NOW ON STEAM EARLY ACCESS: store.steampowered.com/app/362940/

Courier of the Crypts is a 2D action adventure game where you have to survive as a courier on his first errand to the guardian of the crypts. Your main tool to achieve your mission is a magic torch which you use to illuminate your path, defend from evil spirits and solve puzzles.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

The game's launch on Steam was well accepted so far. There are already many great reviews out which are really positive and I can't tell you how happy I am about that. You might want to check a preview from IndieGames which tells you exactly what the game is about.

Sales are ok, nothing I could get rich from but since the game is in Early Access and that I don't have much content out yet I'm more than satisfied.

So, what's new since the release? I'll start with the older updates first.

Content Update #1

In the first update I've released a new map Crypt Sewers which featured new enemies and quite a challenge. I really wanted that map to be harder because it's sewers. In every game I find sewer maps terribly hard so I've tried to do something like that.

Another "feature" that came with the update is Arachnophobic filter which turns all the spiders into bugs. This doesn't make them weaker or stronger and neither does it change the behaviour. It's just an eyecandy really for everyone that hates spiders :)

Checkpoints update

Checkpoints were meant to be in the game from the very start but I simply couldn't implement them without bugs and crashes. Checkpoints is a feature that took me quite some time to implement it without having problems but I concentrated a week to these and they worked. I've released small update with checkpoints together with bug fixes and everyone was happy :)

Content Update #2

I had a short vacation week and problems with a map development of the new map. Because of that it took me 3 weeks to get the 2nd content update out. I had almost finished map when I find out it just doesn't work and feel like a Jail Cells at all. It would also be much shorter and I was like: "No no no...it will take longer to make something new but no. I'm not releasing this!". You see, on paper something may look great, even in map editor but once you try that it simply doesn't work. Because of that I removed more than 50% of the map and made something different, something that works now. I'm so glad I've decided to go this way.

Next to the new Jail Cells map I've also released Steam Achievements for the game. I know lots of people love to unlock achievements and that's exactly why I implemented them or at least some of them. Full achievement list will be available at the release but I'll keep releasing some of them here and there through the Early Access phase.

What's next

Next update will include a new map + new secret map that you'll be able to unlock in one of the maps. So, the update may take a bit longer but it will be worth it. The game is also reaching the end of the 1st episode. Well, I really don't have episodes but I call it that way so, few more maps and you'll soon venture even deeper down the crypts and the whole environment will change.

Have you played Courier of the Crypts yet? Let me know what you think about it ok? hat would you like to see in the future maps? Would you change anything? I always love to hear suggestions, critics, opinions...everything!

I'm sorry for the late update here on IndieDB but I had hands full of work. I'll try to write a new post at least for every update. Until the next time ;)

Courier of the Crypts now on Steam!

Courier of the Crypts now on Steam!

News 4 comments

Courier of the Crypts has been released on Steam (Early Access). Let the adventure begins!

 [DevBlog] Map selection, details & pre-orders opened

[DevBlog] Map selection, details & pre-orders opened

News

I've designed the map selection screen and you can see it here for the firts time. I've also did some polishing on the game as well as implementing UI...

[DevBlog] New map, portraits & pre-orders

[DevBlog] New map, portraits & pre-orders

News

► Courier of the Crypts ◄ I have some great news from the past week. I've got a pixel artist on the project working on the new character portraits...

[DevBlog] Main menu preview

[DevBlog] Main menu preview

News

► Courier of the Crypts ◄ In the last few days I was working on the main menu for the first time next to some other stuff. I’ve always wanted to...

Comments  (0 - 10 of 26)
martyra2j
martyra2j

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

Reply Good karma Bad karma+1 vote
Zillvr
Zillvr

Love the artstyle and the gameplay movements look amazingly smooth especially on that boat sequence, thumbs up. The opening menu looks nifty too. Do you already have plans for displaying the game credits?

If you're open to ideas, unless its already what you had in mind that it'll be awesome when you click credits, the scene will slowly pan to one direction while you hear slow footsteps on grass. The whole view will pan to a set of graves, one for each member of your dev team. Sounds morbid I know, but its something nice to think about.

Anyways, definitely tracking this.

Reply Good karma Bad karma+1 vote
Blodyavenger Creator
Blodyavenger

Hey, cheers Zillvr! ^_^ I'm really glad you like the stuff from the game so far.

I didn't think much about the credits except from those displaying in the starting scenes of the game. Your ideas sounds REALLY cool and I'll surely consider it. I have more than few people to mention in the credits but I think I can implement that into menu graveyard as well.

Morbid or not, it's a really nice idea that I like. Thanks ;)

If you'll have any more suggestions just let me know, I'll gladly hear you out.

Reply Good karma+1 vote
Templarfreak
Templarfreak

This has some cool-looking sprite work! =)

Reply Good karma Bad karma+1 vote
Blodyavenger Creator
Blodyavenger

I'm doing my best but some of the sprites, especially characters & enemies will get updated witch more frames and better animations.

Cheers ^_^

Reply Good karma+1 vote
LuckyStrik3
LuckyStrik3

This game looks so great!

Reply Good karma Bad karma+1 vote
Blodyavenger Creator
Blodyavenger

Thanks a lot ^_^

Reply Good karma+1 vote
SuitMeUpRed
SuitMeUpRed

We'll win this :)

Reply Good karma Bad karma+3 votes
Blodyavenger Creator
Blodyavenger

Haha, thanks man, let's do this then :D

Reply Good karma+1 vote
KendallCoombs
KendallCoombs

Saw that hilarious shot on fb, led me over here! Also working on a game (my first) and need to get to updating the page as well...late here so will be checkin it out tmrw but looks great so far

Reply Good karma Bad karma+2 votes
Blodyavenger Creator
Blodyavenger

Hehe, I just wanted to make monday better for some people but I'm glad it brough people here as well, thanks :)

Yeah, it's a good thing to keep your page updated - people like that ;) Your game looks great, punching raptors and all that lol

Reply Good karma+3 votes
KendallCoombs
KendallCoombs

Appreciate the kind words man, ill need to follow your advice lol

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Courier of the Crypts
Platforms
Windows
Developer
Emberheart Games
Engine
Custom
Contact
Send Message
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @emberheartgames

Can someone help @LastNinjaCow with suggestion? Is Unity suggested when it comes to Pixel Art platformer games? Wou… T.co

Feb 19 2018

New map is about to get finished! This is the minimap from the editor and I'm quite sure this would also make a rea… T.co

Feb 14 2018

RT @Jsf23Art: Faron Woods Mockup - Skyward Sword ✨🌿🍃 #pixelart #Zelda #pixel #art #thelegendofzelda #screenshotsaturday T.co

Feb 13 2018

RT @Kobun20: Translation of an official Mega Man X internal design document, spotted on display at Japanese theme park Hanayashi… T.co

Feb 13 2018

RT @RealCrackshell: Night time is the right time, going on vacation - like national lampoon, in heavy snowfall. Discord:… T.co

Feb 12 2018

Embed Buttons
Link to Courier of the Crypts by selecting a button and using the embed code provided more...
Courier of the Crypts
Statistics
Last Update
Watchers
97 members
Articles
18