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Drykkur is inspired by great beat em up games like Castle Crashers, Shank and Streets of Rage mixed with  games like The Legend of Zelda, Diablo and The Elder Scrolls Series. 

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Blog RSS Feed Report abuse Latest News: Loaded Dev Diary: Prototype Progress

0 comments by RatDog_Andrew on Apr 18th, 2013

This past month has been very hectic yet equally exciting at RatDog ( which is why I haven’t made a post in awhile). I will do my best to summarize what has happened since our last blog post.

PAX EAST:

We had our first booth ever and it was a wonderful experience. RatDog Games was part of the Indie Megabooth and everyone around us was amazingly helpful. We were able to show Loaded to thousands of people and everyone seemed to love the concept.  By the end of the weekend none of us could talk but it was well worth it. Not only did we meet a huge number of fans but we also made some great industry contacts / new indie friends.

Loaded Prototype

Upon returning from Pax East we were more motivated than ever to begin working on our prototype. We wanted to nail down our art style and focus on getting 4 player couch co-op working ( even in a simple form) as soon as possible. I am happy to say that as of today our foundation is nearly complete. Below is a work in progress mock up shot with our main character Rorik. We are also in the middle of trying to get the sound right for the Loaded soundtrack but I will leave that preview for another day. 

Kickstarter

As I mentioned above we were able to make some great contacts at Pax East. We had some publishers even express interest in Loaded. While it is very flattering we are most interested in staying completely independent if possible. Due to this we will be launching a Kickstarter campaign once we have a demo to show potential backers / press. The tentative launch for the campaign is on/around June 24th. We will be releasing more information about the campaign as we get closer to launch.

As of right now that pretty much covers what we have been working on. I will be trying to get back to weekly updates and may even start streaming our prototype progress on TwitchTV.

Post comment Comments
Shadeauxe
Shadeauxe Mar 25 2013, 12:28pm says:

I love the art and my ancestry is Norwegian, so I always love a viking theme.

It was nice seeing you guys at PAX too. It feels weird being back to work after the intense three days of PAX.

Courtney
Lunchtime Studios

+3 votes     reply to comment
RatDog_Andrew
RatDog_Andrew Mar 26 2013, 7:43pm replied:

Thanks for the kind words Courtney!

Yes, it certainly is tough getting back into the swing of things. We are preparing a demo for Loaded now so things will only get more interesting from here :D

+2 votes     reply to comment
mrmoskyz
mrmoskyz Feb 28 2013, 10:23pm says:

is it going to be a zip file so i can play it on the mac and make a playthrough for it? PLEASEEE

+2 votes     reply to comment
RatDog_Andrew
RatDog_Andrew Mar 7 2013, 12:37pm replied:

We are aiming to release Loaded on Windows, Mac and Linux thanks to the power of using Unity as our engine of choice!

+2 votes     reply to comment
Sami172
Sami172 Feb 21 2013, 9:05pm says:

like the idea, will follow, keep it up!

+4 votes     reply to comment
RatDog_Andrew
RatDog_Andrew Feb 27 2013, 7:23pm replied:

thanks for the comment, I am hoping to at least have weekly updates :)

+2 votes     reply to comment
RatDog_Andrew
RatDog_Andrew Feb 20 2013, 10:00pm says:

Loaded will be 2D :)

+3 votes     reply to comment
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