Crawle is a sandbox dungeon-crawler with a focus on realistic survival featuring mechanics such as sanity, hunger, thirst, energy and diseases.
One of the focuses for 0.8.0 is to add a lot more smaller items and a lot more crafting recipes. We're aiming for at least 30 new items and we've got...
It's been quite a while since we've posted anything about the next patch! Here's a lot of new stuff to get the patch going including temperature and making...
We're getting closer and closer to a 0.7.0 release as we've almost finish the main bulk of the update. This week we've added two new mechanics and a long...
A summary of some recent changes including the addition of fruit bushes and an easier way to cook food.
An overview of the new Lockpicking and Bliss Statue mechanics in 0.6.0.
As part of the planned improvements to dungeons we've added some new content! The "rusty armour" set is now available along with a "rusty sword". The...
Along with the recent dungeon improvements we've decided to rework some hole mechanics.
Dungeon generation is getting some improvements! Also included is a new mechanic for chests & pots.
We've decided to release a 0.5.6 patch to fix a major issue in Crawle along with adding a few new changes.
0.6.0 is going to be a massive patch for Crawle and in this post I'll be talking about some of my current plans for it as well as a description of the...
Nowadays I'm getting a lot of suggestions about which direction I should lead Crawle in and I'd like to post this to explain my reasoning behind me saying...