week, and fixes bugs related to saving games and game menus. Version...

More in saving games: "the treasure box"

More in saving games: "the treasure box"

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After thinking about this, I've decided to use "save spots" in Enola. The next step was to decide whatkind of object to use for those save spots.

Running Enola on a Mac

Running Enola on a Mac

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I am a Windows user, but that doesn't mean I don't want Enola on the Mac. I recently borrowed a Mac Mini, and it runs Enola just fine.

Working on a kickstarter campaign

Working on a kickstarter campaign

News 3 comments

I'm currently working on a kickstarter campaign but I want to read what you think about the rewards and stuff.

Why making a violent game may make sense

Why making a violent game may make sense

Feature

I was interviewed by Eric Caoili from Gamasutra a couple of weeks ago. Someone on the comments asked why not make a non-violent game instead, and I thought...

TRI and 8 other games are together on KICKSTARTER

TRI and 8 other games are together on KICKSTARTER

News 3 comments

The first Indie Game Bundle on Kickstarter. Help funding nine great projects!

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Enola
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Windows
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The Domaginarium
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