A survival/RPG zombie game set in the near future. Gameplay will feature a cooperative campaign (singleplayer possible) with storyline, a large open world style map, many weapons with customizations, weapon proficiencies, player created buildings and defenses, a day/night system with different gameplay based on time of day and more features yet to be announced! Please remember that this game has been in development for about a month so things are definitely pre-alpha and many models are just placeholders.
This is the list of things in the game already. This is NOT the final feature list, just what we have in the latest build.
- Zombies (multiple kinds)
- Player moving and facing cursor
- Player health/dying/respawning/lives
- Guns (lots of guns)
- Reloading and clip system
- Day/night system (disabled temporarily)
- Random map generation
- Trees (no leaves or bushes yet)
- Building system and grid based placement
- Anisotropic filtering
- Normal Mapping
- Specular Mapping
- Water effects
GAME HAS BEEN PUT ON HOLD INDEFINITELY AS WE ARE FOCUSING ON OTHER PROJECTS.
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