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If you ever played paper RPG Death Maze, Citadel of Blood or Labirynt Śmierci then you already know this game. DG is a tribute to this RPG (three names but game the same). In Dark Gates you lead your team of 6 heroes into dungeon where they will fight their way through in order to destroy Dark Gates and evil mage who is the master of the dungeon. Main feature of the game is dungeon itself. This is no predefined layout and every time you play, map is always different. Dungeon creates itself as you play. In your quest you will find monsters, magical items, trap, puzzles and treasures. Glory awaits one who destroys Dark Gates and evil mage. Game is in alpha stage, lot's of stuff missing or not working as intended.

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1 comment by Braqoon on Apr 3rd, 2015

Hi All,
Release 1.1 is out and as promised, Dark Gates are now fully translated to Spanish. Apart from this there are few changes in the game that should make game more fluent.

First of them is a skull indicator for spells. If you select a hero to cast a spell and spell might kill him/her while doing so, there is a skull displayed near the spell icon. Also now, if spell cannot be used as it will cost more then a life of one who cast it, it will be greyed out.

Another change is in fight system. As one of the players pointed it out, there is lots of key presses when you fighting. This release makes it easier. If a hero have only one choice in which weapon can be used or there is only one monster to attach, selection will be automatic. This shortens the sequence and hopefully will make fight quicker.

If hero have more than one weapon to use (including magic), player will have to still select which option to go for. Same for more than one monster.

If you prefer to make all choices by yourself then you can do so by adding 'autoselect = 0' in settings.cfg

Release 1.1 (including 1.0.1)
----------------------------------------------------------------------
New: Spanish translation
New: In fight, if only one weapon can be selected and/or one monster can be attacked, game does selection for the player. Can be switched off by adding 'autoselect = 0' in settings.cfg
New: Game can run without config fileNew: If spells are being selected while in fight, a skull left of spell icon, indicates that this spell can kill a hero if casted.
New: If spells are being selected while in fight, there is an indication which spell cannot be used ( no highlight, red text and fadeout spell icon)
bugfix: Game brakes if Fear spell is used

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Post comment Comments  (0 - 10 of 66)
Draugr
Draugr Dec 27 2013, 5:50pm says:

I had to get out of the game just to come back here and say..... WTH?!? Unbelievable! GREAT update. Lots of cool features added. I love the combat screen now and the fact that you can see how many hit points the enemy has. I see that more of the combat avatars for the heroes have also been completed.

I've been checking in every few days for a while now hoping for the time to come when I see Dark Gates updated in Desura. Today was that day and when I went to the page I was happy to see a new release and this release is KILLER!

GREAT work Braqoon!

+3 votes     reply to comment
Braqoon Creator
Braqoon Dec 26 2013, 8:11pm says:

Release 0.6.0 is out :) Full release info to follow today. Good to know that saves from 0.5.0 are no good (game will brake), sorry.

+2 votes   reply to comment
Draugr
Draugr Oct 14 2013, 1:01am says:

New battle area and hero art looks GREAT! Can't wait to play v0.5.0 :)

+3 votes     reply to comment
Braqoon Creator
Braqoon Oct 16 2013, 6:38am replied:

Sorry it takes so long. Game is still pending authorisation. I have contacted Desura to see what's going on.

+2 votes   reply to comment
Braqoon Creator
Braqoon Oct 11 2013, 9:32pm says:

New release 0.5.0 is off to authorisation. Press release and new trailer to follow. Cheers

+2 votes   reply to comment
slonovod
slonovod Sep 25 2013, 3:33pm says:

I`ve just purchased it. When trying to change resolution or make it full screen it is always crashing to desctop. WTF?

+2 votes     reply to comment
XyNephes
XyNephes Dec 22 2013, 3:41pm replied:

If it crashes when you launch an attack with a hero with total of aglity + mastery of 12 or more then the solution is not to upgrade your heroes above a total of 11, at least in the 0.5.0 version.
The attack roll of the board game is a 1d6 + agility + mastery and the table is limited to 17.
I guess a score of 18 or more makes the crash.

+1 vote     reply to comment
Braqoon Creator
Braqoon Dec 23 2013, 10:05am replied:

Hi, yes you are 100% right. 0.6 have this bug already fixed. New release is planned just after Christmas, please stay tuned. Thanks for your support.

+1 vote   reply to comment
Braqoon Creator
Braqoon Sep 26 2013, 10:42am replied:

Hi, what OS you are using ? You can change resolution in settings.cfg file as well

+2 votes   reply to comment
Braqoon Creator
Braqoon Sep 26 2013, 10:51am replied:

Just replied to your message. I hope it helps.

+2 votes   reply to comment
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Dark Gates
Platforms
Windows, Linux
Developer
DFour Games
Engine
Custom Built
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Official Page
Darkgates.dfourgames.com
Release Date
Released Jan 4, 2015
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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Apr 29 2015, 12:05pm

Dark Gates v1.1 is out! Check all the details here : T.co Enjoy Easter sale too !!! #gamedev #NewReleases #indiedev

Apr 4 2015, 4:00am

After some time off, Dark Gates version 1.1 is brewing. Spanish support already in. Some automation in fight sequences is WIP. #gamedev

Mar 11 2015, 4:30am

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Jan 26 2015, 4:08pm

@LoneSpelunker Great thanks. Mac build is not far off, DG runs on OSX already, just lack of time to get it done.

Jan 26 2015, 12:52pm

@LoneSpelunker Hi, yes I do plan to look at it. Cheers.

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