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Eden Star is a dark, Sci-fi AAA+ take on the 'mine, create, survive' gameplay found in popular voxel-based creation games. The world of Pharus 7 boasts ultra interactive destructible environments, innovative combo-driven physics based combat, non-grid based creation features, all wrapped within an ever expanding universe.

Report RSS Eden Star - SplinterMite Update

We've got a little update on our SplinterMite enemy tonight! We've got them scurrying around our level, and they're the cutest, most disgusting little things I've ever seen!

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Hello again from the quaint countryside offices of Flix!

We're currently showing the pre-alpha demo at EGX Rezzed in Birmingham, and will be until Sunday, so if you're in the area, why not come over for a look, and chat with some of the devs! It's a great event, and we're all very impressed at the quality and creativity of the other Indie games on display. There's a huge variety of cool ideas, so we encourage everyone who can to check them out in this vibrant showroom setting! It's an experience you can't really recreate at home.

The SplinterMite

You may remember this post from a while ago when we revealed the concept art for our first ground-based enemy, the SplinterMite. Since then, we've been doing a lot of other work on the game, but we certainly haven't neglected our ugly little friend! The model and textures have been polished up to final game level, and the animations have been developed ready for the AI to be implemented. Right now, they've barely got any AI controlling them, but it's great fun to see them running around the level, and even more fun to blast them and throw them around the landscape!

Have a good look at the sexy, but horrible 3D visage of the little beast! We'll be making some videos of the SpliterMite in-world and scurrying around, so stay tuned for more!

The SplinterMite will be able to burrow into the soft earth, and tunnel undetected, unless you force them to surface again. Your structures will be built on sturdy foundations, which the Splintermite cannot burrow through, so the design of your base will help protect yourself from these pack-hunters!

Though the SplinterMite is small (about the size of a Labrador, if a Labrador had chitinous armour plates, stabbing blades for legs, and a powerful beak ), but they tend to be found moving in packs, and can have unpredictable aggressive behaviour.

Stay tuned for further news!
Thanks for reading! If you've got anything you want to say about today's news, or anything else, head over to the forums to talk to the Devs!

As always, if you haven’t already, you can play the Pre-alpha Combat Tech Demo now by pre-ordering Eden Star here!

Only $15 gets you the UE3 Tech Demo and full access to the UE4 based Alpha and beyond!

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Plejadenwolf
Plejadenwolf - - 520 comments

I really like the compact and alienash design of this creature. It's not overloaded with unnecessary details but the details which are added make it look great and outstanding and gives it an own identity. Great work!

Reply Good karma Bad karma+4 votes
Zumf Author
Zumf - - 27 comments

Thanks Plejadenwolf! It was cool to watch it come together from concept to animated in world! I can't wait until we've got the AI hooked up.

Just imagine fighting off several of them at once! YES.

Reply Good karma+1 vote
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