Artificial intelligence has plotted a path to a sustainable future, but humans aren't included. Defend humanity against the A.I. in this instant action real-time strategy, tower defense hybrid.
Deterrence is a tower defense, real-time strategy hybrid that offers a midcore single-player experience. Play as the human race in the not-too-distant future and fight malfunctioning artificial intelligence in the nonlinear campaign where the player chooses their own conflicts and is complete with mission rewards and with a research tree.
Each level will put your tactical skills to the test as you will have to play an active role in helping your troops withstand the enemy onslaught whether that be repairing defenses, reallocating troops to another front, designating artillery strike zones, or destroying bridges.
Command your troops to victory by taking advantage of everything the battlefield has to offer. Garrison troops in civilian structures for quick defense. Build artillery batteries to pound enemy advances. Jam the enemy signals to gain an advantage. Call in air strikes, artillery strikes, and warheads to turn the tide of battle.
Deterrence is now available on Steam and itch.io with a launch discount of 20% till March 22nd!
Last Stand is a game mode where the player is given a limited amount of money to defend against an endless onslaught of enemies. The goal is to survive the longest. Players can compete for the best time of survival with the leaderboards.
Deterrence will be available March 8th 2024! Plus upcoming events, news, and more!
What is Deterrence? What is the history of Deterrence? What is the lore of Deterrence? And What is the campaign mode like?