• Register

Empyrean Frontier is a traditional RTS in development featuring massive space fleets, base building, and resource collection. Empyrean Frontier is built on a custom game engine, and aims to create an innovative strategy game that is still familiar to veterans of the genre.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Roguelike Campaign

News

The campaign for Empyrean Frontier follows a fleet of persistent units as it moves across the known galaxy. At each node, the player will encounter some kind of random event and be presented with several dialogue options, often leading to a tactical RTS battle with an enemy fleet. Sometimes these battles will lead to a full base building skirmish against the enemy AI.

After each successful battle, players will gain ore to repair their ships or credits to purchase new ones at the neutral space stations placed throughout the map. In order to defeat the tougher enemy fleets at the end of the campaign, the player will need to grow their fleet and preserve their existing units.

Stores

The campaign shares some of the same mechanics that solar system skirmishes have (a persistent fleet of units that travel from one battle to the next) but here it is in a more structured form, with a turn based component in the campaign map.

Campaign Map

Events

The alpha version of the game including the campaign is available at itch.io which will grant access to a Steam key once the game arrives on Steam (we have already successfully passed Steam Greenlight.)

Now that the last of the main game modes have been implemented, I'll be able to focus on smaller, more frequent updates adding more content. I'm currently working on adding more event types to the campaign, as well as a unit veterancy system.

Greenlight and Alpha

Greenlight and Alpha

News

Empyrean Frontier has finally made its way onto Steam Greenlight. The game has come a long way since the previous pre-alpha demos and I'm glad to announce...

New Super Weapon

New Super Weapon

News

This update introduces the Interstellar Union's superweapon: a gigantic missile with 2 different attack modes.

Faction Overview

Faction Overview

News 1 comment

Finishing up the 2nd playable faction in Empyrean Frontier.

Fleets and 4x Elements

Fleets and 4x Elements

News

A look at updates to the Solar System game mode, which combines RTS and 4X elements.

Add file RSS Files
Empyrean Frontier Alpha Demo

Empyrean Frontier Alpha Demo

Demo 4 comments

Demo for the first alpha release of Empyrean Frontier. Game Features: -Singleplayer RTS skirmish game mode (1 faction enabled) -Singleplayer tutorial...

Empyrean Frontier Pre Alpha Demo 2

Empyrean Frontier Pre Alpha Demo 2

Demo

The Second Demo release. Updates include an additional tutorial, Gameplay Options menu, new mouse cursors, optimization, and an improved game GUI.

Empyrean Frontier Pre Alpha Demo

Empyrean Frontier Pre Alpha Demo

Demo 2 comments

The first playable demo of Empyrean Frontier, with basic skirmish mode and a tutorial.

Comments  (0 - 10 of 25)
Guest
Guest

when it will be full play?

Reply Good karma Bad karma+2 votes
GaldorStudios Creator
GaldorStudios

Sorry, didn't see this before. Well, I just got the first official paid alpha out, the game's still in development though. I hope to have a more complete build on steam in the fall, and if all goes well I plan to have the full game completed by early 2017.

Reply Good karma+1 vote
⧊⥊⧖⥋⧊
⧊⥊⧖⥋⧊

Hi

I think i'm gonna love this game
It seems wow ! and finally base building , so many titles without base building Empyrean Frontier might quench my thirst to build
I'm following this , i'll vote you max and cannot wait to play it and all i hope is that is gonna have a ton of races , at least 3 :D

Reply Good karma Bad karma+2 votes
GaldorStudios Creator
GaldorStudios

Thanks!
As for the number of races, there are unfortunately only going to be 2, it takes a lot of time to add another, especially one that's significantly different from the others. Hopefully 2 is enough for now, though I haven't entirely ruled out a 3rd for a post-launch update or expansion.

Reply Good karma+2 votes
⧊⥊⧖⥋⧊
⧊⥊⧖⥋⧊

You are welcome
2 is fine

If things are really deep detailed and they are unique one to another and there's a lot to progress in their tech trees aside from a catchy gameplay , the number matters little
I hope i'll get the time to play it

What remains memorable at Empyrean for me is what that animated screenshot shows - ships being attacked with a magnetic gun - this is something i can say i don't remember having met in other games and i played quite many.So , it seems Empyrean Frontier has an unique physix-like system.I like this and it's old school , i like old school

You're doing fine with it , Galdor

Reply Good karma Bad karma+1 vote
Vladiskov
Vladiskov

Homeworld 2 anyone?

Still pretty good uwu

Reply Good karma Bad karma+3 votes
robodude22
robodude22

No worries; I've been watching the updates since I heard about this game. Jesus christ that superweapon is epic. And I like the music I hear while it charges up and fires!

Just wondering if you have been using music from machinimasound.com?

Reply Good karma Bad karma+3 votes
Geoffrey513
Geoffrey513

how goes it?

Reply Good karma Bad karma+3 votes
robodudealt
robodudealt

Hey, just checked out today's update. But I have been wondering if you have been considering adding fitting music to the Empryean Frontier game. I know a site that has some pretty decent music as well:

Machinimasound.com

Royalty free for use. Just a suggestion

Reply Good karma Bad karma+3 votes
GaldorStudios Creator
GaldorStudios

Yeah, music is something I’m still not entirely decided on. There’s a chance I might get some original compositions, but if that doesn’t work out I’ll use some kind of royalty free music. Thanks for the link, I hadn’t heard of that site before.

Reply Good karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Empyrean Frontier
Platforms
Windows
Developer
Galdor Studios
Engine
Custom
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @galdorstudios

just uploaded a new update with lots of additional campaign missions Galdorstudios.itch.io

Dec 4 2016

another super useful feature T.co

Oct 24 2016

RT @GFX47: Quick preview of the incoming @Gladiabots classes (alpha 5) #GameDev #ScreenshotSaturday #IndieGame T.co

Oct 15 2016

RT @badgerheadgames: Really want some #StarWars style holos in my game. here is a WIP for fun #screenshotsaturday #gamedev #spacegamesT.co

Oct 15 2016

Max level cruiser taking on lots of enemy ships in Empyrean Frontier #screenshotsaturday #gamedev #indiedev T.co

Oct 15 2016

I need to add more interesting dialogue and some character portraits to convey more about the setting and make the player feel invested.

Oct 10 2016

The game is pretty close to feature complete at this point, but it's still lacking in content and character.

Oct 10 2016

Still working on updating ship models, but my main focus now is to add lots of more interesting missions and dialogue to the campaign.

Oct 10 2016

Embed Buttons
Link to Empyrean Frontier by selecting a button and using the embed code provided more...
Empyrean Frontier
Statistics
Last Update
Watchers
252 members
Files
3
Articles
24