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Super Lumi Live is a 2D pure platformer set in a reality TV show.

It's focused on having fun levels, fast and precise movement and plenty of double jumping.
Meet a variety of challenges as you battle your way through 6 Seasons of the hit TV show, Super Lumi Live!

Here's a message from our producer

"Welcome to the beautiful world of Very Real TV where Lumi Live performs incredible feats for your viewing pleasure in our hit TV show, Super Lumi Live! With his Mid-Air Height Increasing Propulsion Jump ability (dubbed by a random employee as the rather boring Double Jump), Lumi exhibits top class showmanship as he competes against ever increasing odds designed by yours truly."


While Lumi may not have many great talents, he does what he does better than anyone else and that's Double Jumping. Use your mastery of this simple yet powerful ability to dodge hazards, reach hidden areas and navigate the otherwise dangerous Arenas. With time target medals and hidden secrets, there's a lot more to do than just getting to the end of each Arena.


With over 60 Arenas spread across 6 Seasons, there will be plenty of interesting and different gameplay mechanics for you to test your skills against, from simple energy balls and spikes to the Inverse Portals that send you to an alternate dimension and Blast Cannons which propel you high and far. The PC version of the game will ship with fully featured Season and Arena editors to make and share your own devilishly challenging scenes.

Release Info

The première of Super Lumi Live will be on your screens early 2017. It will debut for Windows with other platforms to be determined.

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New Name

As you can see from the logo, the game has had some radical changes. Two of these changes are a new title and story. You now play as Lumi Live, the stuntman who performs incredible jumps in dangerous arenas for his hit TV show, Super Lumi Live.


New Theme

I've completely changed the theme to something that both streamlined the level creation process as well as to something that better suits my art skills and my personal tastes. I originally choose a purely comic theme because most of the time platformers are cartoony so they can get away with being unrealistic. I did want that kind of look but I've bitten the bullet and have made great head way into redesigning the entire game into a more original, yet still comic, theme. Here's a comparison from a section on the first level:



New Style

The new theme not only allows for a more abstract art style which ties everything together much better, it builds upon the gameplay too by removing noise and stripping the graphics down to the bare minimum. The previously unkempt parallax backgrounds have been replaced by simple shapes which fill the void around the active parts of the level in a more cohesive style.


As always, please drop a comment letting me know what you think and thanks for reading,

Super Lumi Live - New level clear screen and replays!

Super Lumi Live - New level clear screen and replays!


The old level clear screen was overdue for a redesign and I've added replays back into the game.

You can Double JUMP v0.4.3 demo out now!

You can Double JUMP v0.4.3 demo out now!


A preview demo is out now! It contains 7 levels, time targets, a fully working world map, 2 types of collectables, 2 bonus levels and whole host of other...

You can Double JUMP (v0.4.1) - Preview build released!

You can Double JUMP (v0.4.1) - Preview build released!


A fully featured preview build has been released for anyone to download and check out!

You can Double JUMP - Map Screen update

You can Double JUMP - Map Screen update


You can Double JUMP has had a child if you can count a child as being a map screen that is. The shot above shows the map of the first world named Grassy...


I had this mentioned to me from a YouTuber, and I have to say this looks pretty freaking rad! Definitely following.

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Been craving a game like this for awhile! Did some coverage of the demo on my YouTube channel:


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I saw this a day or so ago. I do like these type of games as well so if i can help in some way, only thing i can offer tho is music, but feel free tosend me a message. Good luck ;)

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Super Lumi Live
Developer & Publisher
Gemi Games
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Release date
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Single Player

Latest tweets from @gemigamesdev

Super Lumi Live – New level clear screen and replays! Gemi-games.com T.co

Jan 10 2017

Super Lumi Live (You can Double JUMP Reloaded) Gemi-games.com T.co

Dec 18 2016

I liked a @YouTube video from @extracreditz Youtu.be Propaganda Games: Sesame Credit - The True Danger of Gamification

Dec 19 2015

RT @OedipialTwitch: Now playing #YouCanDoubleJump alpha demo by @GemiGamesDev #indiegame #platformer Live now on Twitch.tv

Nov 30 2015

You can Double JUMP – Gemi-games.com T.co

Nov 7 2015

New look for Beanie! He actually, kind of looks like a beanbag now! #indiedev #gamedev #indiegame T.co

Oct 31 2015

If you missed it, here's the You can Double JUMP clip from @Highsight Indie Insights stream. #IndieGame Youtu.be via @YouTube

Oct 14 2015

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Super Lumi Live
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