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Drykkur begins with an everyday guy who stumbles into an alternate universe after a troubled day. You assume the identity of Rorik Forkbeard, a hero of the Norse land of Midgard. Rorik is tasked with awakening the hibernating gods to banish the demon Malphor back to his imprisoning dimension. 4-Player co-op allows you to bring up to three friends with you to explore the vast world of Midgard, gather its secrets and fight your way through a host of gods, monsters and demons.Drykkur combines the fast-paced action of side-scrolling beat 'em ups and the labyrinthine maps of dungeon crawlers to create a unique RPG playing experience.

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Blog RSS Feed Report abuse Latest News: Try our early combat build!

0 comments by RatDog_Andrew on Jun 17th, 2014

Hey Everyone,

As you know we are currently working on an Action-RPG inspired by Norse Mythology titled Drykkur.

Our initial focus has been on the combat. Instead of standard combat systems we have been inspired by beat em ups (DMC / GoW / etc.) to create a more in depth combat experience for players.

Right now not all combat features have been implemented ( like delay press combo branching) and others are still a work in progress but we are very interested in gaining feedback based on the direction we are headed.

Docs.google.com

Above is the link to a form which provides a link to our current build. Providing feedback through the provided form would also be greatly appreciated.

We look forward to hearing your thoughts!

Post comment Comments
Shadeauxe
Shadeauxe Mar 25 2013, 12:28pm says:

I love the art and my ancestry is Norwegian, so I always love a viking theme.

It was nice seeing you guys at PAX too. It feels weird being back to work after the intense three days of PAX.

Courtney
Lunchtime Studios

+3 votes     reply to comment
RatDog_Andrew Creator
RatDog_Andrew Mar 26 2013, 7:43pm replied:

Thanks for the kind words Courtney!

Yes, it certainly is tough getting back into the swing of things. We are preparing a demo for Loaded now so things will only get more interesting from here :D

+2 votes   reply to comment
mrmoskyz
mrmoskyz Feb 28 2013, 10:23pm says:

is it going to be a zip file so i can play it on the mac and make a playthrough for it? PLEASEEE

+2 votes     reply to comment
RatDog_Andrew Creator
RatDog_Andrew Mar 7 2013, 12:37pm replied:

We are aiming to release Loaded on Windows, Mac and Linux thanks to the power of using Unity as our engine of choice!

+2 votes   reply to comment
Sami172
Sami172 Feb 21 2013, 9:05pm says:

like the idea, will follow, keep it up!

+4 votes     reply to comment
RatDog_Andrew Creator
RatDog_Andrew Feb 27 2013, 7:23pm replied:

thanks for the comment, I am hoping to at least have weekly updates :)

+2 votes   reply to comment
RatDog_Andrew Creator
RatDog_Andrew Feb 20 2013, 10:00pm says:

Loaded will be 2D :)

+3 votes   reply to comment
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Drykkur
Platforms
Windows, Mac, Linux, XONE, PS4
Developer & Publisher
RatDog Games
Engine
Unity
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Official Page
Ratdoggames.com
Release Date
TBD
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single & Co-op
Project
Indie
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Twitter

Latest tweets from @adamliborio, @a_desilva, @ratdoggames

RT @G33kGrrly: We'll bring flaming hugs to all who oppose us!: T.co

5hours 16mins ago by a_desilva

@GamerCrash @fazor3d that's great to hear!

Mar 31 2015, 12:36pm by a_desilva

@GamerCrash @fazor3d congrats!

Mar 31 2015, 12:30pm by a_desilva

@LanceCoviello that would be pretty interesting. I'm sure we will see plenty of driving / flying VR games.

Mar 31 2015, 10:56am by a_desilva

RT @KekaiKotaki: Worked late on this knight #art T.co

Mar 31 2015, 10:54am by a_desilva

RT @IndieMEGABOOTH: Really great article up on @engadget by @JessConditt about @BitSummit the @IndieMEGABOOTH and new JIGA partnership: htt…

Mar 31 2015, 10:53am by a_desilva

RT @G33kGrrly: Space truckin' with the space elf! <3 : T.co

Mar 30 2015, 12:02pm by a_desilva

@shadesofsilver true, all about that #facesmack

Mar 30 2015, 11:43am by a_desilva

@emdroid that's more the motivational tweet I was looking for originally ;) haha thanks

Mar 30 2015, 11:41am by a_desilva

@shadesofsilver is it as big of a deal for a PC release for instance though? I feel like that may be more applicable to console titles

Mar 30 2015, 11:40am by a_desilva

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Drykkur
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