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In May of 1990, three high school students from the remote town of Cull, Maine are found dismembered in a seemingly demonic ritual. Jason, a recluse resident and former patient of the now abandoned Cull State Asylum, has become the prime suspect. Himself, and several other town folk who have been threatened by the ensuing witch hunt, have retreated into isolation in the dense forests surrounding the town. It is now October, temperatures are dropping and the days are growing shorter. Jason returns to the town in the hopes that the murderer has been found and can obtain goods for the coming winter. What he finds instead is a town completely empty of life. Cars are abandoned and the homes are broken into, but no bodies are found. Desperate messages written on buildings and blood found on walls tell him that something hellish has invaded his small town and it is spreading. With the sun setting, Jason realizes there is now something hideous stalking him.

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Description

Really starting to flesh out and develop the 4kmx4km open world map for the game "Cull".

Cull is a small isolated town in the woods of Maine. The region holds a dark history of the closed down asylum. Jason was once a juvenile patient at Cull State Hospital, but was released after the controversial treatment at the hospital resulted in its shutdown. Jason now returns to the old town in hopes of overcoming his recurring night terrors stemming from his past. Even years after the asylum shutdown, repressed memories from his time in Cull have always left him dreading that the small town hid a more sinister past. That the horrors of the State Hospital were only a small part of an awaiting nightmare.