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Drykkur is inspired by great beat em up games like Castle Crashers, Shank and Streets of Rage mixed with  games like The Legend of Zelda, Diablo and The Elder Scrolls Series. 

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Blog RSS Feed Report abuse Latest News: Loaded Dev Diary: Prototype Progress

0 comments by RatDog_Andrew on Apr 18th, 2013

This past month has been very hectic yet equally exciting at RatDog ( which is why I haven’t made a post in awhile). I will do my best to summarize what has happened since our last blog post.


We had our first booth ever and it was a wonderful experience. RatDog Games was part of the Indie Megabooth and everyone around us was amazingly helpful. We were able to show Loaded to thousands of people and everyone seemed to love the concept.  By the end of the weekend none of us could talk but it was well worth it. Not only did we meet a huge number of fans but we also made some great industry contacts / new indie friends.

Loaded Prototype

Upon returning from Pax East we were more motivated than ever to begin working on our prototype. We wanted to nail down our art style and focus on getting 4 player couch co-op working ( even in a simple form) as soon as possible. I am happy to say that as of today our foundation is nearly complete. Below is a work in progress mock up shot with our main character Rorik. We are also in the middle of trying to get the sound right for the Loaded soundtrack but I will leave that preview for another day. 


As I mentioned above we were able to make some great contacts at Pax East. We had some publishers even express interest in Loaded. While it is very flattering we are most interested in staying completely independent if possible. Due to this we will be launching a Kickstarter campaign once we have a demo to show potential backers / press. The tentative launch for the campaign is on/around June 24th. We will be releasing more information about the campaign as we get closer to launch.

As of right now that pretty much covers what we have been working on. I will be trying to get back to weekly updates and may even start streaming our prototype progress on TwitchTV.

Post comment Comments
Shadeauxe Mar 25 2013, 12:28pm says:

I love the art and my ancestry is Norwegian, so I always love a viking theme.

It was nice seeing you guys at PAX too. It feels weird being back to work after the intense three days of PAX.

Lunchtime Studios

+3 votes     reply to comment
RatDog_Andrew Mar 26 2013, 7:43pm replied:

Thanks for the kind words Courtney!

Yes, it certainly is tough getting back into the swing of things. We are preparing a demo for Loaded now so things will only get more interesting from here :D

+2 votes     reply to comment
mrmoskyz Feb 28 2013, 10:23pm says:

is it going to be a zip file so i can play it on the mac and make a playthrough for it? PLEASEEE

+2 votes     reply to comment
RatDog_Andrew Mar 7 2013, 12:37pm replied:

We are aiming to release Loaded on Windows, Mac and Linux thanks to the power of using Unity as our engine of choice!

+2 votes     reply to comment
Sami172 Feb 21 2013, 9:05pm says:

like the idea, will follow, keep it up!

+4 votes     reply to comment
RatDog_Andrew Feb 27 2013, 7:23pm replied:

thanks for the comment, I am hoping to at least have weekly updates :)

+2 votes     reply to comment
RatDog_Andrew Feb 20 2013, 10:00pm says:

Loaded will be 2D :)

+3 votes     reply to comment
Guest Feb 13 2013, 4:15am says:

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Latest tweets from @adamliborio, @a_desilva, @ratdoggames

RT @mwegner: Indie MEGABOOTH PAX East 2014: T.co T.co

Apr 15 2014, 12:11am by ratdoggames

RT @mwegner: Indie MEGABOOTH PAX East 2014: T.co T.co

Apr 15 2014, 12:11am by a_desilva

Any 2D VFX artists out there looking for some side work? #gamedev #indiedev #gamejobs

Apr 13 2014, 12:29pm by ratdoggames

Any 2D VFX artists out there looking for some side work? #gamedev #indiedev #gamejobs

Apr 13 2014, 12:29pm by a_desilva

@cateia97 I wasn't sorry :( I ended up leaving early because my team needed me

Apr 13 2014, 10:41am by a_desilva

@craigums I was around on Friday, i went by your booth but didn't see you. Hope you have had an awesome Pax though!

Apr 13 2014, 10:41am by a_desilva

@Avatrix I was around the MB most of Friday but didn't see you though ( it was rather chaotic though haha)

Apr 13 2014, 10:40am by a_desilva

@Avatrix Sorry buddy, I was only around on Friday! I had deadlines with my team so couldn't make the rest of the convention.

Apr 13 2014, 10:40am by a_desilva

RT @JamesMontemagno: Are you going to PAX East this weekend?? Make sure to check out my good friend @BenRuiz in the Mega Indie Booth showin…

Apr 11 2014, 11:41pm by a_desilva

@fazor3d I hope he at least joked back and said nope :)

Apr 11 2014, 11:25pm by a_desilva

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